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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "gl/GrGLInterface.h" | 9 #include "gl/GrGLInterface.h" |
10 #include "gl/GrGLExtensions.h" | 10 #include "gl/GrGLExtensions.h" |
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108 , fBindVertexArray(&fFunctions.fBindVertexArray) | 108 , fBindVertexArray(&fFunctions.fBindVertexArray) |
109 , fBlendColor(&fFunctions.fBlendColor) | 109 , fBlendColor(&fFunctions.fBlendColor) |
110 , fBlendFunc(&fFunctions.fBlendFunc) | 110 , fBlendFunc(&fFunctions.fBlendFunc) |
111 , fBlitFramebuffer(&fFunctions.fBlitFramebuffer) | 111 , fBlitFramebuffer(&fFunctions.fBlitFramebuffer) |
112 , fBufferData(&fFunctions.fBufferData) | 112 , fBufferData(&fFunctions.fBufferData) |
113 , fBufferSubData(&fFunctions.fBufferSubData) | 113 , fBufferSubData(&fFunctions.fBufferSubData) |
114 , fCheckFramebufferStatus(&fFunctions.fCheckFramebufferStatus) | 114 , fCheckFramebufferStatus(&fFunctions.fCheckFramebufferStatus) |
115 , fClear(&fFunctions.fClear) | 115 , fClear(&fFunctions.fClear) |
116 , fClearColor(&fFunctions.fClearColor) | 116 , fClearColor(&fFunctions.fClearColor) |
117 , fClearStencil(&fFunctions.fClearStencil) | 117 , fClearStencil(&fFunctions.fClearStencil) |
118 , fClientActiveTexture(&fFunctions.fClientActiveTexture) | |
119 , fColorMask(&fFunctions.fColorMask) | 118 , fColorMask(&fFunctions.fColorMask) |
120 , fCompileShader(&fFunctions.fCompileShader) | 119 , fCompileShader(&fFunctions.fCompileShader) |
121 , fCompressedTexImage2D(&fFunctions.fCompressedTexImage2D) | 120 , fCompressedTexImage2D(&fFunctions.fCompressedTexImage2D) |
122 , fCopyTexSubImage2D(&fFunctions.fCopyTexSubImage2D) | 121 , fCopyTexSubImage2D(&fFunctions.fCopyTexSubImage2D) |
123 , fCreateProgram(&fFunctions.fCreateProgram) | 122 , fCreateProgram(&fFunctions.fCreateProgram) |
124 , fCreateShader(&fFunctions.fCreateShader) | 123 , fCreateShader(&fFunctions.fCreateShader) |
125 , fCullFace(&fFunctions.fCullFace) | 124 , fCullFace(&fFunctions.fCullFace) |
126 , fDeleteBuffers(&fFunctions.fDeleteBuffers) | 125 , fDeleteBuffers(&fFunctions.fDeleteBuffers) |
127 , fDeleteFramebuffers(&fFunctions.fDeleteFramebuffers) | 126 , fDeleteFramebuffers(&fFunctions.fDeleteFramebuffers) |
128 , fDeleteProgram(&fFunctions.fDeleteProgram) | 127 , fDeleteProgram(&fFunctions.fDeleteProgram) |
129 , fDeleteQueries(&fFunctions.fDeleteQueries) | 128 , fDeleteQueries(&fFunctions.fDeleteQueries) |
130 , fDeleteRenderbuffers(&fFunctions.fDeleteRenderbuffers) | 129 , fDeleteRenderbuffers(&fFunctions.fDeleteRenderbuffers) |
131 , fDeleteShader(&fFunctions.fDeleteShader) | 130 , fDeleteShader(&fFunctions.fDeleteShader) |
132 , fDeleteTextures(&fFunctions.fDeleteTextures) | 131 , fDeleteTextures(&fFunctions.fDeleteTextures) |
133 , fDeleteVertexArrays(&fFunctions.fDeleteVertexArrays) | 132 , fDeleteVertexArrays(&fFunctions.fDeleteVertexArrays) |
