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Issue 1304173002: Log error instead of CHECKing input audio sequence. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/audio_input_device.h" 5 #include "media/audio/audio_input_device.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/memory/scoped_vector.h" 8 #include "base/memory/scoped_vector.h"
9 #include "base/strings/string_number_conversions.h"
9 #include "base/threading/thread_restrictions.h" 10 #include "base/threading/thread_restrictions.h"
10 #include "base/time/time.h" 11 #include "base/time/time.h"
11 #include "media/audio/audio_manager_base.h" 12 #include "media/audio/audio_manager_base.h"
12 #include "media/base/audio_bus.h" 13 #include "media/base/audio_bus.h"
13 14
15 using base::IntToString;
16
14 namespace media { 17 namespace media {
15 18
16 // The number of shared memory buffer segments indicated to browser process 19 // The number of shared memory buffer segments indicated to browser process
17 // in order to avoid data overwriting. This number can be any positive number, 20 // in order to avoid data overwriting. This number can be any positive number,
18 // dependent how fast the renderer process can pick up captured data from 21 // dependent how fast the renderer process can pick up captured data from
19 // shared memory. 22 // shared memory.
20 static const int kRequestedSharedMemoryCount = 10; 23 static const int kRequestedSharedMemoryCount = 10;
21 24
22 // Takes care of invoking the capture callback on the audio thread. 25 // Takes care of invoking the capture callback on the audio thread.
23 // An instance of this class is created for each capture stream in 26 // An instance of this class is created for each capture stream in
(...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after
170 break; 173 break;
171 case AUDIO_INPUT_IPC_DELEGATE_STATE_ERROR: 174 case AUDIO_INPUT_IPC_DELEGATE_STATE_ERROR:
172 DLOG(WARNING) << "AudioInputDevice::OnStateChanged(ERROR)"; 175 DLOG(WARNING) << "AudioInputDevice::OnStateChanged(ERROR)";
173 // Don't dereference the callback object if the audio thread 176 // Don't dereference the callback object if the audio thread
174 // is stopped or stopping. That could mean that the callback 177 // is stopped or stopping. That could mean that the callback
175 // object has been deleted. 178 // object has been deleted.
176 // TODO(tommi): Add an explicit contract for clearing the callback 179 // TODO(tommi): Add an explicit contract for clearing the callback
177 // object. Possibly require calling Initialize again or provide 180 // object. Possibly require calling Initialize again or provide
178 // a callback object via Start() and clear it in Stop(). 181 // a callback object via Start() and clear it in Stop().
179 if (!audio_thread_.IsStopped()) 182 if (!audio_thread_.IsStopped())
180 callback_->OnCaptureError(); 183 callback_->OnCaptureError("AudioInputDevice::OnStateChanged(ERROR)");
tommi (sloooow) - chröme 2015/08/21 11:57:01 nit: "AudioInputDevice::OnStateChanged - audio thr
Henrik Grunell 2015/08/21 13:15:33 Done.
181 break; 184 break;
182 default: 185 default:
183 NOTREACHED(); 186 NOTREACHED();
184 break; 187 break;
185 } 188 }
186 } 189 }
187 190
188 void AudioInputDevice::OnIPCClosed() { 191 void AudioInputDevice::OnIPCClosed() {
189 DCHECK(task_runner()->BelongsToCurrentThread()); 192 DCHECK(task_runner()->BelongsToCurrentThread());
190 state_ = IPC_CLOSED; 193 state_ = IPC_CLOSED;
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289 media::AudioInputBuffer* buffer = 292 media::AudioInputBuffer* buffer =
290 reinterpret_cast<media::AudioInputBuffer*>(ptr); 293 reinterpret_cast<media::AudioInputBuffer*>(ptr);
291 scoped_ptr<media::AudioBus> audio_bus = 294 scoped_ptr<media::AudioBus> audio_bus =
292 media::AudioBus::WrapMemory(audio_parameters_, buffer->audio); 295 media::AudioBus::WrapMemory(audio_parameters_, buffer->audio);
293 audio_buses_.push_back(audio_bus.Pass()); 296 audio_buses_.push_back(audio_bus.Pass());
294 ptr += segment_length_; 297 ptr += segment_length_;
295 } 298 }
296 } 299 }
297 300
298 void AudioInputDevice::AudioThreadCallback::Process(uint32 pending_data) { 301 void AudioInputDevice::AudioThreadCallback::Process(uint32 pending_data) {
299 CHECK_EQ(current_segment_id_, static_cast<int>(pending_data));
300
301 // The shared memory represents parameters, size of the data buffer and the 302 // The shared memory represents parameters, size of the data buffer and the
302 // actual data buffer containing audio data. Map the memory into this 303 // actual data buffer containing audio data. Map the memory into this
303 // structure and parse out parameters and the data area. 304 // structure and parse out parameters and the data area.
