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Side by Side Diff: cc/output/overlay_strategy_single_on_top.cc

Issue 1304053016: Mac Overlays: Allow multiple overlays with sandwich strategy (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@snapshot
Patch Set: Rebase Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/overlay_strategy_single_on_top.h" 5 #include "cc/output/overlay_strategy_single_on_top.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 #include "cc/output/overlay_candidate_validator.h" 10 #include "cc/output/overlay_candidate_validator.h"
11 #include "cc/quads/draw_quad.h" 11 #include "cc/quads/draw_quad.h"
12 12
13 namespace cc { 13 namespace cc {
14 14
15 OverlayStrategySingleOnTop::~OverlayStrategySingleOnTop() {} 15 OverlayStrategySingleOnTop::~OverlayStrategySingleOnTop() {}
16 16
17 bool OverlayStrategySingleOnTop::TryOverlay( 17 OverlayResult OverlayStrategySingleOnTop::TryOverlay(
18 OverlayCandidateValidator* capability_checker, 18 OverlayCandidateValidator* capability_checker,
19 RenderPassList* render_passes_in_draw_order, 19 RenderPassList* render_passes_in_draw_order,
20 OverlayCandidateList* candidate_list, 20 OverlayCandidateList* candidate_list,
21 const OverlayCandidate& candidate, 21 const OverlayCandidate& candidate,
22 QuadList::Iterator candidate_iterator, 22 QuadList::Iterator* candidate_iterator,
23 float device_scale_factor) { 23 float device_scale_factor) {
24 RenderPass* root_render_pass = render_passes_in_draw_order->back(); 24 RenderPass* root_render_pass = render_passes_in_draw_order->back();
25 QuadList& quad_list = root_render_pass->quad_list; 25 QuadList& quad_list = root_render_pass->quad_list;
26 const DrawQuad* draw_quad = *candidate_iterator;
27 gfx::RectF rect = MathUtil::MapClippedRect(
28 draw_quad->shared_quad_state->quad_to_target_transform,
29 gfx::RectF(draw_quad->rect));
30
31 // Check that no prior quads overlap it. 26 // Check that no prior quads overlap it.
32 for (auto overlap_iter = quad_list.cbegin(); 27 for (auto overlap_iter = quad_list.cbegin();
33 overlap_iter != candidate_iterator; ++overlap_iter) { 28 overlap_iter != *candidate_iterator; ++overlap_iter) {
34 gfx::RectF overlap_rect = MathUtil::MapClippedRect( 29 gfx::RectF overlap_rect = MathUtil::MapClippedRect(
35 overlap_iter->shared_quad_state->quad_to_target_transform, 30 overlap_iter->shared_quad_state->quad_to_target_transform,
36 gfx::RectF(overlap_iter->rect)); 31 gfx::RectF(overlap_iter->rect));
37 if (rect.Intersects(overlap_rect) && 32 if (candidate.display_rect.Intersects(overlap_rect) &&
38 !OverlayStrategyCommon::IsInvisibleQuad(*overlap_iter)) 33 !OverlayStrategyCommon::IsInvisibleQuad(*overlap_iter))
39 return false; 34 return DID_NOT_CREATE_OVERLAY;
40 } 35 }
41 36
42 // Add our primary surface.
43 OverlayCandidateList candidates;
44 OverlayCandidate main_image;
45 main_image.display_rect = gfx::RectF(root_render_pass->output_rect);
46 candidates.push_back(main_image);
47
48 // Add the overlay. 37 // Add the overlay.
49 candidates.push_back(candidate); 38 OverlayCandidateList new_candidate_list = *candidate_list;
50 candidates.back().plane_z_order = 1; 39 new_candidate_list.push_back(candidate);
40 new_candidate_list.back().plane_z_order = 1;
51 41
52 // Check for support. 42 // Check for support.
53 capability_checker->CheckOverlaySupport(&candidates); 43 capability_checker->CheckOverlaySupport(&new_candidate_list);
54 44
55 // If the candidate can be handled by an overlay, create a pass for it. 45 // If the candidate can be handled by an overlay, create a pass for it.
56 if (candidates[1].overlay_handled) { 46 if (new_candidate_list.back().overlay_handled) {
57 quad_list.EraseAndInvalidateAllPointers(candidate_iterator); 47 quad_list.EraseAndInvalidateAllPointers(*candidate_iterator);
58 candidate_list->swap(candidates); 48 candidate_list->swap(new_candidate_list);
59 return true; 49 return CREATED_OVERLAY_STOP_LOOKING;
60 } 50 }
61 return false; 51
52 return DID_NOT_CREATE_OVERLAY;
62 } 53 }
63 54
64 } // namespace cc 55 } // namespace cc
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