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Side by Side Diff: src/gpu/GrResourceCache.h

Issue 1302663003: Sample for GPU memory dumping using new SkTraceMemoryDump. (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef GrResourceCache_DEFINED 9 #ifndef GrResourceCache_DEFINED
10 #define GrResourceCache_DEFINED 10 #define GrResourceCache_DEFINED
11 11
12 #include "GrGpuResource.h" 12 #include "GrGpuResource.h"
13 #include "GrGpuResourceCacheAccess.h" 13 #include "GrGpuResourceCacheAccess.h"
14 #include "GrGpuResourcePriv.h" 14 #include "GrGpuResourcePriv.h"
15 #include "GrResourceKey.h" 15 #include "GrResourceKey.h"
16 #include "SkMessageBus.h" 16 #include "SkMessageBus.h"
17 #include "SkRefCnt.h" 17 #include "SkRefCnt.h"
18 #include "SkTArray.h" 18 #include "SkTArray.h"
19 #include "SkTDPQueue.h" 19 #include "SkTDPQueue.h"
20 #include "SkTInternalLList.h" 20 #include "SkTInternalLList.h"
21 #include "SkTMultiMap.h" 21 #include "SkTMultiMap.h"
22 22
23 class SkString; 23 class SkString;
24 class SkTraceMemoryDump;
24 25
25 /** 26 /**
26 * Manages the lifetime of all GrGpuResource instances. 27 * Manages the lifetime of all GrGpuResource instances.
27 * 28 *
28 * Resources may have optionally have two types of keys: 29 * Resources may have optionally have two types of keys:
29 * 1) A scratch key. This is for resources whose allocations are cached but not their contents. 30 * 1) A scratch key. This is for resources whose allocations are cached but not their contents.
30 * Multiple resources can share the same scratch key. This is so a calle r can have two 31 * Multiple resources can share the same scratch key. This is so a calle r can have two
31 * resource instances with the same properties (e.g. multipass rendering that ping-pongs 32 * resource instances with the same properties (e.g. multipass rendering that ping-pongs
32 * between two temporary surfaces). The scratch key is set at resource c reation time and 33 * between two temporary surfaces). The scratch key is set at resource c reation time and
33 * should never change. Resources need not have a scratch key. 34 * should never change. Resources need not have a scratch key.
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122 /** Will not return any resources that match but have pending IO. */ 123 /** Will not return any resources that match but have pending IO. */
123 kRequireNoPendingIO_ScratchFlag = 0x2, 124 kRequireNoPendingIO_ScratchFlag = 0x2,
124 }; 125 };
125 126
126 /** 127 /**
127 * Find a resource that matches a scratch key. 128 * Find a resource that matches a scratch key.
128 */ 129 */
129 GrGpuResource* findAndRefScratchResource(const GrScratchKey& scratchKey, 130 GrGpuResource* findAndRefScratchResource(const GrScratchKey& scratchKey,
130 size_t resourceSize, 131 size_t resourceSize,
131 uint32_t flags); 132 uint32_t flags);
132 133
133 #ifdef SK_DEBUG 134 #ifdef SK_DEBUG
134 // This is not particularly fast and only used for validation, so debug only . 135 // This is not particularly fast and only used for validation, so debug only .
135 int countScratchEntriesForKey(const GrScratchKey& scratchKey) const { 136 int countScratchEntriesForKey(const GrScratchKey& scratchKey) const {
136 return fScratchMap.countForKey(scratchKey); 137 return fScratchMap.countForKey(scratchKey);
137 } 138 }
138 #endif 139 #endif
139 140
140 /** 141 /**
141 * Find a resource that matches a unique key. 142 * Find a resource that matches a unique key.
142 */ 143 */
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170 171
171 /** 172 /**
172 * Set the callback the cache should use when it is still over budget after a purge. The 'data' 173 * Set the callback the cache should use when it is still over budget after a purge. The 'data'
173 * provided here will be passed back to the callback. Note that the cache wi ll attempt to purge 174 * provided here will be passed back to the callback. Note that the cache wi ll attempt to purge
174 * any resources newly freed by the callback. 175 * any resources newly freed by the callback.
