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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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39 #include "wtf/PassRefPtr.h" | 39 #include "wtf/PassRefPtr.h" |
40 #include "wtf/RefPtr.h" | 40 #include "wtf/RefPtr.h" |
41 #include "wtf/Vector.h" | 41 #include "wtf/Vector.h" |
42 | 42 |
43 namespace blink { | 43 namespace blink { |
44 | 44 |
45 // FIXME: Rename this because it contains resolution and upgrade as | 45 // FIXME: Rename this because it contains resolution and upgrade as |
46 // well as callbacks. | 46 // well as callbacks. |
47 class CustomElementCallbackQueue : public NoBaseWillBeGarbageCollectedFinalized<
CustomElementCallbackQueue> { | 47 class CustomElementCallbackQueue : public NoBaseWillBeGarbageCollectedFinalized<
CustomElementCallbackQueue> { |
48 WTF_MAKE_NONCOPYABLE(CustomElementCallbackQueue); | 48 WTF_MAKE_NONCOPYABLE(CustomElementCallbackQueue); |
| 49 WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED(CustomElementCallbackQueue); |
49 public: | 50 public: |
50 static PassOwnPtrWillBeRawPtr<CustomElementCallbackQueue> create(PassRefPtrW
illBeRawPtr<Element>); | 51 static PassOwnPtrWillBeRawPtr<CustomElementCallbackQueue> create(PassRefPtrW
illBeRawPtr<Element>); |
51 | 52 |
52 typedef int ElementQueueId; | 53 typedef int ElementQueueId; |
53 ElementQueueId owner() const { return m_owner; } | 54 ElementQueueId owner() const { return m_owner; } |
54 | 55 |
55 void setOwner(ElementQueueId newOwner) | 56 void setOwner(ElementQueueId newOwner) |
56 { | 57 { |
57 // ElementCallbackQueues only migrate towards the top of the | 58 // ElementCallbackQueues only migrate towards the top of the |
58 // processing stack. | 59 // processing stack. |
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73 RefPtrWillBeMember<Element> m_element; | 74 RefPtrWillBeMember<Element> m_element; |
74 WillBeHeapVector<OwnPtrWillBeMember<CustomElementProcessingStep>> m_queue; | 75 WillBeHeapVector<OwnPtrWillBeMember<CustomElementProcessingStep>> m_queue; |
75 ElementQueueId m_owner; | 76 ElementQueueId m_owner; |
76 size_t m_index; | 77 size_t m_index; |
77 bool m_inCreatedCallback; | 78 bool m_inCreatedCallback; |
78 }; | 79 }; |
79 | 80 |
80 } // namespace blink | 81 } // namespace blink |
81 | 82 |
82 #endif // CustomElementCallbackQueue_h | 83 #endif // CustomElementCallbackQueue_h |
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