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Issue 1303353003: scheduler: Disable expensive timers during main thread user input (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/scheduler/renderer/renderer_scheduler_impl.h" 5 #include "components/scheduler/renderer/renderer_scheduler_impl.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/debug/stack_trace.h" 8 #include "base/debug/stack_trace.h"
9 #include "base/trace_event/trace_event.h" 9 #include "base/trace_event/trace_event.h"
10 #include "base/trace_event/trace_event_argument.h" 10 #include "base/trace_event/trace_event_argument.h"
11 #include "cc/output/begin_frame_args.h" 11 #include "cc/output/begin_frame_args.h"
12 #include "components/scheduler/child/scheduler_task_runner_delegate.h" 12 #include "components/scheduler/child/scheduler_task_runner_delegate.h"
13 #include "components/scheduler/child/task_queue_impl.h" 13 #include "components/scheduler/child/task_queue_impl.h"
14 #include "components/scheduler/child/task_queue_selector.h" 14 #include "components/scheduler/child/task_queue_selector.h"
15 15
16 namespace scheduler { 16 namespace scheduler {
17 namespace {
18 const int kTimerTaskEstimationSampleCount = 4 * 60;
19 const double kTimerTaskEstimationPercentile = 80;
20 }
17 21
18 RendererSchedulerImpl::RendererSchedulerImpl( 22 RendererSchedulerImpl::RendererSchedulerImpl(
19 scoped_refptr<SchedulerTaskRunnerDelegate> main_task_runner) 23 scoped_refptr<SchedulerTaskRunnerDelegate> main_task_runner)
20 : helper_(main_task_runner, 24 : helper_(main_task_runner,
21 "renderer.scheduler", 25 "renderer.scheduler",
22 TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), 26 TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"),
23 TRACE_DISABLED_BY_DEFAULT("renderer.scheduler.debug")), 27 TRACE_DISABLED_BY_DEFAULT("renderer.scheduler.debug")),
24 idle_helper_(&helper_, 28 idle_helper_(&helper_,
25 this, 29 this,
26 "renderer.scheduler", 30 "renderer.scheduler",
(...skipping 14 matching lines...) Expand all
41 base::Bind(&RendererSchedulerImpl::UpdatePolicy, 45 base::Bind(&RendererSchedulerImpl::UpdatePolicy,
42 base::Unretained(this)), 46 base::Unretained(this)),
43 helper_.ControlTaskRunner()), 47 helper_.ControlTaskRunner()),
44 policy_may_need_update_(&any_thread_lock_), 48 policy_may_need_update_(&any_thread_lock_),
45 weak_factory_(this) { 49 weak_factory_(this) {
46 update_policy_closure_ = base::Bind(&RendererSchedulerImpl::UpdatePolicy, 50 update_policy_closure_ = base::Bind(&RendererSchedulerImpl::UpdatePolicy,
47 weak_factory_.GetWeakPtr()); 51 weak_factory_.GetWeakPtr());
48 end_renderer_hidden_idle_period_closure_.Reset(base::Bind( 52 end_renderer_hidden_idle_period_closure_.Reset(base::Bind(
49 &RendererSchedulerImpl::EndIdlePeriod, weak_factory_.GetWeakPtr())); 53 &RendererSchedulerImpl::EndIdlePeriod, weak_factory_.GetWeakPtr()));
50 54
55 timer_task_runner_->AddTaskObserver(
56 &MainThreadOnly().timer_task_cost_estimator_);
57
51 TRACE_EVENT_OBJECT_CREATED_WITH_ID( 58 TRACE_EVENT_OBJECT_CREATED_WITH_ID(
52 TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), "RendererScheduler", 59 TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), "RendererScheduler",
53 this); 60 this);
54 } 61 }
55 62
56 RendererSchedulerImpl::~RendererSchedulerImpl() { 63 RendererSchedulerImpl::~RendererSchedulerImpl() {
57 TRACE_EVENT_OBJECT_DELETED_WITH_ID( 64 TRACE_EVENT_OBJECT_DELETED_WITH_ID(
58 TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), "RendererScheduler", 65 TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), "RendererScheduler",
59 this); 66 this);
67 timer_task_runner_->RemoveTaskObserver(
68 &MainThreadOnly().timer_task_cost_estimator_);
60 // Ensure the renderer scheduler was shut down explicitly, because otherwise 69 // Ensure the renderer scheduler was shut down explicitly, because otherwise
61 // we could end up having stale pointers to the Blink heap which has been 70 // we could end up having stale pointers to the Blink heap which has been
62 // terminated by this point. 71 // terminated by this point.
