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Side by Side Diff: cc/output/overlay_strategy_common.cc

Issue 1304303002: Mac Overlays: Add sandwich strategy (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@overlay_debug
Patch Set: Ready for pre-review Created 5 years, 4 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/overlay_strategy_common.h" 5 #include "cc/output/overlay_strategy_common.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "cc/quads/io_surface_draw_quad.h" 9 #include "cc/quads/io_surface_draw_quad.h"
10 #include "cc/quads/solid_color_draw_quad.h" 10 #include "cc/quads/solid_color_draw_quad.h"
11 #include "cc/quads/stream_video_draw_quad.h" 11 #include "cc/quads/stream_video_draw_quad.h"
12 #include "cc/quads/texture_draw_quad.h" 12 #include "cc/quads/texture_draw_quad.h"
13 #include "cc/resources/resource_provider.h" 13 #include "cc/resources/resource_provider.h"
14 #include "ui/gfx/geometry/point3_f.h" 14 #include "ui/gfx/geometry/point3_f.h"
15 #include "ui/gfx/geometry/rect_conversions.h" 15 #include "ui/gfx/geometry/rect_conversions.h"
16 #include "ui/gfx/transform.h" 16 #include "ui/gfx/transform.h"
17 17
18 namespace cc { 18 namespace cc {
19 19
20 OverlayStrategyCommon::OverlayStrategyCommon( 20 OverlayStrategyCommon::OverlayStrategyCommon(
21 OverlayCandidateValidator* capability_checker) 21 OverlayCandidateValidator* capability_checker)
22 : capability_checker_(capability_checker) { 22 : capability_checker_(capability_checker) {
23 } 23 }
24 24
25 OverlayStrategyCommon::~OverlayStrategyCommon() { 25 OverlayStrategyCommon::~OverlayStrategyCommon() {
26 } 26 }
27 27
28 bool OverlayStrategyCommon::Attempt(RenderPassList* render_passes_in_draw_order, 28 bool OverlayStrategyCommon::Attempt(
29 OverlayCandidateList* candidate_list) { 29 const OverlayProcessor::RendererState& renderer_state,
30 RenderPassList* render_passes_in_draw_order,
31 OverlayCandidateList* candidate_list) {
30 if (!capability_checker_) 32 if (!capability_checker_)
31 return false; 33 return false;
32 RenderPass* root_render_pass = render_passes_in_draw_order->back(); 34 RenderPass* root_render_pass = render_passes_in_draw_order->back();
33 DCHECK(root_render_pass); 35 DCHECK(root_render_pass);
34 36
35 QuadList& quad_list = root_render_pass->quad_list; 37 QuadList& quad_list = root_render_pass->quad_list;
36 for (auto it = quad_list.begin(); it != quad_list.end(); ++it) { 38 for (auto it = quad_list.begin(); it != quad_list.end(); ++it) {
37 OverlayCandidate candidate; 39 OverlayCandidate candidate;
38 const DrawQuad* draw_quad = *it; 40 const DrawQuad* draw_quad = *it;
39 if (IsOverlayQuad(draw_quad) && 41 if (IsOverlayQuad(draw_quad) &&
40 GetCandidateQuadInfo(*draw_quad, &candidate) && 42 GetCandidateQuadInfo(*draw_quad, &candidate) &&
41 TryOverlay(capability_checker_, render_passes_in_draw_order, 43 TryOverlay(renderer_state, capability_checker_,
42 candidate_list, candidate, it)) 44 render_passes_in_draw_order, candidate_list, candidate, it))
43 return true; 45 return true;
44 } 46 }
45 return false; 47 return false;
46 } 48 }
47 49
48 bool OverlayStrategyCommon::IsOverlayQuad(const DrawQuad* draw_quad) { 50 bool OverlayStrategyCommon::IsOverlayQuad(const DrawQuad* draw_quad) {
49 switch (draw_quad->material) { 51 switch (draw_quad->material) {
50 case DrawQuad::TEXTURE_CONTENT: 52 case DrawQuad::TEXTURE_CONTENT:
51 return TextureDrawQuad::MaterialCast(draw_quad)->allow_overlay(); 53 return TextureDrawQuad::MaterialCast(draw_quad)->allow_overlay();
52 case DrawQuad::STREAM_VIDEO_CONTENT: 54 case DrawQuad::STREAM_VIDEO_CONTENT:
(...skipping 118 matching lines...) Expand 10 before | Expand all | Expand 10 after
171 return false; 173 return false;
172 } 174 }
173 175
174 quad_info->format = RGBA_8888; 176 quad_info->format = RGBA_8888;
175 quad_info->display_rect = OverlayCandidate::GetOverlayRect( 177 quad_info->display_rect = OverlayCandidate::GetOverlayRect(
176 draw_quad.shared_quad_state->quad_to_target_transform, draw_quad.rect); 178 draw_quad.shared_quad_state->quad_to_target_transform, draw_quad.rect);
177 return true; 179 return true;
178 } 180 }
179 181
180 } // namespace cc 182 } // namespace cc
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