Index: content/browser/renderer_host/media/audio_input_sync_writer.cc |
diff --git a/content/browser/renderer_host/media/audio_input_sync_writer.cc b/content/browser/renderer_host/media/audio_input_sync_writer.cc |
index 600881af9a93799011f993ebaae27a766a2414c0..8162e57015966581029eb1c0025fe78cd1916de6 100644 |
--- a/content/browser/renderer_host/media/audio_input_sync_writer.cc |
+++ b/content/browser/renderer_host/media/audio_input_sync_writer.cc |
@@ -6,33 +6,55 @@ |
#include <algorithm> |
-#include "base/memory/shared_memory.h" |
+#include "base/metrics/histogram.h" |
+#include "base/strings/stringprintf.h" |
#include "content/browser/renderer_host/media/media_stream_manager.h" |
using media::AudioBus; |
namespace content { |
-AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory, |
+namespace { |
+ |
+// TODO BEFORE COMMIT: Which value makes sense? I.e. how long can we accept |
+// blocking the soundcard thread and wait before dropping data. |
+const base::TimeDelta kReadCheckTimeout = |
DaleCurtis
2015/09/02 16:18:50
This is a static initializer, you'll need to keep
Henrik Grunell
2015/09/03 14:32:33
I've removed this and changed the verification alg
|
+ base::TimeDelta::FromMilliseconds(10); |
+ |
+// Used to log if any audio glitches have been detected during an audio session. |
+// Elements in this enum should not be added, deleted or rearranged. |
+enum AudioGlitchResult { |
+ AUDIO_CAPTURER_NO_AUDIO_GLITCHES = 0, |
+ AUDIO_CAPTURER_AUDIO_GLITCHES = 1, |
+ AUDIO_CAPTURER_AUDIO_GLITCHES_MAX = AUDIO_CAPTURER_AUDIO_GLITCHES |
+}; |
+ |
+} // namespace |
+ |
+AudioInputSyncWriter::AudioInputSyncWriter(void* shared_memory, |
+ size_t shared_memory_size, |
int shared_memory_segment_count, |
const media::AudioParameters& params) |
- : shared_memory_(shared_memory), |
+ : shared_memory_(static_cast<uint8*>(shared_memory)), |
shared_memory_segment_count_(shared_memory_segment_count), |
current_segment_id_(0), |
creation_time_(base::Time::Now()), |
audio_bus_memory_size_(AudioBus::CalculateMemorySize(params)), |
- next_buffer_id_(0) { |
+ next_buffer_id_(0), |
+ next_read_buffer_index_(0), |
+ expected_buffer_reads_(0), |
+ read_verification_count_(0), |
+ read_verification_error_count_(0) { |
DCHECK_GT(shared_memory_segment_count, 0); |
- DCHECK_EQ(shared_memory->requested_size() % shared_memory_segment_count, 0u); |
+ DCHECK_EQ(shared_memory_size % shared_memory_segment_count, 0u); |
shared_memory_segment_size_ = |
- shared_memory->requested_size() / shared_memory_segment_count; |
- DVLOG(1) << "SharedMemory::requested_size: " |
- << shared_memory->requested_size(); |
+ shared_memory_size / shared_memory_segment_count; |
+ DVLOG(1) << "shared_memory_size: " << shared_memory_size; |
DVLOG(1) << "shared_memory_segment_count: " << shared_memory_segment_count; |
DVLOG(1) << "audio_bus_memory_size: " << audio_bus_memory_size_; |
// Create vector of audio buses by wrapping existing blocks of memory. |
- uint8* ptr = static_cast<uint8*>(shared_memory_->memory()); |
+ uint8* ptr = shared_memory_; |
for (int i = 0; i < shared_memory_segment_count; ++i) { |
CHECK((reinterpret_cast<uintptr_t>(ptr) & |
(media::AudioBus::kChannelAlignment - 1)) == 0U); |
@@ -45,7 +67,27 @@ AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory, |
} |
} |
-AudioInputSyncWriter::~AudioInputSyncWriter() {} |
+AudioInputSyncWriter::~AudioInputSyncWriter() { |
+ if (read_verification_count_ == 0) |
+ return; |
+ |
+ UMA_HISTOGRAM_PERCENTAGE( |
+ "Media.AudioCapturerMissedReadDeadline", |
+ 100.0 * read_verification_error_count_ / read_verification_count_); |
+ |
