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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/output/overlay_strategy_sandwich.h" | |
| 6 | |
| 7 #include "cc/base/region.h" | |
| 8 #include "cc/output/overlay_candidate_validator.h" | |
| 9 #include "cc/quads/draw_quad.h" | |
| 10 #include "cc/quads/solid_color_draw_quad.h" | |
| 11 #include "ui/gfx/geometry/dip_util.h" | |
| 12 #include "ui/gfx/geometry/rect_conversions.h" | |
| 13 | |
| 14 namespace { | |
| 15 | |
| 16 gfx::Rect AlignPixelRectToDIP(float scale_factor, const gfx::Rect& pixel_rect) { | |
| 17 gfx::Rect dip_rect = gfx::ConvertRectToDIP(scale_factor, pixel_rect); | |
| 18 return gfx::ConvertRectToPixel(scale_factor, dip_rect); | |
| 19 } | |
| 20 | |
| 21 bool IsPixelRectAlignedToDIP(float scale_factor, const gfx::Rect& pixel_rect) { | |
| 22 return (pixel_rect == AlignPixelRectToDIP(scale_factor, pixel_rect)); | |
| 23 } | |
| 24 | |
| 25 } // namespace | |
| 26 | |
| 27 namespace cc { | |
| 28 | |
| 29 OverlayStrategySandwich::OverlayStrategySandwich( | |
| 30 OverlayCandidateValidator* capability_checker) | |
| 31 : OverlayStrategyCommon(capability_checker) {} | |
| 32 | |
| 33 bool OverlayStrategySandwich::TryOverlay( | |
| 34 const OverlayProcessor::RendererState& renderer_state, | |
| 35 OverlayCandidateValidator* capability_checker, | |
| 36 RenderPassList* render_passes_in_draw_order, | |
| 37 OverlayCandidateList* output_candidate_list, | |
| 38 const OverlayCandidate& candidate, | |
| 39 QuadList::Iterator candidate_iter_in_quad_list) { | |
| 40 RenderPass* root_render_pass = render_passes_in_draw_order->back(); | |
| 41 QuadList& quad_list = root_render_pass->quad_list; | |
| 42 gfx::Rect pixel_bounds = root_render_pass->output_rect; | |
| 43 | |
| 44 const float device_scale_factor = renderer_state.device_scale_factor; | |
| 45 const DrawQuad* candidate_quad = *candidate_iter_in_quad_list; | |
| 46 const gfx::Transform& candidate_transform = | |
| 47 candidate_quad->shared_quad_state->quad_to_target_transform; | |
| 48 gfx::Transform candidate_inverse_transform; | |
| 49 if (!candidate_transform.GetInverse(&candidate_inverse_transform)) | |
| 50 return false; | |
| 51 | |
| 52 // Compute the candidate's rect in display space (pixels on the screen). The | |
| 53 // rect needs to be DIP-aligned, or we cannot use it. | |
| 54 gfx::Rect candidate_pixel_rect; | |
| 55 { | |
| 56 gfx::RectF candidate_pixel_rect_float = candidate_quad->rect; | |
| 57 candidate_transform.TransformRect(&candidate_pixel_rect_float); | |
| 58 candidate_pixel_rect = gfx::ToEnclosingRect(candidate_pixel_rect_float); | |
| 59 if (candidate_pixel_rect != candidate_pixel_rect_float) | |
| 60 return false; | |
| 61 if (!IsPixelRectAlignedToDIP(device_scale_factor, candidate_pixel_rect)) | |
| 62 return false; | |
| 63 } | |
| 64 | |
| 65 // Iterate through the quads in front of |potential_candidate|, and compute | |
| 66 // the region of |potential_candidate| that is covered. | |
| 67 Region pixel_covered_region; | |
| 68 for (auto overlap_iter = quad_list.cbegin(); | |
| 69 overlap_iter != candidate_iter_in_quad_list; ++overlap_iter) { | |
| 70 if (IsInvisibleQuad(*overlap_iter)) | |
| 71 continue; | |
| 72 // Compute the quad's bounds in display space, and ensure that it is rounded | |
| 73 // up to be DIP-aligned. | |
| 74 gfx::RectF pixel_covered_rect_float = overlap_iter->rect; | |
