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1 /* | 1 /* |
2 * Copyright (C) 2004, 2006, 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2006, 2008 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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32 #include "core/editing/EditingStrategy.h" | 32 #include "core/editing/EditingStrategy.h" |
33 #include "platform/heap/Handle.h" | 33 #include "platform/heap/Handle.h" |
34 #include "platform/text/TextDirection.h" | 34 #include "platform/text/TextDirection.h" |
35 #include "wtf/Assertions.h" | 35 #include "wtf/Assertions.h" |
36 #include "wtf/PassRefPtr.h" | 36 #include "wtf/PassRefPtr.h" |
37 #include "wtf/RefPtr.h" | 37 #include "wtf/RefPtr.h" |
38 | 38 |
39 namespace blink { | 39 namespace blink { |
40 | 40 |
41 class Element; | 41 class Element; |
42 class InlineBox; | |
43 class Node; | 42 class Node; |
44 class LayoutObject; | 43 class LayoutObject; |
45 class Text; | 44 class Text; |
46 enum class TextAffinity; | 45 enum class TextAffinity; |
47 class TreeScope; | 46 class TreeScope; |
48 | 47 |
49 struct InlineBoxPosition { | |
50 InlineBox* inlineBox; | |
51 int offsetInBox; | |
52 | |
53 InlineBoxPosition() | |
54 : inlineBox(nullptr), offsetInBox(0) | |
55 { | |
56 } | |
57 | |
58 InlineBoxPosition(InlineBox* inlineBox, int offsetInBox) | |
59 : inlineBox(inlineBox), offsetInBox(offsetInBox) | |
60 { | |
61 } | |
62 }; | |
63 | |
64 enum PositionMoveType { | 48 enum PositionMoveType { |
65 CodePoint, // Move by a single code point. | 49 CodePoint, // Move by a single code point. |
66 Character, // Move to the next Unicode character break. | 50 Character, // Move to the next Unicode character break. |
67 BackwardDeletion // Subject to platform conventions. | 51 BackwardDeletion // Subject to platform conventions. |
68 }; | 52 }; |
69 | 53 |
70 enum class PositionAnchorType : unsigned { | 54 enum class PositionAnchorType : unsigned { |
71 OffsetInAnchor, | 55 OffsetInAnchor, |
72 BeforeAnchor, | 56 BeforeAnchor, |
73 AfterAnchor, | 57 AfterAnchor, |
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416 { | 400 { |
417 return position; | 401 return position; |
418 } | 402 } |
419 | 403 |
420 template <> | 404 template <> |
421 inline PositionInComposedTree fromPositionInDOMTree<EditingInComposedTreeStrateg
y>(const Position& position) | 405 inline PositionInComposedTree fromPositionInDOMTree<EditingInComposedTreeStrateg
y>(const Position& position) |
422 { | 406 { |
423 return toPositionInComposedTree(position); | 407 return toPositionInComposedTree(position); |
424 } | 408 } |
425 | 409 |
426 // TODO(yosin) |isRenderedCharacter()| should be removed, and we should use | |
427 // |VisiblePosition::characterAfter()| and |VisiblePosition::characterBefore()|. | |
428 // TODO(yosin) We should move |isRenderedCharacter()| to "VisibleUnits.cpp", | |
429 // since it is used only in "editing/commands/" | |
430 CORE_EXPORT bool isRenderedCharacter(const Position&); | |
431 // TODO(yosin) We should move |computeInlineBoxPosition()| to "VisibleUnits.cpp" | |
432 CORE_EXPORT InlineBoxPosition computeInlineBoxPosition(const Position&, TextAffi
nity); | |
433 CORE_EXPORT InlineBoxPosition computeInlineBoxPosition(const Position&, TextAffi
nity, TextDirection primaryDirection); | |
434 CORE_EXPORT InlineBoxPosition computeInlineBoxPosition(const PositionInComposedT
ree&, TextAffinity); | |
435 CORE_EXPORT InlineBoxPosition computeInlineBoxPosition(const PositionInComposedT
ree&, TextAffinity, TextDirection primaryDirection); | |
436 | |
437 // TODO(yosin) We should move |inRenderedText()| to "VisibleUnits.h" for | 410 // TODO(yosin) We should move |inRenderedText()| to "VisibleUnits.h" for |
438 // reduce dependency of |LayoutObject| in |Position| class. | 411 // reduce dependency of |LayoutObject| in |Position| class. |
439 CORE_EXPORT bool inRenderedText(const Position&); | 412 CORE_EXPORT bool inRenderedText(const Position&); |
440 CORE_EXPORT bool inRenderedText(const PositionInComposedTree&); | 413 CORE_EXPORT bool inRenderedText(const PositionInComposedTree&); |
441 | 414 |
442 CORE_EXPORT int uncheckedPreviousOffset(const Node*, int current); | 415 CORE_EXPORT int uncheckedPreviousOffset(const Node*, int current); |
443 CORE_EXPORT int uncheckedNextOffset(const Node*, int current); | 416 CORE_EXPORT int uncheckedNextOffset(const Node*, int current); |
444 | 417 |
445 // TODO(yosin) We should move |isVisuallyEquivalentCandidate()| to | 418 // TODO(yosin) We should move |isVisuallyEquivalentCandidate()| to |
446 // "VisibleUnits.cpp" to reduce |LayoutObject| dependency in "Position.cpp". | 419 // "VisibleUnits.cpp" to reduce |LayoutObject| dependency in "Position.cpp". |
447 CORE_EXPORT bool isVisuallyEquivalentCandidate(const Position&); | 420 CORE_EXPORT bool isVisuallyEquivalentCandidate(const Position&); |
448 CORE_EXPORT bool isVisuallyEquivalentCandidate(const PositionInComposedTree&); | 421 CORE_EXPORT bool isVisuallyEquivalentCandidate(const PositionInComposedTree&); |
449 | 422 |
450 } // namespace blink | 423 } // namespace blink |
451 | 424 |
452 #ifndef NDEBUG | 425 #ifndef NDEBUG |
453 // Outside the WebCore namespace for ease of invocation from gdb. | 426 // Outside the WebCore namespace for ease of invocation from gdb. |
454 void showTree(const blink::Position&); | 427 void showTree(const blink::Position&); |
455 void showTree(const blink::Position*); | 428 void showTree(const blink::Position*); |
456 #endif | 429 #endif |
457 | 430 |
458 #endif // Position_h | 431 #endif // Position_h |
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