Index: src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp |
diff --git a/src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp b/src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp |
index 4c8c37827aed8f25faf4615da8691a4c40311759..eacd2a3647b988419c14c31872d3a0646b56c2b0 100644 |
--- a/src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp |
+++ b/src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp |
@@ -231,7 +231,6 @@ static GrGLInterface* create_desktop_interface(GrGLVersion version, |
functions->fClear = (GrGLClearProc) eglGetProcAddress("glClear"); |
functions->fClearColor = (GrGLClearColorProc) eglGetProcAddress("glClearColor"); |
functions->fClearStencil = (GrGLClearStencilProc) eglGetProcAddress("glClearStencil"); |
- functions->fClientActiveTexture = (GrGLClientActiveTextureProc) eglGetProcAddress("glClientActiveTexture"); |
functions->fColorMask = (GrGLColorMaskProc) eglGetProcAddress("glColorMask"); |
functions->fCompileShader = (GrGLCompileShaderProc) eglGetProcAddress("glCompileShader"); |
functions->fCompressedTexImage2D = (GrGLCompressedTexImage2DProc) eglGetProcAddress("glCompressedTexImage2D"); |
@@ -249,14 +248,12 @@ static GrGLInterface* create_desktop_interface(GrGLVersion version, |
functions->fDeleteVertexArrays = (GrGLDeleteVertexArraysProc) eglGetProcAddress("glDeleteVertexArrays"); |
functions->fDepthMask = (GrGLDepthMaskProc) eglGetProcAddress("glDepthMask"); |
functions->fDisable = (GrGLDisableProc) eglGetProcAddress("glDisable"); |
- functions->fDisableClientState = (GrGLDisableClientStateProc) eglGetProcAddress("glDisableClientState"); |
functions->fDisableVertexAttribArray = (GrGLDisableVertexAttribArrayProc) eglGetProcAddress("glDisableVertexAttribArray"); |
functions->fDrawArrays = (GrGLDrawArraysProc) eglGetProcAddress("glDrawArrays"); |
functions->fDrawBuffer = (GrGLDrawBufferProc) eglGetProcAddress("glDrawBuffer"); |
functions->fDrawBuffers = (GrGLDrawBuffersProc) eglGetProcAddress("glDrawBuffers"); |
functions->fDrawElements = (GrGLDrawElementsProc) eglGetProcAddress("glDrawElements"); |
functions->fEnable = (GrGLEnableProc) eglGetProcAddress("glEnable"); |
- functions->fEnableClientState = (GrGLEnableClientStateProc) eglGetProcAddress("glEnableClientState"); |
functions->fEnableVertexAttribArray = (GrGLEnableVertexAttribArrayProc) eglGetProcAddress("glEnableVertexAttribArray"); |
functions->fEndQuery = (GrGLEndQueryProc) eglGetProcAddress("glEndQuery"); |
functions->fFinish = (GrGLFinishProc) eglGetProcAddress("glFinish"); |
@@ -309,7 +306,6 @@ static GrGLInterface* create_desktop_interface(GrGLVersion version, |
functions->fStencilMaskSeparate = (GrGLStencilMaskSeparateProc) eglGetProcAddress("glStencilMaskSeparate"); |
functions->fStencilOp = (GrGLStencilOpProc) eglGetProcAddress("glStencilOp"); |
functions->fStencilOpSeparate = (GrGLStencilOpSeparateProc) eglGetProcAddress("glStencilOpSeparate"); |
- functions->fTexGenf = (GrGLTexGenfProc) eglGetProcAddress("glTexGenf"); |
functions->fTexGenfv = (GrGLTexGenfvProc) eglGetProcAddress("glTexGenfv"); |
functions->fTexGeni = (GrGLTexGeniProc) eglGetProcAddress("glTexGeni"); |
functions->fTexImage2D = (GrGLTexImage2DProc) eglGetProcAddress("glTexImage2D"); |
@@ -340,7 +336,6 @@ static GrGLInterface* create_desktop_interface(GrGLVersion version, |
functions->fUseProgram = (GrGLUseProgramProc) eglGetProcAddress("glUseProgram"); |
functions->fVertexAttrib4fv = (GrGLVertexAttrib4fvProc) eglGetProcAddress("glVertexAttrib4fv"); |
functions->fVertexAttribPointer = (GrGLVertexAttribPointerProc) eglGetProcAddress("glVertexAttribPointer"); |
- functions->fVertexPointer = (GrGLVertexPointerProc) eglGetProcAddress("glVertexPointer"); |
functions->fViewport = (GrGLViewportProc) eglGetProcAddress("glViewport"); |
if (extensions.has("GL_NV_path_rendering")) { |