Chromium Code Reviews| Index: content/browser/renderer_host/media/audio_input_sync_writer.cc |
| diff --git a/content/browser/renderer_host/media/audio_input_sync_writer.cc b/content/browser/renderer_host/media/audio_input_sync_writer.cc |
| index 600881af9a93799011f993ebaae27a766a2414c0..8162e57015966581029eb1c0025fe78cd1916de6 100644 |
| --- a/content/browser/renderer_host/media/audio_input_sync_writer.cc |
| +++ b/content/browser/renderer_host/media/audio_input_sync_writer.cc |
| @@ -6,33 +6,55 @@ |
| #include <algorithm> |
| -#include "base/memory/shared_memory.h" |
| +#include "base/metrics/histogram.h" |
| +#include "base/strings/stringprintf.h" |
| #include "content/browser/renderer_host/media/media_stream_manager.h" |
| using media::AudioBus; |
| namespace content { |
| -AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory, |
| +namespace { |
| + |
| +// TODO BEFORE COMMIT: Which value makes sense? I.e. how long can we accept |
| +// blocking the soundcard thread and wait before dropping data. |
| +const base::TimeDelta kReadCheckTimeout = |
|
DaleCurtis
2015/09/02 16:18:50
This is a static initializer, you'll need to keep
Henrik Grunell
2015/09/03 14:32:33
I've removed this and changed the verification alg
|
| + base::TimeDelta::FromMilliseconds(10); |
| + |
| +// Used to log if any audio glitches have been detected during an audio session. |
| +// Elements in this enum should not be added, deleted or rearranged. |
| +enum AudioGlitchResult { |
| + AUDIO_CAPTURER_NO_AUDIO_GLITCHES = 0, |
| + AUDIO_CAPTURER_AUDIO_GLITCHES = 1, |
| + AUDIO_CAPTURER_AUDIO_GLITCHES_MAX = AUDIO_CAPTURER_AUDIO_GLITCHES |
| +}; |
| + |
| +} // namespace |
| + |
| +AudioInputSyncWriter::AudioInputSyncWriter(void* shared_memory, |
| + size_t shared_memory_size, |
| int shared_memory_segment_count, |
| const media::AudioParameters& params) |
| - : shared_memory_(shared_memory), |
| + : shared_memory_(static_cast<uint8*>(shared_memory)), |
| shared_memory_segment_count_(shared_memory_segment_count), |
| current_segment_id_(0), |
| creation_time_(base::Time::Now()), |
| audio_bus_memory_size_(AudioBus::CalculateMemorySize(params)), |
| - next_buffer_id_(0) { |
| + next_buffer_id_(0), |
| + next_read_buffer_index_(0), |
| + expected_buffer_reads_(0), |
| + read_verification_count_(0), |
| + read_verification_error_count_(0) { |
| DCHECK_GT(shared_memory_segment_count, 0); |
| - DCHECK_EQ(shared_memory->requested_size() % shared_memory_segment_count, 0u); |
| + DCHECK_EQ(shared_memory_size % shared_memory_segment_count, 0u); |
| shared_memory_segment_size_ = |
| - shared_memory->requested_size() / shared_memory_segment_count; |
| - DVLOG(1) << "SharedMemory::requested_size: " |
| - << shared_memory->requested_size(); |
| + shared_memory_size / shared_memory_segment_count; |
| + DVLOG(1) << "shared_memory_size: " << shared_memory_size; |
| DVLOG(1) << "shared_memory_segment_count: " << shared_memory_segment_count; |
| DVLOG(1) << "audio_bus_memory_size: " << audio_bus_memory_size_; |
| // Create vector of audio buses by wrapping existing blocks of memory. |
| - uint8* ptr = static_cast<uint8*>(shared_memory_->memory()); |
| + uint8* ptr = shared_memory_; |
| for (int i = 0; i < shared_memory_segment_count; ++i) { |
| CHECK((reinterpret_cast<uintptr_t>(ptr) & |
| (media::AudioBus::kChannelAlignment - 1)) == 0U); |
| @@ -45,7 +67,27 @@ AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory, |
| } |
| } |
| -AudioInputSyncWriter::~AudioInputSyncWriter() {} |
| +AudioInputSyncWriter::~AudioInputSyncWriter() { |
| + if (read_verification_count_ == 0) |
| + return; |
| + |
| + UMA_HISTOGRAM_PERCENTAGE( |
| + "Media.AudioCapturerMissedReadDeadline", |
| + 100.0 * read_verification_error_count_ / read_verification_count_); |
| + |
