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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/overlay_strategy_common.h" | 5 #include "cc/output/overlay_strategy_common.h" |
| 6 | 6 |
| 7 #include <limits> | 7 #include <limits> |
| 8 | 8 |
| 9 #include "cc/quads/io_surface_draw_quad.h" | 9 #include "cc/quads/io_surface_draw_quad.h" |
| 10 #include "cc/quads/solid_color_draw_quad.h" | 10 #include "cc/quads/solid_color_draw_quad.h" |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 21 OverlayCandidateValidator* capability_checker, | 21 OverlayCandidateValidator* capability_checker, |
| 22 OverlayStrategyCommonDelegate* delegate) | 22 OverlayStrategyCommonDelegate* delegate) |
| 23 : capability_checker_(capability_checker), delegate_(delegate) {} | 23 : capability_checker_(capability_checker), delegate_(delegate) {} |
| 24 | 24 |
| 25 OverlayStrategyCommon::~OverlayStrategyCommon() { | 25 OverlayStrategyCommon::~OverlayStrategyCommon() { |
| 26 } | 26 } |
| 27 | 27 |
| 28 bool OverlayStrategyCommon::Attempt(RenderPassList* render_passes_in_draw_order, | 28 bool OverlayStrategyCommon::Attempt(RenderPassList* render_passes_in_draw_order, |
| 29 OverlayCandidateList* candidate_list, | 29 OverlayCandidateList* candidate_list, |
| 30 float device_scale_factor) { | 30 float device_scale_factor) { |
| 31 DCHECK(candidate_list->empty()); | |
| 31 if (!capability_checker_) | 32 if (!capability_checker_) |
| 32 return false; | 33 return false; |
| 33 RenderPass* root_render_pass = render_passes_in_draw_order->back(); | 34 RenderPass* root_render_pass = render_passes_in_draw_order->back(); |
| 34 DCHECK(root_render_pass); | 35 DCHECK(root_render_pass); |
| 35 | 36 |
| 36 QuadList& quad_list = root_render_pass->quad_list; | 37 QuadList& quad_list = root_render_pass->quad_list; |
| 37 for (auto it = quad_list.begin(); it != quad_list.end(); ++it) { | 38 auto it = quad_list.begin(); |
| 39 while (it != quad_list.end()) { | |
| 38 OverlayCandidate candidate; | 40 OverlayCandidate candidate; |
| 39 const DrawQuad* draw_quad = *it; | 41 const DrawQuad* draw_quad = *it; |
| 40 if (IsOverlayQuad(draw_quad) && | 42 if (IsOverlayQuad(draw_quad) && |
| 41 GetCandidateQuadInfo(*draw_quad, &candidate) && | 43 GetCandidateQuadInfo(*draw_quad, &candidate)) { |
| 42 delegate_->TryOverlay(capability_checker_, render_passes_in_draw_order, | 44 it = delegate_->TryOverlay(capability_checker_, |
|
ccameron
2015/09/02 21:41:55
Then this just reads
...
if (delegate_->TryOv
ccameron
2015/09/02 22:22:33
Errr...
result = delegate_->TryOverlay(...)
i
Andre
2015/09/03 22:45:59
Done.
| |
| 43 candidate_list, candidate, it, | 45 render_passes_in_draw_order, candidate_list, |
| 44 device_scale_factor)) | 46 candidate, it, device_scale_factor); |
| 45 return true; | 47 } else { |
| 48 ++it; | |
| 49 } | |
| 46 } | 50 } |
| 47 return false; | 51 |
| 52 return !candidate_list->empty(); | |
| 48 } | 53 } |
| 49 | 54 |
| 50 bool OverlayStrategyCommon::IsOverlayQuad(const DrawQuad* draw_quad) { | 55 bool OverlayStrategyCommon::IsOverlayQuad(const DrawQuad* draw_quad) { |
| 51 switch (draw_quad->material) { | 56 switch (draw_quad->material) { |
| 52 case DrawQuad::TEXTURE_CONTENT: | 57 case DrawQuad::TEXTURE_CONTENT: |
| 53 return TextureDrawQuad::MaterialCast(draw_quad)->allow_overlay(); | 58 return TextureDrawQuad::MaterialCast(draw_quad)->allow_overlay(); |
| 54 case DrawQuad::STREAM_VIDEO_CONTENT: | 59 case DrawQuad::STREAM_VIDEO_CONTENT: |
| 55 return StreamVideoDrawQuad::MaterialCast(draw_quad)->allow_overlay(); | 60 return StreamVideoDrawQuad::MaterialCast(draw_quad)->allow_overlay(); |
| 56 case DrawQuad::IO_SURFACE_CONTENT: | 61 case DrawQuad::IO_SURFACE_CONTENT: |
| 57 return IOSurfaceDrawQuad::MaterialCast(draw_quad)->allow_overlay; | 62 return IOSurfaceDrawQuad::MaterialCast(draw_quad)->allow_overlay; |
| (...skipping 116 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 174 return false; | 179 return false; |
| 175 } | 180 } |
| 176 | 181 |
| 177 quad_info->format = RGBA_8888; | 182 quad_info->format = RGBA_8888; |
| 178 quad_info->display_rect = OverlayCandidate::GetOverlayRect( | 183 quad_info->display_rect = OverlayCandidate::GetOverlayRect( |
| 179 draw_quad.shared_quad_state->quad_to_target_transform, draw_quad.rect); | 184 draw_quad.shared_quad_state->quad_to_target_transform, draw_quad.rect); |
| 180 return true; | 185 return true; |
| 181 } | 186 } |
| 182 | 187 |
| 183 } // namespace cc | 188 } // namespace cc |
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