| Index: content/browser/renderer_host/media/audio_input_sync_writer.cc
|
| diff --git a/content/browser/renderer_host/media/audio_input_sync_writer.cc b/content/browser/renderer_host/media/audio_input_sync_writer.cc
|
| index 600881af9a93799011f993ebaae27a766a2414c0..28662f0ba001c1372612a086985b40194a79e8fa 100644
|
| --- a/content/browser/renderer_host/media/audio_input_sync_writer.cc
|
| +++ b/content/browser/renderer_host/media/audio_input_sync_writer.cc
|
| @@ -6,33 +6,50 @@
|
|
|
| #include <algorithm>
|
|
|
| -#include "base/memory/shared_memory.h"
|
| +#include "base/metrics/histogram.h"
|
| +#include "base/strings/stringprintf.h"
|
| #include "content/browser/renderer_host/media/media_stream_manager.h"
|
|
|
| using media::AudioBus;
|
|
|
| namespace content {
|
|
|
| -AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory,
|
| +namespace {
|
| +
|
| +// Used to log if any audio glitches have been detected during an audio session.
|
| +// Elements in this enum should not be added, deleted or rearranged.
|
| +enum AudioGlitchResult {
|
| + AUDIO_CAPTURER_NO_AUDIO_GLITCHES = 0,
|
| + AUDIO_CAPTURER_AUDIO_GLITCHES = 1,
|
| + AUDIO_CAPTURER_AUDIO_GLITCHES_MAX = AUDIO_CAPTURER_AUDIO_GLITCHES
|
| +};
|
| +
|
| +} // namespace
|
| +
|
| +AudioInputSyncWriter::AudioInputSyncWriter(void* shared_memory,
|
| + size_t shared_memory_size,
|
| int shared_memory_segment_count,
|
| const media::AudioParameters& params)
|
| - : shared_memory_(shared_memory),
|
| + : shared_memory_(static_cast<uint8*>(shared_memory)),
|
| shared_memory_segment_count_(shared_memory_segment_count),
|
| current_segment_id_(0),
|
| creation_time_(base::Time::Now()),
|
| audio_bus_memory_size_(AudioBus::CalculateMemorySize(params)),
|
| - next_buffer_id_(0) {
|
| + next_buffer_id_(0),
|
| + next_read_buffer_index_(0),
|
| + number_of_filled_segments_(0),
|
| + write_count_(0),
|
| + write_error_count_(0) {
|
| DCHECK_GT(shared_memory_segment_count, 0);
|
| - DCHECK_EQ(shared_memory->requested_size() % shared_memory_segment_count, 0u);
|
| + DCHECK_EQ(shared_memory_size % shared_memory_segment_count, 0u);
|
| shared_memory_segment_size_ =
|
| - shared_memory->requested_size() / shared_memory_segment_count;
|
| - DVLOG(1) << "SharedMemory::requested_size: "
|
| - << shared_memory->requested_size();
|
| + shared_memory_size / shared_memory_segment_count;
|
| + DVLOG(1) << "shared_memory_size: " << shared_memory_size;
|
| DVLOG(1) << "shared_memory_segment_count: " << shared_memory_segment_count;
|
| DVLOG(1) << "audio_bus_memory_size: " << audio_bus_memory_size_;
|
|
|
| // Create vector of audio buses by wrapping existing blocks of memory.
|
| - uint8* ptr = static_cast<uint8*>(shared_memory_->memory());
|
| + uint8* ptr = shared_memory_;
|
| for (int i = 0; i < shared_memory_segment_count; ++i) {
|
| CHECK((reinterpret_cast<uintptr_t>(ptr) &
|
| (media::AudioBus::kChannelAlignment - 1)) == 0U);
|
| @@ -45,12 +62,34 @@ AudioInputSyncWriter::AudioInputSyncWriter(base::SharedMemory* shared_memory,
|
| }
|
| }
|
|
|
| -AudioInputSyncWriter::~AudioInputSyncWriter() {}
|
| +AudioInputSyncWriter::~AudioInputSyncWriter() {
|
| + if (write_count_ == 0)
|
| + return;
|
| +
|
| + UMA_HISTOGRAM_PERCENTAGE(
|
| + "Media.AudioCapturerMissedReadDeadline",
|
| + 100.0 * write_error_count_ / write_count_);
|
| +
|
| + UMA_HISTOGRAM_ENUMERATION("Media.AudioCapturerAudioGlitches",
|
| + write_error_count_ == 0 ?