| + UMA_HISTOGRAM_ENUMERATION("Media.AudioCapturerAudioGlitches", |
| + read_verification_error_count_ == 0 ? |
| + AUDIO_CAPTURER_NO_AUDIO_GLITCHES : |
| + AUDIO_CAPTURER_AUDIO_GLITCHES, |
| + AUDIO_CAPTURER_AUDIO_GLITCHES_MAX + 1); |
| + |
| + std::string log_string = base::StringPrintf( |
| + "AISW: number of detected audio glitches: %lu out of %lu", |
| + read_verification_error_count_, |
| + read_verification_count_); |
| + MediaStreamManager::SendMessageToNativeLog(log_string); |
| + DVLOG(1) << log_string; |
| +} |
| void AudioInputSyncWriter::Write(const media::AudioBus* data, |
| double volume, |
| @@ -70,15 +112,49 @@ void AudioInputSyncWriter::Write(const media::AudioBus* data, |
| } |
| } |
| if (!oss.str().empty()) { |
| - MediaStreamManager::SendMessageToNativeLog(oss.str()); |
| + AddToNativeLog(oss.str()); |
| DVLOG(1) << oss.str(); |
| } |
| last_write_time_ = base::Time::Now(); |
| #endif |
| + // Check that the renderer side has read data so that we don't overwrite. |
| + // The renderer side sends a signal over the socket each time it has read |
| + // data. Here, we count the number of reads we expect to have been done. When |
| + // we reach |shared_memory_segment_count_|, we do a socket receive, which |
| + // normally is in queue. If we timeout, there's a problem with being able to |
| + // read at the high enough pace, and we throw away the audio buffer. |
| + if (expected_buffer_reads_ == |
| + static_cast<int>(shared_memory_segment_count_)) { |
| + ++read_verification_count_; |
| + ++next_read_buffer_index_; |
| + size_t bytes_received = 0; |
| + uint32 index_read = 0; |
| + bytes_received = socket_->ReceiveWithTimeout( |
|
DaleCurtis
2015/09/02 16:18:50
This will work, but I suspect during periods of hi
Henrik Grunell
2015/09/03 14:32:33
It can't really work like on the output side since
|
| + &index_read, sizeof(index_read), kReadCheckTimeout); |
| + if (bytes_received != sizeof(index_read)) { |
| + const std::string error_message = |
| + "Verifying shared memory read timed out. Dropping audio data."; |
| + LOG(ERROR) << error_message; |
| + AddToNativeLog(error_message); |
| + ++read_verification_error_count_; |
| + return; |
| + } else if (index_read != next_read_buffer_index_) { |
|
DaleCurtis
2015/09/02 16:18:50
Hmm, this should never happen right? I think this
Henrik Grunell
2015/09/03 14:32:33
Right, done.
|
| + const std::string error_message = base::StringPrintf( |
| + "Shared memory read index mismatch. Expected = %u. Actual = %u", |
| + next_read_buffer_index_, index_read); |
| + LOG(ERROR) << error_message; |
| + AddToNativeLog(error_message); |
| + ++read_verification_error_count_; |
| + next_read_buffer_index_ = index_read + 1; |
| + } |
| + --expected_buffer_reads_; |
| + DCHECK_GE(expected_buffer_reads_, 0); |
| + } |
| + |
| // Write audio parameters to shared memory. |
| - uint8* ptr = static_cast<uint8*>(shared_memory_->memory()); |
| + uint8* ptr = shared_memory_; |
| ptr += current_segment_id_ * shared_memory_segment_size_; |
| media::AudioInputBuffer* buffer = |
| reinterpret_cast<media::AudioInputBuffer*>(ptr); |
| @@ -97,6 +173,10 @@ void AudioInputSyncWriter::Write(const media::AudioBus* data, |
| if (++current_segment_id_ >= shared_memory_segment_count_) |
| current_segment_id_ = 0; |
| + |
| + ++expected_buffer_reads_; |
| + DCHECK_LE(expected_buffer_reads_, |
| + static_cast<int>(shared_memory_segment_count_)); |
| } |
| void AudioInputSyncWriter::Close() { |
| @@ -116,5 +196,8 @@ bool AudioInputSyncWriter::PrepareForeignSocket( |
| return foreign_socket_->PrepareTransitDescriptor(process_handle, descriptor); |
| } |
| +void AudioInputSyncWriter::AddToNativeLog(const std::string& message) { |
| + MediaStreamManager::SendMessageToNativeLog(message); |
| +} |
| } // namespace content |