175 */ 176 */
176 void setOverBudgetCallback(PFOverBudgetCB overBudgetCB, void* data) { 177 void setOverBudgetCallback(PFOverBudgetCB overBudgetCB, void* data) {
177 fOverBudgetCB = overBudgetCB; 178 fOverBudgetCB = overBudgetCB;
178 fOverBudgetData = data; 179 fOverBudgetData = data;
179 } 180 }
180 181
181 void notifyFlushOccurred(); 182 void notifyFlushOccurred();
182 183
183 #if GR_GPU_STATS 184 #if GR_GPU_STATS
184 void dumpStats(SkString*) const; 185 void dumpStats(SkString*) const;
185 #endif 186 #endif
186 187
187 // This function is for unit testing and is only defined in test tools. 188 // This function is for unit testing and is only defined in test tools.
188 void changeTimestamp(uint32_t newTimestamp); 189 void changeTimestamp(uint32_t newTimestamp);
189 190
191 /** Enumerates all cached resources and dumps their details to traceMemoryDu mp. */
192 void onMemoryDump(SkTraceMemoryDump* traceMemoryDump) const;
193
190 private: 194 private:
191 /////////////////////////////////////////////////////////////////////////// 195 ///////////////////////////////////////////////////////////////////////////
192 /// @name Methods accessible via ResourceAccess 196 /// @name Methods accessible via ResourceAccess
193 //// 197 ////
194 void insertResource(GrGpuResource*); 198 void insertResource(GrGpuResource*);
195 void removeResource(GrGpuResource*); 199 void removeResource(GrGpuResource*);
196 void notifyCntReachedZero(GrGpuResource*, uint32_t flags); 200 void notifyCntReachedZero(GrGpuResource*, uint32_t flags);
197 void didChangeGpuMemorySize(const GrGpuResource*, size_t oldSize); 201 void didChangeGpuMemorySize(const GrGpuResource*, size_t oldSize);
198 void changeUniqueKey(GrGpuResource*, const GrUniqueKey&); 202 void changeUniqueKey(GrGpuResource*, const GrUniqueKey&);
199 void removeUniqueKey(GrGpuResource*); 203 void removeUniqueKey(GrGpuResource*);
200 void willRemoveScratchKey(const GrGpuResource*); 204 void willRemoveScratchKey(const GrGpuResource*);
201 void didChangeBudgetStatus(GrGpuResource*); 205 void didChangeBudgetStatus(GrGpuResource*);
202 void refAndMakeResourceMRU(GrGpuResource*); 206 void refAndMakeResourceMRU(GrGpuResource*);
203 /// @} 207 /// @}
204 208
205 void resetFlushTimestamps(); 209 void resetFlushTimestamps();
206 void processInvalidUniqueKeys(const SkTArray<GrUniqueKeyInvalidatedMessage>& ); 210 void processInvalidUniqueKeys(const SkTArray<GrUniqueKeyInvalidatedMessage>& );
207 void addToNonpurgeableArray(GrGpuResource*); 211 void addToNonpurgeableArray(GrGpuResource*);
208 void removeFromNonpurgeableArray(GrGpuResource*); 212 void removeFromNonpurgeableArray(GrGpuResource*);
209 bool overBudget() const { return fBudgetedBytes > fMaxBytes || fBudgetedCoun t > fMaxCount; } 213 bool overBudget() const { return fBudgetedBytes > fMaxBytes || fBudgetedCoun t > fMaxCount; }
210 214
211 bool wouldFit(size_t bytes) { 215 bool wouldFit(size_t bytes) {
212 return fBudgetedBytes+bytes <= fMaxBytes && fBudgetedCount+1 <= fMaxCoun t; 216 return fBudgetedBytes+bytes <= fMaxBytes && fBudgetedCount+1 <= fMaxCoun t;
213 } 217 }
214 218
215 uint32_t getNextTimestamp(); 219 uint32_t getNextTimestamp();
216 220
217 #ifdef SK_DEBUG 221 #ifdef SK_DEBUG
218 bool isInCache(const GrGpuResource* r) const; 222 bool isInCache(const GrGpuResource* r) const;
219 void validate() const; 223 void validate() const;
220 #else 224 #else
221 void validate() const {} 225 void validate() const {}
222 #endif 226 #endif
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377 381
378 friend class GrGpuResource; // To access all the proxy inline methods. 382 friend class GrGpuResource; // To access all the proxy inline methods.
379 friend class GrResourceCache; // To create this type. 383 friend class GrResourceCache; // To create this type.
380 }; 384 };
381 385
382 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() { 386 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() {
383 return ResourceAccess(this); 387 return ResourceAccess(this);
384 } 388 }
385 389
386 #endif 390 #endif
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