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Side by Side Diff: Source/core/animation/ElementAnimation.h

Issue 1302463002: Make classes and structures in Source/core/animation fast-allocated. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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33 33
34 #include "bindings/core/v8/UnionTypesCore.h" 34 #include "bindings/core/v8/UnionTypesCore.h"
35 #include "core/animation/AnimationTimeline.h" 35 #include "core/animation/AnimationTimeline.h"
36 #include "core/animation/EffectInput.h" 36 #include "core/animation/EffectInput.h"
37 #include "core/animation/ElementAnimations.h" 37 #include "core/animation/ElementAnimations.h"
38 #include "core/animation/KeyframeEffect.h" 38 #include "core/animation/KeyframeEffect.h"
39 #include "core/animation/TimingInput.h" 39 #include "core/animation/TimingInput.h"
40 #include "core/dom/Document.h" 40 #include "core/dom/Document.h"
41 #include "core/dom/Element.h" 41 #include "core/dom/Element.h"
42 #include "platform/RuntimeEnabledFeatures.h" 42 #include "platform/RuntimeEnabledFeatures.h"
43 #include "wtf/Allocator.h"
43 44
44 45
45 namespace blink { 46 namespace blink {
46 47
47 class Dictionary; 48 class Dictionary;
48 49
49 class ElementAnimation { 50 class ElementAnimation {
51 STATIC_ONLY(ElementAnimation);
50 public: 52 public:
51 static Animation* animate(Element& element, const EffectModelOrDictionarySeq uence& effectInput, double duration, ExceptionState& exceptionState) 53 static Animation* animate(Element& element, const EffectModelOrDictionarySeq uence& effectInput, double duration, ExceptionState& exceptionState)
52 { 54 {
53 RefPtrWillBeRawPtr<EffectModel> effect = EffectInput::convert(&element, effectInput, exceptionState); 55 RefPtrWillBeRawPtr<EffectModel> effect = EffectInput::convert(&element, effectInput, exceptionState);
54 if (exceptionState.hadException()) 56 if (exceptionState.hadException())
55 return 0; 57 return 0;
56 return animateInternal(element, effect, TimingInput::convert(duration)); 58 return animateInternal(element, effect, TimingInput::convert(duration));
57 } 59 }
58 60
59 static Animation* animate(Element& element, const EffectModelOrDictionarySeq uence& effectInput, const KeyframeEffectOptions& timingInput, ExceptionState& ex ceptionState) 61 static Animation* animate(Element& element, const EffectModelOrDictionarySeq uence& effectInput, const KeyframeEffectOptions& timingInput, ExceptionState& ex ceptionState)
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91 static Animation* animateInternal(Element& element, PassRefPtrWillBeRawPtr<E ffectModel> effect, const Timing& timing) 93 static Animation* animateInternal(Element& element, PassRefPtrWillBeRawPtr<E ffectModel> effect, const Timing& timing)
92 { 94 {
93 RefPtrWillBeRawPtr<KeyframeEffect> keyframeEffect = KeyframeEffect::crea te(&element, effect, timing); 95 RefPtrWillBeRawPtr<KeyframeEffect> keyframeEffect = KeyframeEffect::crea te(&element, effect, timing);
94 return element.document().timeline().play(keyframeEffect.get()); 96 return element.document().timeline().play(keyframeEffect.get());
95 } 97 }
96 }; 98 };
97 99
98 } // namespace blink 100 } // namespace blink
99 101
100 #endif // ElementAnimation_h 102 #endif // ElementAnimation_h
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