+ UMA_HISTOGRAM_ENUMERATION("Media.AudioCapturerAudioGlitches", |
+ read_verification_error_count_ == 0 ? |
+ AUDIO_CAPTURER_NO_AUDIO_GLITCHES : |
+ AUDIO_CAPTURER_AUDIO_GLITCHES, |
+ AUDIO_CAPTURER_AUDIO_GLITCHES_MAX + 1); |
+ |
+ std::string log_string = base::StringPrintf( |
+ "AISW: number of detected audio glitches: %lu out of %lu", |
+ read_verification_error_count_, |
+ read_verification_count_); |
+ MediaStreamManager::SendMessageToNativeLog(log_string); |
+ DVLOG(1) << log_string; |
+} |
void AudioInputSyncWriter::Write(const media::AudioBus* data, |
double volume, |
@@ -70,15 +112,49 @@ void AudioInputSyncWriter::Write(const media::AudioBus* data, |
} |
} |
if (!oss.str().empty()) { |
- MediaStreamManager::SendMessageToNativeLog(oss.str()); |
+ AddToNativeLog(oss.str()); |
DVLOG(1) << oss.str(); |
} |
last_write_time_ = base::Time::Now(); |
#endif |
+ // Check that the renderer side has read data so that we don't overwrite. |
+ // The renderer side sends a signal over the socket each time it has read |
+ // data. Here, we count the number of reads we expect to have been done. When |
+ // we reach |shared_memory_segment_count_|, we do a socket receive, which |
+ // normally is in queue. If we timeout, there's a problem with being able to |
+ // read at the high enough pace, and we throw away the audio buffer. |
+ if (expected_buffer_reads_ == |
+ static_cast<int>(shared_memory_segment_count_)) { |
+ ++read_verification_count_; |
+ ++next_read_buffer_index_; |
+ size_t bytes_received = 0; |
+ uint32 index_read = 0; |
+ bytes_received = socket_->ReceiveWithTimeout( |
DaleCurtis
2015/09/02 16:18:50
This will work, but I suspect during periods of hi
Henrik Grunell
2015/09/03 14:32:33
It can't really work like on the output side since
|
+ &index_read, sizeof(index_read), kReadCheckTimeout); |
+ if (bytes_received != sizeof(index_read)) { |
+ const std::string error_message = |
+ "Verifying shared memory read timed out. Dropping audio data."; |
+ LOG(ERROR) << error_message; |
+ AddToNativeLog(error_message); |
+ ++read_verification_error_count_; |
+ return; |
+ } else if (index_read != next_read_buffer_index_) { |
DaleCurtis
2015/09/02 16:18:50
Hmm, this should never happen right? I think this
Henrik Grunell
2015/09/03 14:32:33
Right, done.
|
+ const std::string error_message = base::StringPrintf( |
+ "Shared memory read index mismatch. Expected = %u. Actual = %u", |
+ next_read_buffer_index_, index_read); |
+ LOG(ERROR) << error_message; |
+ AddToNativeLog(error_message); |
+ ++read_verification_error_count_; |
+ next_read_buffer_index_ = index_read + 1; |
+ } |
+ --expected_buffer_reads_; |
+ DCHECK_GE(expected_buffer_reads_, 0); |
+ } |
+ |
// Write audio parameters to shared memory. |
- uint8* ptr = static_cast<uint8*>(shared_memory_->memory()); |
+ uint8* ptr = shared_memory_; |
ptr += current_segment_id_ * shared_memory_segment_size_; |
media::AudioInputBuffer* buffer = |
reinterpret_cast<media::AudioInputBuffer*>(ptr); |
@@ -97,6 +173,10 @@ void AudioInputSyncWriter::Write(const media::AudioBus* data, |
if (++current_segment_id_ >= shared_memory_segment_count_) |
current_segment_id_ = 0; |
+ |
+ ++expected_buffer_reads_; |
+ DCHECK_LE(expected_buffer_reads_, |
+ static_cast<int>(shared_memory_segment_count_)); |
} |
void AudioInputSyncWriter::Close() { |
@@ -116,5 +196,8 @@ bool AudioInputSyncWriter::PrepareForeignSocket( |
return foreign_socket_->PrepareTransitDescriptor(process_handle, descriptor); |
} |
+void AudioInputSyncWriter::AddToNativeLog(const std::string& message) { |
+ MediaStreamManager::SendMessageToNativeLog(message); |
+} |
} // namespace content |