134 , fDepthMask(&fFunctions.fDepthMask) | 133 , fDepthMask(&fFunctions.fDepthMask) |
135 , fDisable(&fFunctions.fDisable) | 134 , fDisable(&fFunctions.fDisable) |
136 , fDisableClientState(&fFunctions.fDisableClientState) | |
137 , fDisableVertexAttribArray(&fFunctions.fDisableVertexAttribArray) | 135 , fDisableVertexAttribArray(&fFunctions.fDisableVertexAttribArray) |
138 , fDrawArrays(&fFunctions.fDrawArrays) | 136 , fDrawArrays(&fFunctions.fDrawArrays) |
139 , fDrawBuffer(&fFunctions.fDrawBuffer) | 137 , fDrawBuffer(&fFunctions.fDrawBuffer) |
140 , fDrawBuffers(&fFunctions.fDrawBuffers) | 138 , fDrawBuffers(&fFunctions.fDrawBuffers) |
141 , fDrawElements(&fFunctions.fDrawElements) | 139 , fDrawElements(&fFunctions.fDrawElements) |
142 , fEnable(&fFunctions.fEnable) | 140 , fEnable(&fFunctions.fEnable) |
143 , fEnableClientState(&fFunctions.fEnableClientState) | |
144 , fEnableVertexAttribArray(&fFunctions.fEnableVertexAttribArray) | 141 , fEnableVertexAttribArray(&fFunctions.fEnableVertexAttribArray) |
145 , fEndQuery(&fFunctions.fEndQuery) | 142 , fEndQuery(&fFunctions.fEndQuery) |
146 , fFinish(&fFunctions.fFinish) | 143 , fFinish(&fFunctions.fFinish) |
147 , fFlush(&fFunctions.fFlush) | 144 , fFlush(&fFunctions.fFlush) |
148 , fFramebufferRenderbuffer(&fFunctions.fFramebufferRenderbuffer) | 145 , fFramebufferRenderbuffer(&fFunctions.fFramebufferRenderbuffer) |
149 , fFramebufferTexture2D(&fFunctions.fFramebufferTexture2D) | 146 , fFramebufferTexture2D(&fFunctions.fFramebufferTexture2D) |
150 , fFramebufferTexture2DMultisample(&fFunctions.fFramebufferTexture2DMultisam
ple) | 147 , fFramebufferTexture2DMultisample(&fFunctions.fFramebufferTexture2DMultisam
ple) |
151 , fFrontFace(&fFunctions.fFrontFace) | 148 , fFrontFace(&fFunctions.fFrontFace) |
152 , fGenBuffers(&fFunctions.fGenBuffers) | 149 , fGenBuffers(&fFunctions.fGenBuffers) |
153 , fGenFramebuffers(&fFunctions.fGenFramebuffers) | 150 , fGenFramebuffers(&fFunctions.fGenFramebuffers) |
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194 , fBindUniformLocation(&fFunctions.fBindUniformLocation) | 191 , fBindUniformLocation(&fFunctions.fBindUniformLocation) |
195 , fResolveMultisampleFramebuffer(&fFunctions.fResolveMultisampleFramebuffer) | 192 , fResolveMultisampleFramebuffer(&fFunctions.fResolveMultisampleFramebuffer) |
196 , fScissor(&fFunctions.fScissor) | 193 , fScissor(&fFunctions.fScissor) |
197 , fShaderSource(&fFunctions.fShaderSource) | 194 , fShaderSource(&fFunctions.fShaderSource) |
198 , fStencilFunc(&fFunctions.fStencilFunc) | 195 , fStencilFunc(&fFunctions.fStencilFunc) |
199 , fStencilFuncSeparate(&fFunctions.fStencilFuncSeparate) | 196 , fStencilFuncSeparate(&fFunctions.fStencilFuncSeparate) |
200 , fStencilMask(&fFunctions.fStencilMask) | 197 , fStencilMask(&fFunctions.fStencilMask) |
201 , fStencilMaskSeparate(&fFunctions.fStencilMaskSeparate) | 198 , fStencilMaskSeparate(&fFunctions.fStencilMaskSeparate) |
