| Index: src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp
|
| diff --git a/src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp b/src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp
|
| index 4c8c37827aed8f25faf4615da8691a4c40311759..eacd2a3647b988419c14c31872d3a0646b56c2b0 100644
|
| --- a/src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp
|
| +++ b/src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp
|
| @@ -231,7 +231,6 @@ static GrGLInterface* create_desktop_interface(GrGLVersion version,
|
| functions->fClear = (GrGLClearProc) eglGetProcAddress("glClear");
|
| functions->fClearColor = (GrGLClearColorProc) eglGetProcAddress("glClearColor");
|
| functions->fClearStencil = (GrGLClearStencilProc) eglGetProcAddress("glClearStencil");
|
| - functions->fClientActiveTexture = (GrGLClientActiveTextureProc) eglGetProcAddress("glClientActiveTexture");
|
| functions->fColorMask = (GrGLColorMaskProc) eglGetProcAddress("glColorMask");
|
| functions->fCompileShader = (GrGLCompileShaderProc) eglGetProcAddress("glCompileShader");
|
| functions->fCompressedTexImage2D = (GrGLCompressedTexImage2DProc) eglGetProcAddress("glCompressedTexImage2D");
|
| @@ -249,14 +248,12 @@ static GrGLInterface* create_desktop_interface(GrGLVersion version,
|
| functions->fDeleteVertexArrays = (GrGLDeleteVertexArraysProc) eglGetProcAddress("glDeleteVertexArrays");
|
| functions->fDepthMask = (GrGLDepthMaskProc) eglGetProcAddress("glDepthMask");
|
| functions->fDisable = (GrGLDisableProc) eglGetProcAddress("glDisable");
|
| - functions->fDisableClientState = (GrGLDisableClientStateProc) eglGetProcAddress("glDisableClientState");
|
| functions->fDisableVertexAttribArray = (GrGLDisableVertexAttribArrayProc) eglGetProcAddress("glDisableVertexAttribArray");
|
| functions->fDrawArrays = (GrGLDrawArraysProc) eglGetProcAddress("glDrawArrays");
|
| functions->fDrawBuffer = (GrGLDrawBufferProc) eglGetProcAddress("glDrawBuffer");
|
| functions->fDrawBuffers = (GrGLDrawBuffersProc) eglGetProcAddress("glDrawBuffers");
|
| functions->fDrawElements = (GrGLDrawElementsProc) eglGetProcAddress("glDrawElements");
|
| functions->fEnable = (GrGLEnableProc) eglGetProcAddress("glEnable");
|
| - functions->fEnableClientState = (GrGLEnableClientStateProc) eglGetProcAddress("glEnableClientState");
|
| functions->fEnableVertexAttribArray = (GrGLEnableVertexAttribArrayProc) eglGetProcAddress("glEnableVertexAttribArray");
|
| functions->fEndQuery = (GrGLEndQueryProc) eglGetProcAddress("glEndQuery");
|
| functions->fFinish = (GrGLFinishProc) eglGetProcAddress("glFinish");
|
| @@ -309,7 +306,6 @@ static GrGLInterface* create_desktop_interface(GrGLVersion version,
|
| functions->fStencilMaskSeparate = (GrGLStencilMaskSeparateProc) eglGetProcAddress("glStencilMaskSeparate");
|
| functions->fStencilOp = (GrGLStencilOpProc) eglGetProcAddress("glStencilOp");
|
| functions->fStencilOpSeparate = (GrGLStencilOpSeparateProc) eglGetProcAddress("glStencilOpSeparate");
|
| - functions->fTexGenf = (GrGLTexGenfProc) eglGetProcAddress("glTexGenf");
|
| functions->fTexGenfv = (GrGLTexGenfvProc) eglGetProcAddress("glTexGenfv");
|
| functions->fTexGeni = (GrGLTexGeniProc) eglGetProcAddress("glTexGeni");
|
| functions->fTexImage2D = (GrGLTexImage2DProc) eglGetProcAddress("glTexImage2D");
|
| @@ -340,7 +336,6 @@ static GrGLInterface* create_desktop_interface(GrGLVersion version,
|
| functions->fUseProgram = (GrGLUseProgramProc) eglGetProcAddress("glUseProgram");
|
| functions->fVertexAttrib4fv = (GrGLVertexAttrib4fvProc) eglGetProcAddress("glVertexAttrib4fv");
|
| functions->fVertexAttribPointer = (GrGLVertexAttribPointerProc) eglGetProcAddress("glVertexAttribPointer");
|
| - functions->fVertexPointer = (GrGLVertexPointerProc) eglGetProcAddress("glVertexPointer");
|
| functions->fViewport = (GrGLViewportProc) eglGetProcAddress("glViewport");
|
|
|
| if (extensions.has("GL_NV_path_rendering")) {
|
|
|