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Unified Diff: content/browser/renderer_host/media/audio_input_sync_writer.cc

Issue 1302423006: Ensure that data is not overwritten in the audio input shared memory ring buffer that sits on the b… (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Code review and rebase. Added unit test, and refactorings for that. Created 5 years, 3 months ago
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Index: content/browser/renderer_host/media/audio_input_sync_writer.cc
diff --git a/content/browser/renderer_host/media/audio_input_sync_writer.cc b/content/browser/renderer_host/media/audio_input_sync_writer.cc
index 600881af9a93799011f993ebaae27a766a2414c0..8162e57015966581029eb1c0025fe78cd1916de6 100644
--- a/content/browser/renderer_host/media/audio_input_sync_writer.cc
+++ b/content/browser/renderer_host/media/audio_input_sync_writer.cc
@@ -6,33 +6,55 @@
#include <algorithm>
-#include "base/memory/shared_memory.h"
+#include "base/metrics/histogram.h"
+#include "base/strings/stringprintf.h"
#include "content/browser/renderer_host/media/media_stream_manager.h"
using media::AudioBus;
namespace content {
-AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory,
+namespace {
+
+// TODO BEFORE COMMIT: Which value makes sense? I.e. how long can we accept
+// blocking the soundcard thread and wait before dropping data.
+const base::TimeDelta kReadCheckTimeout =
DaleCurtis 2015/09/02 16:18:50 This is a static initializer, you'll need to keep
Henrik Grunell 2015/09/03 14:32:33 I've removed this and changed the verification alg
+ base::TimeDelta::FromMilliseconds(10);
+
+// Used to log if any audio glitches have been detected during an audio session.
+// Elements in this enum should not be added, deleted or rearranged.
+enum AudioGlitchResult {
+ AUDIO_CAPTURER_NO_AUDIO_GLITCHES = 0,
+ AUDIO_CAPTURER_AUDIO_GLITCHES = 1,
+ AUDIO_CAPTURER_AUDIO_GLITCHES_MAX = AUDIO_CAPTURER_AUDIO_GLITCHES
+};
+
+} // namespace
+
+AudioInputSyncWriter::AudioInputSyncWriter(void* shared_memory,
+ size_t shared_memory_size,
int shared_memory_segment_count,
const media::AudioParameters& params)
- : shared_memory_(shared_memory),
+ : shared_memory_(static_cast<uint8*>(shared_memory)),
shared_memory_segment_count_(shared_memory_segment_count),
current_segment_id_(0),
creation_time_(base::Time::Now()),
audio_bus_memory_size_(AudioBus::CalculateMemorySize(params)),
- next_buffer_id_(0) {
+ next_buffer_id_(0),
+ next_read_buffer_index_(0),
+ expected_buffer_reads_(0),
+ read_verification_count_(0),
+ read_verification_error_count_(0) {
DCHECK_GT(shared_memory_segment_count, 0);
- DCHECK_EQ(shared_memory->requested_size() % shared_memory_segment_count, 0u);
+ DCHECK_EQ(shared_memory_size % shared_memory_segment_count, 0u);
shared_memory_segment_size_ =
- shared_memory->requested_size() / shared_memory_segment_count;
- DVLOG(1) << "SharedMemory::requested_size: "
- << shared_memory->requested_size();
+ shared_memory_size / shared_memory_segment_count;
+ DVLOG(1) << "shared_memory_size: " << shared_memory_size;
DVLOG(1) << "shared_memory_segment_count: " << shared_memory_segment_count;
DVLOG(1) << "audio_bus_memory_size: " << audio_bus_memory_size_;
// Create vector of audio buses by wrapping existing blocks of memory.
- uint8* ptr = static_cast<uint8*>(shared_memory_->memory());
+ uint8* ptr = shared_memory_;
for (int i = 0; i < shared_memory_segment_count; ++i) {
CHECK((reinterpret_cast<uintptr_t>(ptr) &
(media::AudioBus::kChannelAlignment - 1)) == 0U);
@@ -45,7 +67,27 @@ AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory,
}
}
-AudioInputSyncWriter::~AudioInputSyncWriter() {}
+AudioInputSyncWriter::~AudioInputSyncWriter() {
+ if (read_verification_count_ == 0)
+ return;
+
+ UMA_HISTOGRAM_PERCENTAGE(
+ "Media.AudioCapturerMissedReadDeadline",
+ 100.0 * read_verification_error_count_ / read_verification_count_);
+
+ UMA_HISTOGRAM_ENUMERATION("Media.AudioCapturerAudioGlitches",
+ read_verification_error_count_ == 0 ?