202 , fStencilOp(&fFunctions.fStencilOp) | 199 , fStencilOp(&fFunctions.fStencilOp) |
203 , fStencilOpSeparate(&fFunctions.fStencilOpSeparate) | 200 , fStencilOpSeparate(&fFunctions.fStencilOpSeparate) |
204 , fTexGenf(&fFunctions.fTexGenf) | |
205 , fTexGenfv(&fFunctions.fTexGenfv) | 201 , fTexGenfv(&fFunctions.fTexGenfv) |
206 , fTexGeni(&fFunctions.fTexGeni) | 202 , fTexGeni(&fFunctions.fTexGeni) |
207 , fTexImage2D(&fFunctions.fTexImage2D) | 203 , fTexImage2D(&fFunctions.fTexImage2D) |
208 , fTexParameteri(&fFunctions.fTexParameteri) | 204 , fTexParameteri(&fFunctions.fTexParameteri) |
209 , fTexParameteriv(&fFunctions.fTexParameteriv) | 205 , fTexParameteriv(&fFunctions.fTexParameteriv) |
210 , fTexSubImage2D(&fFunctions.fTexSubImage2D) | 206 , fTexSubImage2D(&fFunctions.fTexSubImage2D) |
211 , fTexStorage2D(&fFunctions.fTexStorage2D) | 207 , fTexStorage2D(&fFunctions.fTexStorage2D) |
212 , fDiscardFramebuffer(&fFunctions.fDiscardFramebuffer) | 208 , fDiscardFramebuffer(&fFunctions.fDiscardFramebuffer) |
213 , fUniform1f(&fFunctions.fUniform1f) | 209 , fUniform1f(&fFunctions.fUniform1f) |
214 , fUniform1i(&fFunctions.fUniform1i) | 210 , fUniform1i(&fFunctions.fUniform1i) |
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226 , fUniform4i(&fFunctions.fUniform4i) | 222 , fUniform4i(&fFunctions.fUniform4i) |
227 , fUniform4fv(&fFunctions.fUniform4fv) | 223 , fUniform4fv(&fFunctions.fUniform4fv) |
228 , fUniform4iv(&fFunctions.fUniform4iv) | 224 , fUniform4iv(&fFunctions.fUniform4iv) |
229 , fUniformMatrix2fv(&fFunctions.fUniformMatrix2fv) | 225 , fUniformMatrix2fv(&fFunctions.fUniformMatrix2fv) |
230 , fUniformMatrix3fv(&fFunctions.fUniformMatrix3fv) | 226 , fUniformMatrix3fv(&fFunctions.fUniformMatrix3fv) |
231 , fUniformMatrix4fv(&fFunctions.fUniformMatrix4fv) | 227 , fUniformMatrix4fv(&fFunctions.fUniformMatrix4fv) |
232 , fUnmapBuffer(&fFunctions.fUnmapBuffer) | 228 , fUnmapBuffer(&fFunctions.fUnmapBuffer) |
233 , fUseProgram(&fFunctions.fUseProgram) | 229 , fUseProgram(&fFunctions.fUseProgram) |
234 , fVertexAttrib4fv(&fFunctions.fVertexAttrib4fv) | 230 , fVertexAttrib4fv(&fFunctions.fVertexAttrib4fv) |
235 , fVertexAttribPointer(&fFunctions.fVertexAttribPointer) | 231 , fVertexAttribPointer(&fFunctions.fVertexAttribPointer) |
236 , fVertexPointer(&fFunctions.fVertexPointer) | |
237 , fViewport(&fFunctions.fViewport) | 232 , fViewport(&fFunctions.fViewport) |
238 , fPathCommands(&fFunctions.fPathCommands) | 233 , fPathCommands(&fFunctions.fPathCommands) |
239 , fPathCoords(&fFunctions.fPathCoords) | 234 , fPathCoords(&fFunctions.fPathCoords) |
240 , fPathSubCommands(&fFunctions.fPathSubCommands) | 235 , fPathSubCommands(&fFunctions.fPathSubCommands) |
241 , fPathSubCoords(&fFunctions.fPathSubCoords) | 236 , fPathSubCoords(&fFunctions.fPathSubCoords) |
242 , fPathString(&fFunctions.fPathString) | 237 , fPathString(&fFunctions.fPathString) |