63 DCHECK(MainThreadOnly().was_shutdown_); 72 DCHECK(MainThreadOnly().was_shutdown_);
64 } 73 }
65 74
66 RendererSchedulerImpl::MainThreadOnly::MainThreadOnly() 75 RendererSchedulerImpl::MainThreadOnly::MainThreadOnly()
67 : current_policy_(Policy::NORMAL), 76 : timer_task_cost_estimator_(kTimerTaskEstimationSampleCount,
77 kTimerTaskEstimationPercentile),
78 current_policy_(Policy::NORMAL),
68 timer_queue_suspend_count_(0), 79 timer_queue_suspend_count_(0),
69 renderer_hidden_(false), 80 renderer_hidden_(false),
70 was_shutdown_(false) { 81 was_shutdown_(false) {}
71 }
72 82
73 RendererSchedulerImpl::AnyThread::AnyThread() 83 RendererSchedulerImpl::AnyThread::AnyThread()
74 : pending_main_thread_input_event_count_(0), 84 : pending_main_thread_input_event_count_(0),
75 awaiting_touch_start_response_(false), 85 awaiting_touch_start_response_(false),
76 in_idle_period_(false), 86 in_idle_period_(false),
77 begin_main_frame_on_critical_path_(false) { 87 begin_main_frame_on_critical_path_(false),
78 } 88 timer_tasks_seem_expensive_(false) {}
79 89
80 RendererSchedulerImpl::CompositorThreadOnly::CompositorThreadOnly() 90 RendererSchedulerImpl::CompositorThreadOnly::CompositorThreadOnly()
81 : last_input_type_(blink::WebInputEvent::Undefined) { 91 : last_input_type_(blink::WebInputEvent::Undefined) {
82 } 92 }
83 93
84 RendererSchedulerImpl::CompositorThreadOnly::~CompositorThreadOnly() { 94 RendererSchedulerImpl::CompositorThreadOnly::~CompositorThreadOnly() {
85 } 95 }
86 96
87 void RendererSchedulerImpl::Shutdown() { 97 void RendererSchedulerImpl::Shutdown() {
88 helper_.Shutdown(); 98 helper_.Shutdown();
(...skipping 319 matching lines...) Expand 10 before | Expand all | Expand 10 after
408 418
409 void RendererSchedulerImpl::UpdatePolicyLocked(UpdateType update_type) { 419 void RendererSchedulerImpl::UpdatePolicyLocked(UpdateType update_type) {
410 helper_.CheckOnValidThread(); 420 helper_.CheckOnValidThread();
411 any_thread_lock_.AssertAcquired(); 421 any_thread_lock_.AssertAcquired();
412 if (helper_.IsShutdown()) 422 if (helper_.IsShutdown())
413 return; 423 return;
414 424
415 base::TimeTicks now = helper_.Now(); 425 base::TimeTicks now = helper_.Now();
416 policy_may_need_update_.SetWhileLocked(false); 426 policy_may_need_update_.SetWhileLocked(false);
417 427
428 AnyThread().timer_tasks_seem_expensive_ =
429 MainThreadOnly().timer_task_cost_estimator_.expected_task_duration() >
430 base::TimeDelta::FromMilliseconds(16);
alex clarke (OOO till 29th) 2015/08/21 17:13:30 I wonder if it makes more sense to compute how muc
Sami 2015/08/21 17:42:22 Good point, I've now implemented this in terms of
431
418 base::TimeDelta new_policy_duration; 432 base::TimeDelta new_policy_duration;