+ AUDIO_CAPTURER_NO_AUDIO_GLITCHES :
+ AUDIO_CAPTURER_AUDIO_GLITCHES,
+ AUDIO_CAPTURER_AUDIO_GLITCHES_MAX + 1);
+
+ std::string log_string = base::StringPrintf(
+ "AISW: number of detected audio glitches: %lu out of %lu",
+ read_verification_error_count_,
+ read_verification_count_);
+ MediaStreamManager::SendMessageToNativeLog(log_string);
+ DVLOG(1) << log_string;
+}
void AudioInputSyncWriter::Write(const media::AudioBus* data,
double volume,
@@ -70,15 +112,49 @@ void AudioInputSyncWriter::Write(const media::AudioBus* data,
}
}
if (!oss.str().empty()) {
- MediaStreamManager::SendMessageToNativeLog(oss.str());
+ AddToNativeLog(oss.str());
DVLOG(1) << oss.str();
}
last_write_time_ = base::Time::Now();
#endif
+ // Check that the renderer side has read data so that we don't overwrite.
+ // The renderer side sends a signal over the socket each time it has read
+ // data. Here, we count the number of reads we expect to have been done. When
+ // we reach |shared_memory_segment_count_|, we do a socket receive, which
+ // normally is in queue. If we timeout, there's a problem with being able to
+ // read at the high enough pace, and we throw away the audio buffer.
+ if (expected_buffer_reads_ ==
+ static_cast<int>(shared_memory_segment_count_)) {
+ ++read_verification_count_;
+ ++next_read_buffer_index_;
+ size_t bytes_received = 0;
+ uint32 index_read = 0;
+ bytes_received = socket_->ReceiveWithTimeout(
DaleCurtis 2015/09/02 16:18:50 This will work, but I suspect during periods of hi
Henrik Grunell 2015/09/03 14:32:33 It can't really work like on the output side since
+ &index_read, sizeof(index_read), kReadCheckTimeout);
+ if (bytes_received != sizeof(index_read)) {
+ const std::string error_message =
+ "Verifying shared memory read timed out. Dropping audio data.";
+ LOG(ERROR) << error_message;
+ AddToNativeLog(error_message);
+ ++read_verification_error_count_;
+ return;
+ } else if (index_read != next_read_buffer_index_) {
DaleCurtis 2015/09/02 16:18:50 Hmm, this should never happen right? I think this
Henrik Grunell 2015/09/03 14:32:33 Right, done.
+ const std::string error_message = base::StringPrintf(
+ "Shared memory read index mismatch. Expected = %u. Actual = %u",
+ next_read_buffer_index_, index_read);
+ LOG(ERROR) << error_message;
+ AddToNativeLog(error_message);
+ ++read_verification_error_count_;
+ next_read_buffer_index_ = index_read + 1;
+ }
+ --expected_buffer_reads_;
+ DCHECK_GE(expected_buffer_reads_, 0);
+ }
+
// Write audio parameters to shared memory.
- uint8* ptr = static_cast<uint8*>(shared_memory_->memory());
+ uint8* ptr = shared_memory_;
ptr += current_segment_id_ * shared_memory_segment_size_;
media::AudioInputBuffer* buffer =
reinterpret_cast<media::AudioInputBuffer*>(ptr);
@@ -97,6 +173,10 @@ void AudioInputSyncWriter::Write(const media::AudioBus* data,
if (++current_segment_id_ >= shared_memory_segment_count_)
current_segment_id_ = 0;
+
+ ++expected_buffer_reads_;
+ DCHECK_LE(expected_buffer_reads_,
+ static_cast<int>(shared_memory_segment_count_));
}
void AudioInputSyncWriter::Close() {
@@ -116,5 +196,8 @@ bool AudioInputSyncWriter::PrepareForeignSocket(
return foreign_socket_->PrepareTransitDescriptor(process_handle, descriptor);
}
+void AudioInputSyncWriter::AddToNativeLog(const std::string& message) {
+ MediaStreamManager::SendMessageToNativeLog(message);
+}
} // namespace content

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