Index: content/browser/renderer_host/media/audio_input_sync_writer.h |
diff --git a/content/browser/renderer_host/media/audio_input_sync_writer.h b/content/browser/renderer_host/media/audio_input_sync_writer.h |
index cc6c0f248e5e7568681b19ca35a4eb51bc4fdb89..25358f9fce576a22f242c88e549f46dc5a8094c7 100644 |
--- a/content/browser/renderer_host/media/audio_input_sync_writer.h |
+++ b/content/browser/renderer_host/media/audio_input_sync_writer.h |
@@ -70,6 +70,14 @@ class AudioInputSyncWriter : public media::AudioInputController::SyncWriter { |
// Increasing ID used for audio buffers correct sequence at read side. |
uint32_t next_buffer_id_; |
+ // Keeps track of number of expected buffer reads on the renderer side. |
+ int expected_buffer_reads_; |
+ |
+ // Counts the total number of buffer read verifictions and the number of |
+ // timeouts when verifying. |
tommi (sloooow) - chröme
2015/08/28 13:43:06
is it possible to point to some design? As is, it
|
+ size_t read_verification_count_; |
+ size_t read_verification_timeout_count_; |
+ |
// Vector of audio buses allocated during construction and deleted in the |
// destructor. |
ScopedVector<media::AudioBus> audio_buses_; |