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Unified Diff: tools/VisualBench/VisualBench.cpp

Issue 1304083007: Create module system for VisualBench (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: feedback inc Created 5 years, 3 months ago
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Index: tools/VisualBench/VisualBench.cpp
diff --git a/tools/VisualBench/VisualBench.cpp b/tools/VisualBench/VisualBench.cpp
index fd1293c19cbdbbf4e821d6adff217764dcbd5305..7b90266677824bf9611ae1540fed6a4bdb8e05c1 100644
--- a/tools/VisualBench/VisualBench.cpp
+++ b/tools/VisualBench/VisualBench.cpp
@@ -12,72 +12,23 @@
#include "SkApplication.h"
#include "SkCanvas.h"
#include "SkCommandLineFlags.h"
-#include "SkForceLinking.h"
#include "SkGraphics.h"
#include "SkGr.h"
-#include "SkImageDecoder.h"
#include "SkOSFile.h"
#include "SkStream.h"
#include "Stats.h"
+#include "VisualLightweightBenchModule.h"
#include "gl/GrGLInterface.h"
-__SK_FORCE_IMAGE_DECODER_LINKING;
-
-// Between samples we reset context
-// Between frames we swap buffers
-// Between flushes we call flush on GrContext
-
-DEFINE_int32(gpuFrameLag, 5, "Overestimate of maximum number of frames GPU allows to lag.");
-DEFINE_int32(samples, 10, "Number of times to time each skp.");
-DEFINE_int32(frames, 5, "Number of frames of each skp to render per sample.");
-DEFINE_double(loopMs, 5, "Target loop time in millseconds.");
-DEFINE_int32(msaa, 0, "Number of msaa samples.");
DEFINE_bool2(fullscreen, f, true, "Run fullscreen.");
-DEFINE_bool2(verbose, v, false, "enable verbose output from the test driver.");
-DEFINE_string(key, "", ""); // dummy to enable gm tests that have platform-specific names
-DEFINE_string(outResultsFile, "", "If given, write results here as JSON.");
-DEFINE_string(properties, "",
- "Space-separated key/value pairs to add to JSON identifying this run.");
-
-static SkString humanize(double ms) {
- if (FLAGS_verbose) {
- return SkStringPrintf("%llu", (uint64_t)(ms*1e6));
- }
- return HumanizeMs(ms);
-}
-
-#define HUMANIZE(time) humanize(time).c_str()
VisualBench::VisualBench(void* hwnd, int argc, char** argv)
: INHERITED(hwnd)
- , fCurrentSample(0)
- , fCurrentFrame(0)
- , fLoops(1)
- , fState(kPreWarmLoops_State)
- , fBenchmark(nullptr)
- , fResults(new ResultsWriter) {
+ , fModule(new VisualLightweightBenchModule(this)) {
SkCommandLineFlags::Parse(argc, argv);
this->setTitle();
this->setupBackend();
-
- fBenchmarkStream.reset(new VisualBenchmarkStream);
-
- // Print header
- SkDebugf("curr/maxrss\tloops\tflushes\tmin\tmedian\tmean\tmax\tstddev\tbench\n");
-
- // setup json logging if required
- if (!FLAGS_outResultsFile.isEmpty()) {
- fResults.reset(new NanoJSONResultsWriter(FLAGS_outResultsFile[0]));
- }
-
- if (1 == FLAGS_properties.count() % 2) {
- SkDebugf("ERROR: --properties must be passed with an even number of arguments.\n");
- } else {
- for (int i = 1; i < FLAGS_properties.count(); i += 2) {
- fResults->property(FLAGS_properties[i - 1], FLAGS_properties[i]);
- }
- }
}
VisualBench::~VisualBench() {
@@ -140,192 +91,13 @@ void VisualBench::setupRenderTarget() {
}
}
-inline void VisualBench::renderFrame(SkCanvas* canvas) {
- fBenchmark->draw(fLoops, canvas);
- canvas->flush();
- INHERITED::present();
-}
-
-void VisualBench::printStats() {
- const SkTArray<double>& measurements = fRecords.back().fMeasurements;
- const char* shortName = fBenchmark->getUniqueName();
-
- // update log
- // Note: We currently log only the minimum. It would be interesting to log more information
- SkString configName;
- if (FLAGS_msaa > 0) {
- configName.appendf("msaa_%d", FLAGS_msaa);
- } else {
- configName.appendf("gpu");
- }
- fResults->config(configName.c_str());
- fResults->configOption("name", fBenchmark->getUniqueName());
- SkASSERT(measurements.count());
- Stats stats(measurements);
- fResults->metric("min_ms", stats.min);
-
- // Print output
- if (FLAGS_verbose) {