243 , fPathGlyphs(&fFunctions.fPathGlyphs) | 238 , fPathGlyphs(&fFunctions.fPathGlyphs) |
244 , fPathGlyphRange(&fFunctions.fPathGlyphRange) | 239 , fPathGlyphRange(&fFunctions.fPathGlyphRange) |
245 , fWeightPaths(&fFunctions.fWeightPaths) | 240 , fWeightPaths(&fFunctions.fWeightPaths) |
246 , fCopyPath(&fFunctions.fCopyPath) | 241 , fCopyPath(&fFunctions.fCopyPath) |
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476 NULL == fFunctions.fGetQueryObjectui64v) { | 471 NULL == fFunctions.fGetQueryObjectui64v) { |
477 return false; | 472 return false; |
478 } | 473 } |
479 } | 474 } |
480 if (glVer >= GR_GL_VER(3,3) || fExtensions.has("GL_ARB_timer_query")) { | 475 if (glVer >= GR_GL_VER(3,3) || fExtensions.has("GL_ARB_timer_query")) { |
481 if (NULL == fFunctions.fQueryCounter) { | 476 if (NULL == fFunctions.fQueryCounter) { |
482 return false; | 477 return false; |
483 } | 478 } |
484 } | 479 } |
485 if (!isCoreProfile) { | 480 if (!isCoreProfile) { |
486 if (NULL == fFunctions.fClientActiveTexture || | 481 if (NULL == fFunctions.fLoadIdentity || |
487 NULL == fFunctions.fDisableClientState || | |
488 NULL == fFunctions.fEnableClientState || | |
489 NULL == fFunctions.fLoadIdentity || | |
490 NULL == fFunctions.fLoadMatrixf || | 482 NULL == fFunctions.fLoadMatrixf || |
491 NULL == fFunctions.fMatrixMode || | 483 NULL == fFunctions.fMatrixMode || |
492 NULL == fFunctions.fTexGenf || | |
493 NULL == fFunctions.fTexGenfv || | 484 NULL == fFunctions.fTexGenfv || |
494 NULL == fFunctions.fTexGeni || | 485 NULL == fFunctions.fTexGeni) { |
495 NULL == fFunctions.fVertexPointer) { | |
496 return false; | 486 return false; |
497 } | 487 } |
498 } | 488 } |
499 if (fExtensions.has("GL_NV_path_rendering")) { | 489 if (fExtensions.has("GL_NV_path_rendering")) { |
500 if (NULL == fFunctions.fPathCommands || | 490 if (NULL == fFunctions.fPathCommands || |
501 NULL == fFunctions.fPathCoords || | 491 NULL == fFunctions.fPathCoords || |
502 NULL == fFunctions.fPathSubCommands || | 492 NULL == fFunctions.fPathSubCommands || |
503 NULL == fFunctions.fPathSubCoords || | 493 NULL == fFunctions.fPathSubCoords || |
504 NULL == fFunctions.fPathString || | 494 NULL == fFunctions.fPathString || |
505 NULL == fFunctions.fPathGlyphs || | 495 NULL == fFunctions.fPathGlyphs || |
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680 if (fExtensions.has("GL_EXT_debug_marker")) { | 670 if (fExtensions.has("GL_EXT_debug_marker")) { |
681 if (NULL == fFunctions.fInsertEventMarker || | 671 if (NULL == fFunctions.fInsertEventMarker || |
682 NULL == fFunctions.fPushGroupMarker || | 672 NULL == fFunctions.fPushGroupMarker || |
683 NULL == fFunctions.fPopGroupMarker) { | 673 NULL == fFunctions.fPopGroupMarker) { |
684 return false; | 674 return false; |
685 } | 675 } |
686 } | 676 } |
687 #endif | 677 #endif |
688 return true; | 678 return true; |
689 } | 679 } |
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