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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "gl/GrGLExtensions.h" | 9 #include "gl/GrGLExtensions.h" |
10 #include "gl/GrGLInterface.h" | 10 #include "gl/GrGLInterface.h" |
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56 extensions.has("GL_ARB_imaging") || | 56 extensions.has("GL_ARB_imaging") || |
57 extensions.has("GL_EXT_blend_color")) { | 57 extensions.has("GL_EXT_blend_color")) { |
58 GR_GL_GET_PROC(BlendColor); | 58 GR_GL_GET_PROC(BlendColor); |
59 } | 59 } |
60 | 60 |
61 GR_GL_GET_PROC(BufferData); | 61 GR_GL_GET_PROC(BufferData); |
62 GR_GL_GET_PROC(BufferSubData); | 62 GR_GL_GET_PROC(BufferSubData); |
63 GR_GL_GET_PROC(Clear); | 63 GR_GL_GET_PROC(Clear); |
64 GR_GL_GET_PROC(ClearColor); | 64 GR_GL_GET_PROC(ClearColor); |
65 GR_GL_GET_PROC(ClearStencil); | 65 GR_GL_GET_PROC(ClearStencil); |
66 GR_GL_GET_PROC(ClientActiveTexture); | |
67 GR_GL_GET_PROC(ColorMask); | 66 GR_GL_GET_PROC(ColorMask); |
68 GR_GL_GET_PROC(CompileShader); | 67 GR_GL_GET_PROC(CompileShader); |
69 GR_GL_GET_PROC(CompressedTexImage2D); | 68 GR_GL_GET_PROC(CompressedTexImage2D); |
70 GR_GL_GET_PROC(CopyTexSubImage2D); | 69 GR_GL_GET_PROC(CopyTexSubImage2D); |
71 GR_GL_GET_PROC(CreateProgram); | 70 GR_GL_GET_PROC(CreateProgram); |
72 GR_GL_GET_PROC(CreateShader); | 71 GR_GL_GET_PROC(CreateShader); |
73 GR_GL_GET_PROC(CullFace); | 72 GR_GL_GET_PROC(CullFace); |
74 GR_GL_GET_PROC(DeleteBuffers); | 73 GR_GL_GET_PROC(DeleteBuffers); |
75 GR_GL_GET_PROC(DeleteProgram); | 74 GR_GL_GET_PROC(DeleteProgram); |
76 GR_GL_GET_PROC(DeleteQueries); | 75 GR_GL_GET_PROC(DeleteQueries); |
77 GR_GL_GET_PROC(DeleteShader); | 76 GR_GL_GET_PROC(DeleteShader); |
78 GR_GL_GET_PROC(DeleteTextures); | 77 GR_GL_GET_PROC(DeleteTextures); |
79 GR_GL_GET_PROC(DepthMask); | 78 GR_GL_GET_PROC(DepthMask); |
80 GR_GL_GET_PROC(Disable); | 79 GR_GL_GET_PROC(Disable); |
81 GR_GL_GET_PROC(DisableClientState); | |
82 GR_GL_GET_PROC(DisableVertexAttribArray); | 80 GR_GL_GET_PROC(DisableVertexAttribArray); |
83 GR_GL_GET_PROC(DrawArrays); | 81 GR_GL_GET_PROC(DrawArrays); |
84 GR_GL_GET_PROC(DrawBuffer); | 82 GR_GL_GET_PROC(DrawBuffer); |
85 GR_GL_GET_PROC(DrawBuffers); | 83 GR_GL_GET_PROC(DrawBuffers); |
86 GR_GL_GET_PROC(DrawElements); | 84 GR_GL_GET_PROC(DrawElements); |
87 GR_GL_GET_PROC(Enable); | 85 GR_GL_GET_PROC(Enable); |
88 GR_GL_GET_PROC(EnableClientState); | |
89 GR_GL_GET_PROC(EnableVertexAttribArray); | 86 GR_GL_GET_PROC(EnableVertexAttribArray); |
90 GR_GL_GET_PROC(EndQuery); | 87 GR_GL_GET_PROC(EndQuery); |
91 GR_GL_GET_PROC(Finish); | 88 GR_GL_GET_PROC(Finish); |
92 GR_GL_GET_PROC(Flush); | 89 GR_GL_GET_PROC(Flush); |
93 GR_GL_GET_PROC(FrontFace); | 90 GR_GL_GET_PROC(FrontFace); |
94 GR_GL_GET_PROC(GenBuffers); | 91 GR_GL_GET_PROC(GenBuffers); |
95 GR_GL_GET_PROC(GenerateMipmap); | 92 GR_GL_GET_PROC(GenerateMipmap); |
96 GR_GL_GET_PROC(GenQueries); | 93 GR_GL_GET_PROC(GenQueries); |
97 GR_GL_GET_PROC(GetBufferParameteriv); | 94 GR_GL_GET_PROC(GetBufferParameteriv); |
98 GR_GL_GET_PROC(GetError); | 95 GR_GL_GET_PROC(GetError); |
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127 GR_GL_GET_PROC(ReadBuffer); | 124 GR_GL_GET_PROC(ReadBuffer); |
128 GR_GL_GET_PROC(ReadPixels); | 125 GR_GL_GET_PROC(ReadPixels); |
129 GR_GL_GET_PROC(Scissor); | 126 GR_GL_GET_PROC(Scissor); |