|
| + AUDIO_CAPTURER_NO_AUDIO_GLITCHES :
|
| + AUDIO_CAPTURER_AUDIO_GLITCHES,
|
| + AUDIO_CAPTURER_AUDIO_GLITCHES_MAX + 1);
|
| +
|
| + std::string log_string = base::StringPrintf(
|
| + "AISW: number of detected audio glitches: %zu out of %zu",
|
| + write_error_count_,
|
| + write_count_);
|
| + MediaStreamManager::SendMessageToNativeLog(log_string);
|
| + DVLOG(1) << log_string;
|
| +}
|
|
|
| void AudioInputSyncWriter::Write(const media::AudioBus* data,
|
| double volume,
|
| bool key_pressed,
|
| uint32 hardware_delay_bytes) {
|
| + ++write_count_;
|
| +
|
| #if !defined(OS_ANDROID)
|
| static const base::TimeDelta kLogDelayThreadhold =
|
| base::TimeDelta::FromMilliseconds(500);
|
| @@ -70,15 +109,49 @@ void AudioInputSyncWriter::Write(const media::AudioBus* data,
|
| }
|
| }
|
| if (!oss.str().empty()) {
|
| - MediaStreamManager::SendMessageToNativeLog(oss.str());
|
| + AddToNativeLog(oss.str());
|
| DVLOG(1) << oss.str();
|
| }
|
|
|
| last_write_time_ = base::Time::Now();
|
| #endif
|
|
|
| + // Check that the renderer side has read data so that we don't overwrite data
|
| + // that hasn't been read yet. The renderer side sends a signal over the socket
|
| + // each time it has read data. Here, we read those verifications before
|
| + // writing. We verify that each buffer index is in sequence.
|
| + while (socket_->Peek() > 0) {
|
| + uint32_t index_read = 0;
|
| + size_t bytes_received = socket_->ReceiveWithTimeout(
|
| + &index_read, sizeof(index_read), base::TimeDelta::FromMilliseconds(5));
|
| + if (bytes_received != sizeof(index_read)) {
|
| + // TODO(grunell): This could happen if this thread has bad luck and
|
| + // doesn't get to run before the timeout deadline, or if there's not
|
| + // enough data to read. Otherwise it should never happen. Best would be
|
| + // to be able to rely on what Peek() returns but we can't according to its
|
| + // comment.
|
| + break;
|
| + }
|
| + ++next_read_buffer_index_;
|
| + CHECK_EQ(index_read, next_read_buffer_index_);
|
| + --number_of_filled_segments_;
|
| + CHECK_GE(number_of_filled_segments_, 0);
|
| + }
|
| +
|
| + // Check that the ring buffer isn't full, and if it is log error and drop the
|
| + // buffer.
|
| + if (number_of_filled_segments_ ==
|
| + static_cast<int>(shared_memory_segment_count_)) {
|
| + const std::string error_message =
|
| + "No room in ring buffer to write data to. Dropping the data.";
|
| + LOG(ERROR) << error_message;
|
| + AddToNativeLog(error_message);
|
| + ++write_error_count_;
|
| + return;
|
| + }
|
| +
|
| // Write audio parameters to shared memory.
|
| - uint8* ptr = static_cast<uint8*>(shared_memory_->memory());
|
| + uint8* ptr = shared_memory_;
|
| ptr += current_segment_id_ * shared_memory_segment_size_;
|
| media::AudioInputBuffer* buffer =
|
| reinterpret_cast<media::AudioInputBuffer*>(ptr);
|
| @@ -97,6 +170,10 @@ void AudioInputSyncWriter::Write(const media::AudioBus* data,
|
|
|
| if (++current_segment_id_ >= shared_memory_segment_count_)
|
| current_segment_id_ = 0;
|
| +
|
| + ++number_of_filled_segments_;
|
| + CHECK_LE(number_of_filled_segments_,
|
| + static_cast<int>(shared_memory_segment_count_));
|
| }
|
|
|
| void AudioInputSyncWriter::Close() {
|
| @@ -116,5 +193,8 @@ bool AudioInputSyncWriter::PrepareForeignSocket(
|
| return foreign_socket_->PrepareTransitDescriptor(process_handle, descriptor);
|
| }
|
|
|
| +void AudioInputSyncWriter::AddToNativeLog(const std::string& message) {
|
| + MediaStreamManager::SendMessageToNativeLog(message);
|
| +}
|
|
|
| } // namespace content
|
|
|