419 Policy new_policy = ComputeNewPolicy(now, &new_policy_duration); 433 Policy new_policy = ComputeNewPolicy(now, &new_policy_duration);
420 if (new_policy_duration > base::TimeDelta()) { 434 if (new_policy_duration > base::TimeDelta()) {
421 MainThreadOnly().current_policy_expiration_time_ = 435 MainThreadOnly().current_policy_expiration_time_ =
422 now + new_policy_duration; 436 now + new_policy_duration;
423 delayed_update_policy_runner_.SetDeadline(FROM_HERE, new_policy_duration, 437 delayed_update_policy_runner_.SetDeadline(FROM_HERE, new_policy_duration,
424 now); 438 now);
425 } else { 439 } else {
426 MainThreadOnly().current_policy_expiration_time_ = base::TimeTicks(); 440 MainThreadOnly().current_policy_expiration_time_ = base::TimeTicks();
427 } 441 }
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
501 RendererSchedulerImpl::Policy RendererSchedulerImpl::ComputeNewPolicy( 515 RendererSchedulerImpl::Policy RendererSchedulerImpl::ComputeNewPolicy(
502 base::TimeTicks now, 516 base::TimeTicks now,
503 base::TimeDelta* new_policy_duration) const { 517 base::TimeDelta* new_policy_duration) const {
504 any_thread_lock_.AssertAcquired(); 518 any_thread_lock_.AssertAcquired();
505 // Above all else we want to be responsive to user input. 519 // Above all else we want to be responsive to user input.
506 *new_policy_duration = TimeLeftInInputEscalatedPolicy(now); 520 *new_policy_duration = TimeLeftInInputEscalatedPolicy(now);
507 if (*new_policy_duration > base::TimeDelta()) { 521 if (*new_policy_duration > base::TimeDelta()) {
508 if (AnyThread().awaiting_touch_start_response_) 522 if (AnyThread().awaiting_touch_start_response_)
509 return Policy::TOUCHSTART_PRIORITY; 523 return Policy::TOUCHSTART_PRIORITY;
510 // If BeginMainFrame is on the critical path, we want to try and prevent 524 // If BeginMainFrame is on the critical path, we want to try and prevent
511 // timers and loading tasks from running shortly before BeginMainFrame is 525 // timers and loading tasks from running if we think they might be
512 // due to be posted from the compositor, because they can delay 526 // expensive.
513 // BeginMainFrame's execution. We do this by limiting execution of timers to 527 if (AnyThread().timer_tasks_seem_expensive_ &&
514 // idle periods, provided there has been at least one idle period recently. 528 AnyThread().begin_main_frame_on_critical_path_) {
515 //
516 // TODO(alexclarke): It's a shame in_idle_period_,
517 // begin_main_frame_on_critical_path_ and last_idle_period_end_time_ are in
518 // the AnyThread struct. Find a way to migrate them to MainThreadOnly.
519 if (!AnyThread().in_idle_period_ &&
alex clarke (OOO till 29th) 2015/08/21 17:13:30 Can you add a todo to remove in_idle_period_ and
Sami 2015/08/21 17:42:22 Done.