130 GR_GL_GET_PROC(ShaderSource); | 127 GR_GL_GET_PROC(ShaderSource); |
131 GR_GL_GET_PROC(StencilFunc); | 128 GR_GL_GET_PROC(StencilFunc); |
132 GR_GL_GET_PROC(StencilFuncSeparate); | 129 GR_GL_GET_PROC(StencilFuncSeparate); |
133 GR_GL_GET_PROC(StencilMask); | 130 GR_GL_GET_PROC(StencilMask); |
134 GR_GL_GET_PROC(StencilMaskSeparate); | 131 GR_GL_GET_PROC(StencilMaskSeparate); |
135 GR_GL_GET_PROC(StencilOp); | 132 GR_GL_GET_PROC(StencilOp); |
136 GR_GL_GET_PROC(StencilOpSeparate); | 133 GR_GL_GET_PROC(StencilOpSeparate); |
137 GR_GL_GET_PROC(TexGenf); | |
138 GR_GL_GET_PROC(TexGenfv); | 134 GR_GL_GET_PROC(TexGenfv); |
139 GR_GL_GET_PROC(TexGeni); | 135 GR_GL_GET_PROC(TexGeni); |
140 GR_GL_GET_PROC(TexImage2D) | 136 GR_GL_GET_PROC(TexImage2D) |
141 GR_GL_GET_PROC(TexParameteri); | 137 GR_GL_GET_PROC(TexParameteri); |
142 GR_GL_GET_PROC(TexParameteriv); | 138 GR_GL_GET_PROC(TexParameteriv); |
143 GR_GL_GET_PROC(TexStorage2D); | 139 GR_GL_GET_PROC(TexStorage2D); |
144 if (NULL == interface->fFunctions.fTexStorage2D) { | 140 if (NULL == interface->fFunctions.fTexStorage2D) { |
145 GR_GL_GET_PROC_SUFFIX(TexStorage2D, EXT); | 141 GR_GL_GET_PROC_SUFFIX(TexStorage2D, EXT); |
146 } | 142 } |
147 GR_GL_GET_PROC(TexSubImage2D); | 143 GR_GL_GET_PROC(TexSubImage2D); |
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161 GR_GL_GET_PROC(Uniform4i); | 157 GR_GL_GET_PROC(Uniform4i); |
162 GR_GL_GET_PROC(Uniform4fv); | 158 GR_GL_GET_PROC(Uniform4fv); |
163 GR_GL_GET_PROC(Uniform4iv); | 159 GR_GL_GET_PROC(Uniform4iv); |
164 GR_GL_GET_PROC(UniformMatrix2fv); | 160 GR_GL_GET_PROC(UniformMatrix2fv); |
165 GR_GL_GET_PROC(UniformMatrix3fv); | 161 GR_GL_GET_PROC(UniformMatrix3fv); |
166 GR_GL_GET_PROC(UniformMatrix4fv); | 162 GR_GL_GET_PROC(UniformMatrix4fv); |
167 GR_GL_GET_PROC(UnmapBuffer); | 163 GR_GL_GET_PROC(UnmapBuffer); |
168 GR_GL_GET_PROC(UseProgram); | 164 GR_GL_GET_PROC(UseProgram); |
169 GR_GL_GET_PROC(VertexAttrib4fv); | 165 GR_GL_GET_PROC(VertexAttrib4fv); |
170 GR_GL_GET_PROC(VertexAttribPointer); | 166 GR_GL_GET_PROC(VertexAttribPointer); |
171 GR_GL_GET_PROC(VertexPointer); | |
172 GR_GL_GET_PROC(Viewport); | 167 GR_GL_GET_PROC(Viewport); |
173 | 168 |
174 if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_objec
t")) { | 169 if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_objec
t")) { |
175 // no ARB suffix for GL_ARB_vertex_array_object | 170 // no ARB suffix for GL_ARB_vertex_array_object |
176 GR_GL_GET_PROC(BindVertexArray); | 171 GR_GL_GET_PROC(BindVertexArray); |
177 GR_GL_GET_PROC(DeleteVertexArrays); | 172 GR_GL_GET_PROC(DeleteVertexArrays); |
178 GR_GL_GET_PROC(GenVertexArrays); | 173 GR_GL_GET_PROC(GenVertexArrays); |
179 } | 174 } |
180 | 175 |
181 // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since | 176 // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since |
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228 } | 223 } |
229 | 224 |
230 interface->fStandard = kGL_GrGLStandard; | 225 interface->fStandard = kGL_GrGLStandard; |
231 interface->fExtensions.swap(&extensions); | 226 interface->fExtensions.swap(&extensions); |
232 | 227 |
233 return interface; | 228 return interface; |
234 } else { | 229 } else { |
235 return NULL; | 230 return NULL; |
236 } | 231 } |
237 } | 232 } |
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