Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(70)

Side by Side Diff: cc/output/overlay_strategy_single_on_top.cc

Issue 1304303002: Mac Overlays: Add sandwich strategy (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@overlay_debug
Patch Set: incorporate review feedback Created 5 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « cc/output/overlay_strategy_single_on_top.h ('k') | cc/output/overlay_strategy_underlay.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/overlay_strategy_single_on_top.h" 5 #include "cc/output/overlay_strategy_single_on_top.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "cc/output/overlay_candidate_validator.h" 9 #include "cc/output/overlay_candidate_validator.h"
10 #include "cc/quads/draw_quad.h" 10 #include "cc/quads/draw_quad.h"
11 11
12 namespace cc { 12 namespace cc {
13 13
14 OverlayStrategySingleOnTop::OverlayStrategySingleOnTop( 14 OverlayStrategySingleOnTop::~OverlayStrategySingleOnTop() {}
15 OverlayCandidateValidator* capability_checker)
16 : OverlayStrategyCommon(capability_checker) {
17 }
18 15
19 bool OverlayStrategySingleOnTop::TryOverlay( 16 bool OverlayStrategySingleOnTop::TryOverlay(
20 OverlayCandidateValidator* capability_checker, 17 OverlayCandidateValidator* capability_checker,
21
22 RenderPassList* render_passes_in_draw_order, 18 RenderPassList* render_passes_in_draw_order,
23 OverlayCandidateList* candidate_list, 19 OverlayCandidateList* candidate_list,
24 const OverlayCandidate& candidate, 20 const OverlayCandidate& candidate,
25 QuadList::Iterator candidate_iterator) { 21 QuadList::Iterator candidate_iterator,
22 float device_scale_factor) {
26 RenderPass* root_render_pass = render_passes_in_draw_order->back(); 23 RenderPass* root_render_pass = render_passes_in_draw_order->back();
27 QuadList& quad_list = root_render_pass->quad_list; 24 QuadList& quad_list = root_render_pass->quad_list;
28 const DrawQuad* draw_quad = *candidate_iterator; 25 const DrawQuad* draw_quad = *candidate_iterator;
29 gfx::RectF rect = draw_quad->rect; 26 gfx::RectF rect = draw_quad->rect;
30 draw_quad->shared_quad_state->quad_to_target_transform.TransformRect(&rect); 27 draw_quad->shared_quad_state->quad_to_target_transform.TransformRect(&rect);
31 28
32 // Check that no prior quads overlap it. 29 // Check that no prior quads overlap it.
33 for (auto overlap_iter = quad_list.cbegin(); 30 for (auto overlap_iter = quad_list.cbegin();
34 overlap_iter != candidate_iterator; ++overlap_iter) { 31 overlap_iter != candidate_iterator; ++overlap_iter) {
35 gfx::RectF overlap_rect = overlap_iter->rect; 32 gfx::RectF overlap_rect = overlap_iter->rect;
36 overlap_iter->shared_quad_state->quad_to_target_transform.TransformRect( 33 overlap_iter->shared_quad_state->quad_to_target_transform.TransformRect(
37 &overlap_rect); 34 &overlap_rect);
38 if (rect.Intersects(overlap_rect) && !IsInvisibleQuad(*overlap_iter)) 35 if (rect.Intersects(overlap_rect) &&
36 !OverlayStrategyCommon::IsInvisibleQuad(*overlap_iter))
39 return false; 37 return false;
40 } 38 }
41 39
42 // Add our primary surface. 40 // Add our primary surface.
43 OverlayCandidateList candidates; 41 OverlayCandidateList candidates;
44 OverlayCandidate main_image; 42 OverlayCandidate main_image;
45 main_image.display_rect = root_render_pass->output_rect; 43 main_image.display_rect = root_render_pass->output_rect;
46 candidates.push_back(main_image); 44 candidates.push_back(main_image);
47 45
48 // Add the overlay. 46 // Add the overlay.
49 candidates.push_back(candidate); 47 candidates.push_back(candidate);
50 candidates.back().plane_z_order = 1; 48 candidates.back().plane_z_order = 1;
51 49
52 // Check for support. 50 // Check for support.
53 capability_checker->CheckOverlaySupport(&candidates); 51 capability_checker->CheckOverlaySupport(&candidates);
54 52
55 // If the candidate can be handled by an overlay, create a pass for it. 53 // If the candidate can be handled by an overlay, create a pass for it.
56 if (candidates[1].overlay_handled) { 54 if (candidates[1].overlay_handled) {
57 quad_list.EraseAndInvalidateAllPointers(candidate_iterator); 55 quad_list.EraseAndInvalidateAllPointers(candidate_iterator);
58 candidate_list->swap(candidates); 56 candidate_list->swap(candidates);
59 return true; 57 return true;
60 } 58 }
61 return false; 59 return false;
62 } 60 }
63 61
64 } // namespace cc 62 } // namespace cc
OLDNEW
« no previous file with comments | « cc/output/overlay_strategy_single_on_top.h ('k') | cc/output/overlay_strategy_underlay.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698