- for (int i = 0; i < measurements.count(); i++) {
- SkDebugf("%s ", HUMANIZE(measurements[i]));
- }
- SkDebugf("%s\n", shortName);
- } else {
- const double stdDevPercent = 100 * sqrt(stats.var) / stats.mean;
- SkDebugf("%4d/%-4dMB\t%d\t%s\t%s\t%s\t%s\t%.0f%%\t%s\n",
- sk_tools::getCurrResidentSetSizeMB(),
- sk_tools::getMaxResidentSetSizeMB(),
- fLoops,
- HUMANIZE(stats.min),
- HUMANIZE(stats.median),
- HUMANIZE(stats.mean),
- HUMANIZE(stats.max),
- stdDevPercent,
- shortName);
- }
-}
-
-bool VisualBench::advanceRecordIfNecessary(SkCanvas* canvas) {
- if (fBenchmark) {
- return true;
- }
-
- fBenchmark.reset(fBenchmarkStream->next());
- if (!fBenchmark) {
- return false;
- }
-
- canvas->clear(0xffffffff);
- fBenchmark->preDraw();
- fRecords.push_back();
-
- // Log bench name
- fResults->bench(fBenchmark->getUniqueName(), fBenchmark->getSize().fX,
- fBenchmark->getSize().fY);
- return true;
-}
-
-inline void VisualBench::nextState(State nextState) {
- fState = nextState;
-}
-
-void VisualBench::perCanvasPreDraw(SkCanvas* canvas, State nextState) {
- fBenchmark->perCanvasPreDraw(canvas);
- fCurrentFrame = 0;
- this->nextState(nextState);
-}
-
-void VisualBench::preWarm(State nextState) {
- if (fCurrentFrame >= FLAGS_gpuFrameLag) {
- // we currently time across all frames to make sure we capture all GPU work
- this->nextState(nextState);
- fCurrentFrame = 0;
- fTimer.start();
- } else {
- fCurrentFrame++;
- }
-}
-
void VisualBench::draw(SkCanvas* canvas) {
- if (!this->advanceRecordIfNecessary(canvas)) {
- SkDebugf("Exiting VisualBench successfully\n");
- this->closeWindow();
- return;
- }
- this->renderFrame(canvas);
- switch (fState) {
- case kPreWarmLoopsPerCanvasPreDraw_State: {
- this->perCanvasPreDraw(canvas, kPreWarmLoops_State);
- break;
- }
- case kPreWarmLoops_State: {
- this->preWarm(kTuneLoops_State);
- break;
- }
- case kTuneLoops_State: {
- this->tuneLoops();
- break;
- }
- case kPreWarmTimingPerCanvasPreDraw_State: {
- this->perCanvasPreDraw(canvas, kPreWarmTiming_State);
- break;
- }
- case kPreWarmTiming_State: {
- this->preWarm(kTiming_State);
- break;
- }
- case kTiming_State: {
- this->timing(canvas);
- break;
- }
- }
+ fModule->draw(canvas);
// Invalidate the window to force a redraw. Poor man's animation mechanism.
this->inval(nullptr);
}
-inline double VisualBench::elapsed() {
- fTimer.end();
- return fTimer.fWall;
-}
-
-void VisualBench::resetTimingState() {
- fCurrentFrame = 0;
- fTimer = WallTimer();
- this->resetContext();
-}
-
-void VisualBench::scaleLoops(double elapsedMs) {
- // Scale back the number of loops
- fLoops = (int)ceil(fLoops * FLAGS_loopMs / elapsedMs);
-}
-
-inline void VisualBench::tuneLoops() {
- if (1 << 30 == fLoops) {
- // We're about to wrap. Something's wrong with the bench.
- SkDebugf("InnerLoops wrapped\n");
- fLoops = 0;
- } else {
- double elapsedMs = this->elapsed();
- if (elapsedMs > FLAGS_loopMs) {
- this->scaleLoops(elapsedMs);
- this->nextState(kPreWarmTimingPerCanvasPreDraw_State);
- } else {
- fLoops *= 2;
- this->nextState(kPreWarmLoops_State);
- }
- this->resetTimingState();
- }
-}
-
-void VisualBench::recordMeasurement() {
- double measurement = this->elapsed() / (FLAGS_frames * fLoops);
- fRecords.back().fMeasurements.push_back(measurement);
-}
-
-void VisualBench::postDraw(SkCanvas* canvas) {
- fBenchmark->perCanvasPostDraw(canvas);
- fBenchmark.reset(nullptr);
- fCurrentSample = 0;
- fLoops = 1;
-}
-
-inline void VisualBench::timing(SkCanvas* canvas) {
- if (fCurrentFrame >= FLAGS_frames) {
- this->recordMeasurement();
- if (fCurrentSample++ >= FLAGS_samples) {
- this->printStats();
- this->postDraw(canvas);
- this->nextState(kPreWarmLoopsPerCanvasPreDraw_State);
- } else {
- this->nextState(kPreWarmTimingPerCanvasPreDraw_State);
- }
- this->resetTimingState();
- } else {
- fCurrentFrame++;
- }
-}
-
void VisualBench::onSizeChange() {
this->setupRenderTarget();
}
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