304 uint8* ptr = static_cast<uint8*>(shared_memory_.memory()); 305 uint8* ptr = static_cast<uint8*>(shared_memory_.memory());
305 ptr += current_segment_id_ * segment_length_; 306 ptr += current_segment_id_ * segment_length_;
306 AudioInputBuffer* buffer = reinterpret_cast<AudioInputBuffer*>(ptr); 307 AudioInputBuffer* buffer = reinterpret_cast<AudioInputBuffer*>(ptr);
307 308
308 // Usually this will be equal but in the case of low sample rate (e.g. 8kHz, 309 // Usually this will be equal but in the case of low sample rate (e.g. 8kHz,
309 // the buffer may be bigger (on mac at least)). 310 // the buffer may be bigger (on mac at least)).
310 DCHECK_GE(buffer->params.size, 311 DCHECK_GE(buffer->params.size,
311 segment_length_ - sizeof(AudioInputBufferParameters)); 312 segment_length_ - sizeof(AudioInputBufferParameters));
312 313
313 // Verify correct sequence. 314 // Verify correct sequence.
314 CHECK_EQ(last_buffer_id_ + 1, buffer->params.id); 315 if (buffer->params.id != last_buffer_id_ + 1) {
316 std::string message = "Incorrect buffer sequence. Expected = " +
317 IntToString(last_buffer_id_ + 1) +
318 " Actual = " + IntToString(buffer->params.id);
tommi (sloooow) - chröme 2015/08/21 11:57:01 can we use StringPrintf?
Henrik Grunell 2015/08/21 13:15:33 Sure, done.
319 LOG(ERROR) << message;
320 capture_callback_->OnCaptureError(message);
321 }
322 if (current_segment_id_ != static_cast<int>(pending_data)) {
323 std::string message = "Segment id not matching. Remote = " +
324 IntToString(static_cast<int>(pending_data)) +
325 " Local = " + IntToString(current_segment_id_);
326 LOG(ERROR) << message;
327 capture_callback_->OnCaptureError(message);
328 }
315 last_buffer_id_ = buffer->params.id; 329 last_buffer_id_ = buffer->params.id;
316 330
317 // Use pre-allocated audio bus wrapping existing block of shared memory. 331 // Use pre-allocated audio bus wrapping existing block of shared memory.
318 media::AudioBus* audio_bus = audio_buses_[current_segment_id_]; 332 media::AudioBus* audio_bus = audio_buses_[current_segment_id_];
319 333
320 // Deliver captured data to the client in floating point format and update 334 // Deliver captured data to the client in floating point format and update
321 // the audio delay measurement. 335 // the audio delay measurement.
322 capture_callback_->Capture( 336 capture_callback_->Capture(
323 audio_bus, 337 audio_bus,
324 buffer->params.hardware_delay_bytes / bytes_per_ms_, // Delay in ms 338 buffer->params.hardware_delay_bytes / bytes_per_ms_, // Delay in ms
325 buffer->params.volume, 339 buffer->params.volume,
326 buffer->params.key_pressed); 340 buffer->params.key_pressed);
327 341
328 if (++current_segment_id_ >= total_segments_) 342 if (++current_segment_id_ >= total_segments_)
329 current_segment_id_ = 0; 343 current_segment_id_ = 0;
330 } 344 }
331 345
332 } // namespace media 346 } // namespace media
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