520 AnyThread().begin_main_frame_on_critical_path_ &&
521 HadAnIdlePeriodRecently(now)) {
522 return Policy::COMPOSITOR_CRITICAL_PATH_PRIORITY; 529 return Policy::COMPOSITOR_CRITICAL_PATH_PRIORITY;
523 } 530 }
524 return Policy::COMPOSITOR_PRIORITY; 531 return Policy::COMPOSITOR_PRIORITY;
525 } 532 }
526 533
527 if (AnyThread().rails_loading_priority_deadline_ > now) { 534 if (AnyThread().rails_loading_priority_deadline_ > now) {
528 *new_policy_duration = AnyThread().rails_loading_priority_deadline_ - now; 535 *new_policy_duration = AnyThread().rails_loading_priority_deadline_ - now;
529 return Policy::LOADING_PRIORITY; 536 return Policy::LOADING_PRIORITY;
530 } 537 }
531 538
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after
633 base::TimeTicks()).InMillisecondsF()); 640 base::TimeTicks()).InMillisecondsF());
634 state->SetDouble("last_idle_period_end_time", 641 state->SetDouble("last_idle_period_end_time",
635 (AnyThread().last_idle_period_end_time_ - base::TimeTicks()) 642 (AnyThread().last_idle_period_end_time_ - base::TimeTicks())
636 .InMillisecondsF()); 643 .InMillisecondsF());
637 state->SetInteger("pending_main_thread_input_event_count", 644 state->SetInteger("pending_main_thread_input_event_count",
638 AnyThread().pending_main_thread_input_event_count_); 645 AnyThread().pending_main_thread_input_event_count_);
639 state->SetBoolean("awaiting_touch_start_response", 646 state->SetBoolean("awaiting_touch_start_response",
640 AnyThread().awaiting_touch_start_response_); 647 AnyThread().awaiting_touch_start_response_);
641 state->SetBoolean("begin_main_frame_on_critical_path", 648 state->SetBoolean("begin_main_frame_on_critical_path",
642 AnyThread().begin_main_frame_on_critical_path_); 649 AnyThread().begin_main_frame_on_critical_path_);
650 state->SetDouble("expected_timer_task_duration",
651 MainThreadOnly()
652 .timer_task_cost_estimator_.expected_task_duration()
653 .InMillisecondsF());
654 state->SetBoolean("timer_tasks_seem_expensive_",
alex clarke (OOO till 29th) 2015/08/21 17:13:30 nit: remove trailing _
Sami 2015/08/21 17:42:22 Well spotted, thanks.
655 AnyThread().timer_tasks_seem_expensive_);
643 state->SetDouble("estimated_next_frame_begin", 656 state->SetDouble("estimated_next_frame_begin",
644 (MainThreadOnly().estimated_next_frame_begin_ - 657 (MainThreadOnly().estimated_next_frame_begin_ -
645 base::TimeTicks()).InMillisecondsF()); 658 base::TimeTicks()).InMillisecondsF());
646 state->SetBoolean("in_idle_period", AnyThread().in_idle_period_); 659 state->SetBoolean("in_idle_period", AnyThread().in_idle_period_);
647 660
648 return state; 661 return state;
649 } 662 }
650 663
651 void RendererSchedulerImpl::OnIdlePeriodStarted() { 664 void RendererSchedulerImpl::OnIdlePeriodStarted() {
652 base::AutoLock lock(any_thread_lock_); 665 base::AutoLock lock(any_thread_lock_);
(...skipping 16 matching lines...) Expand all
669 UpdatePolicyLocked(UpdateType::MAY_EARLY_OUT_IF_POLICY_UNCHANGED); 682 UpdatePolicyLocked(UpdateType::MAY_EARLY_OUT_IF_POLICY_UNCHANGED);
670 } 683 }
671 684
672 bool RendererSchedulerImpl::HadAnIdlePeriodRecently(base::TimeTicks now) const { 685 bool RendererSchedulerImpl::HadAnIdlePeriodRecently(base::TimeTicks now) const {
673 return (now - AnyThread().last_idle_period_end_time_) <= 686 return (now - AnyThread().last_idle_period_end_time_) <=
674 base::TimeDelta::FromMilliseconds( 687 base::TimeDelta::FromMilliseconds(
675 kIdlePeriodStarvationThresholdMillis); 688 kIdlePeriodStarvationThresholdMillis);
676 } 689 }
677 690
678 } // namespace scheduler 691 } // namespace scheduler
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