| 75 overlap_iter->shared_quad_state->quad_to_target_transform.TransformRect( | |
| 76 &pixel_covered_rect_float); | |
| 77 gfx::Rect pixel_covered_rect = AlignPixelRectToDIP( | |
| 78 device_scale_factor, gfx::ToEnclosingRect(pixel_covered_rect_float)); | |
| 79 | |
| 80 // Include the intersection of that quad with the candidate's quad in the | |
| 81 // covered region. | |
| 82 pixel_covered_rect.Intersect(candidate_pixel_rect); | |
| 83 pixel_covered_region.Union(pixel_covered_rect); | |
| 84 } | |
| 85 | |
| 86 // Add our primary surface. | |
| 87 OverlayCandidateList new_candidate_list; | |
| 88 OverlayCandidate main_image; | |
| 89 main_image.display_rect = pixel_bounds; | |
| 90 new_candidate_list.push_back(main_image); | |
| 91 | |
| 92 // Add the candidate's overlay. | |
| 93 DCHECK(candidate.resource_id); | |
| 94 new_candidate_list.push_back(candidate); | |
| 95 new_candidate_list.back().plane_z_order = 1; | |
| 96 | |
| 97 // Add an overlay of the primary surface for any part of the candidate's | |
| 98 // quad that was covered. | |
| 99 // TODO(ccameron): Create an OverlayCandidate for each rect in the region. | |
|
ccameron
2015/08/23 21:29:05
This will require cleaning up ListContainerBase a
| |
| 100 gfx::Rect pixel_covered_rect = pixel_covered_region.bounds(); | |
| 101 DCHECK(IsPixelRectAlignedToDIP(device_scale_factor, pixel_covered_rect)); | |
| 102 if (!pixel_covered_rect.IsEmpty()) { | |
| 103 OverlayCandidate main_image_on_top; | |
| 104 main_image_on_top.display_rect = pixel_covered_rect; | |
| 105 main_image_on_top.uv_rect = pixel_covered_rect; | |
| 106 main_image_on_top.uv_rect.Scale(1.f / pixel_bounds.width(), | |
| 107 1.f / pixel_bounds.height()); | |
| 108 main_image_on_top.plane_z_order = 2; | |
| 109 main_image_on_top.transform = gfx::OVERLAY_TRANSFORM_NONE; | |
| 110 main_image_on_top.use_output_surface_for_resource = true; | |
| 111 new_candidate_list.push_back(main_image_on_top); | |
| 112 } | |
| 113 | |
| 114 // Check for support. | |
| 115 capability_checker->CheckOverlaySupport(&new_candidate_list); | |
| 116 for (const OverlayCandidate& candidate : new_candidate_list) { | |
| 117 if (!candidate.overlay_handled) | |
| 118 return false; | |
| 119 } | |
| 120 | |
| 121 // If the candidate can be handled by an overlay, create a pass for it. We | |
| 122 // need to switch out the video quad with a black transparent one. | |
| 123 { | |
| 124 gfx::RectF quad_space_covered_rect_float = pixel_covered_rect; | |
| 125 candidate_inverse_transform.TransformRect(&quad_space_covered_rect_float); | |
| 126 gfx::Rect quad_space_covered_rect = | |
| 127 gfx::ToEnclosingRect(quad_space_covered_rect_float); | |
| 128 quad_space_covered_rect.Intersect(candidate_quad->rect); | |
| 129 | |
| 130 const SharedQuadState* shared_quad_state = | |
| 131 candidate_quad->shared_quad_state; | |
| 132 | |
| 133 SolidColorDrawQuad* replacement = | |
| 134 quad_list.ReplaceExistingElement<SolidColorDrawQuad>( | |
| 135 candidate_iter_in_quad_list); | |
| 136 replacement->SetAll(shared_quad_state, quad_space_covered_rect, | |
| 137 quad_space_covered_rect, quad_space_covered_rect, false, | |
| 138 SK_ColorTRANSPARENT, true); | |
| 139 } | |
| 140 | |
| 141 output_candidate_list->swap(new_candidate_list); | |
| 142 return true; | |
| 143 } | |
| 144 | |
| 145 } // namespace cc | |
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