Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(48)

Side by Side Diff: cc/output/overlay_processor.cc

Issue 1304303002: Mac Overlays: Add sandwich strategy (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@overlay_debug
Patch Set: Ready for pre-review Created 5 years, 4 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/overlay_processor.h" 5 #include "cc/output/overlay_processor.h"
6 6
7 #include "cc/output/output_surface.h" 7 #include "cc/output/output_surface.h"
8 #include "cc/output/overlay_strategy_sandwich.h"
8 #include "cc/output/overlay_strategy_single_on_top.h" 9 #include "cc/output/overlay_strategy_single_on_top.h"
9 #include "cc/output/overlay_strategy_underlay.h" 10 #include "cc/output/overlay_strategy_underlay.h"
10 #include "ui/gfx/geometry/rect_conversions.h" 11 #include "ui/gfx/geometry/rect_conversions.h"
11 #include "ui/gfx/transform.h" 12 #include "ui/gfx/transform.h"
12 13
13 namespace cc { 14 namespace cc {
14 15
16 OverlayProcessor::RendererState::RendererState() : device_scale_factor(1) {}
17 OverlayProcessor::RendererState::~RendererState() {}
18
15 OverlayProcessor::OverlayProcessor(OutputSurface* surface) : surface_(surface) { 19 OverlayProcessor::OverlayProcessor(OutputSurface* surface) : surface_(surface) {
16 } 20 }
17 21
18 void OverlayProcessor::Initialize() { 22 void OverlayProcessor::Initialize() {
19 DCHECK(surface_); 23 DCHECK(surface_);
20 24
21 OverlayCandidateValidator* candidates = 25 OverlayCandidateValidator* candidates =
22 surface_->GetOverlayCandidateValidator(); 26 surface_->GetOverlayCandidateValidator();
23 if (candidates) { 27 if (candidates) {
28 #if defined(OS_MACOSX)
ccameron 2015/08/23 21:29:05 Is this (the #ifdef) a reasonable way to go about
alexst (slow to review) 2015/08/24 15:07:02 I hope to keep this platform agnostic. Maybe we co
29 strategies_.push_back(
30 scoped_ptr<Strategy>(new OverlayStrategySandwich(candidates)));
31 #else
24 strategies_.push_back( 32 strategies_.push_back(
25 scoped_ptr<Strategy>(new OverlayStrategySingleOnTop(candidates))); 33 scoped_ptr<Strategy>(new OverlayStrategySingleOnTop(candidates)));
26 strategies_.push_back( 34 strategies_.push_back(
27 scoped_ptr<Strategy>(new OverlayStrategyUnderlay(candidates))); 35 scoped_ptr<Strategy>(new OverlayStrategyUnderlay(candidates)));
36 #endif
28 } 37 }
29 } 38 }
30 39
31 OverlayProcessor::~OverlayProcessor() {} 40 OverlayProcessor::~OverlayProcessor() {}
32 41
33 void OverlayProcessor::ProcessForOverlays( 42 void OverlayProcessor::ProcessForOverlays(
43 const OverlayProcessor::RendererState& renderer_state,
34 RenderPassList* render_passes_in_draw_order, 44 RenderPassList* render_passes_in_draw_order,
35 OverlayCandidateList* candidate_list) { 45 OverlayCandidateList* candidate_list) {
36 for (StrategyList::iterator it = strategies_.begin(); it != strategies_.end(); 46 for (StrategyList::iterator it = strategies_.begin(); it != strategies_.end();
37 ++it) { 47 ++it) {
38 if ((*it)->Attempt(render_passes_in_draw_order, candidate_list)) 48 if ((*it)->Attempt(renderer_state, render_passes_in_draw_order,
49 candidate_list)) {
39 return; 50 return;
51 }
40 } 52 }
41 } 53 }
42 54
43 } // namespace cc 55 } // namespace cc
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698