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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_SYNC_WRITER_H_ | 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_SYNC_WRITER_H_ |
6 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_SYNC_WRITER_H_ | 6 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_SYNC_WRITER_H_ |
7 | 7 |
8 #include "base/memory/scoped_vector.h" | 8 #include "base/memory/scoped_vector.h" |
9 #include "base/process/process.h" | 9 #include "base/process/process.h" |
10 #include "base/sync_socket.h" | 10 #include "base/sync_socket.h" |
11 #include "base/time/time.h" | 11 #include "base/time/time.h" |
12 #include "content/common/content_export.h" | |
12 #include "media/audio/audio_input_controller.h" | 13 #include "media/audio/audio_input_controller.h" |
13 #include "media/audio/audio_parameters.h" | 14 #include "media/audio/audio_parameters.h" |
14 #include "media/base/audio_bus.h" | 15 #include "media/base/audio_bus.h" |
15 | 16 |
16 #if defined(OS_POSIX) | 17 #if defined(OS_POSIX) |
17 #include "base/file_descriptor_posix.h" | 18 #include "base/file_descriptor_posix.h" |
18 #endif | 19 #endif |
19 | 20 |
20 namespace base { | 21 namespace content { |
21 class SharedMemory; | |
22 } | |
23 | 22 |
24 namespace content { | |
25 // A AudioInputController::SyncWriter implementation using SyncSocket. This | 23 // A AudioInputController::SyncWriter implementation using SyncSocket. This |
26 // is used by AudioInputController to provide a low latency data source for | 24 // is used by AudioInputController to provide a low latency data source for |
27 // transmitting audio packets between the browser process and the renderer | 25 // transmitting audio packets between the browser process and the renderer |
28 // process. | 26 // process. |
29 class AudioInputSyncWriter : public media::AudioInputController::SyncWriter { | 27 class CONTENT_EXPORT AudioInputSyncWriter |
28 : public media::AudioInputController::SyncWriter { | |
30 public: | 29 public: |
31 explicit AudioInputSyncWriter(base::SharedMemory* shared_memory, | 30 AudioInputSyncWriter(void* shared_memory, |
32 int shared_memory_segment_count, | 31 size_t shared_memory_size, |
33 const media::AudioParameters& params); | 32 int shared_memory_segment_count, |
33 const media::AudioParameters& params); | |
34 | 34 |
35 ~AudioInputSyncWriter() override; | 35 ~AudioInputSyncWriter() override; |
36 | 36 |
37 // media::AudioInputController::SyncWriter implementation. | 37 // media::AudioInputController::SyncWriter implementation. |
38 void Write(const media::AudioBus* data, | 38 void Write(const media::AudioBus* data, |
39 double volume, | 39 double volume, |
40 bool key_pressed, | 40 bool key_pressed, |
41 uint32 hardware_delay_bytes) override; | 41 uint32 hardware_delay_bytes) override; |
42 void Close() override; | 42 void Close() override; |
43 | 43 |
44 bool Init(); | 44 bool Init(); |
45 bool PrepareForeignSocket(base::ProcessHandle process_handle, | 45 bool PrepareForeignSocket(base::ProcessHandle process_handle, |
46 base::SyncSocket::TransitDescriptor* descriptor); | 46 base::SyncSocket::TransitDescriptor* descriptor); |
47 | 47 |
48 protected: | |
49 // Socket for transmitting audio data. | |
50 scoped_ptr<base::CancelableSyncSocket> socket_; | |
51 | |
48 private: | 52 private: |
49 base::SharedMemory* shared_memory_; | 53 FRIEND_TEST_ALL_PREFIXES(AudioInputSyncWriterTest, Write); |
54 | |
55 // Virtual function for native logging to be able to override in tests. | |
56 virtual void AddToNativeLog(const std::string& message); | |
57 | |
58 uint8* shared_memory_; | |
tommi (sloooow) - chröme
2015/09/03 14:55:13
I wonder if we should just make the AudioInputSync
Henrik Grunell
2015/09/03 15:29:51
Yes, that might be a good idea. (Don't know if the
| |
50 uint32 shared_memory_segment_size_; | 59 uint32 shared_memory_segment_size_; |
51 uint32 shared_memory_segment_count_; | 60 uint32 shared_memory_segment_count_; |
52 uint32 current_segment_id_; | 61 uint32 current_segment_id_; |
53 | 62 |
54 // Socket for transmitting audio data. | |
55 scoped_ptr<base::CancelableSyncSocket> socket_; | |
56 | |
57 // Socket to be used by the renderer. The reference is released after | 63 // Socket to be used by the renderer. The reference is released after |
58 // PrepareForeignSocketHandle() is called and ran successfully. | 64 // PrepareForeignSocketHandle() is called and ran successfully. |
59 scoped_ptr<base::CancelableSyncSocket> foreign_socket_; | 65 scoped_ptr<base::CancelableSyncSocket> foreign_socket_; |
60 | 66 |
61 // The time of the creation of this object. | 67 // The time of the creation of this object. |
62 base::Time creation_time_; | 68 base::Time creation_time_; |
63 | 69 |
64 // The time of the last Write call. | 70 // The time of the last Write call. |
65 base::Time last_write_time_; | 71 base::Time last_write_time_; |
66 | 72 |
67 // Size in bytes of each audio bus. | 73 // Size in bytes of each audio bus. |
68 const int audio_bus_memory_size_; | 74 const int audio_bus_memory_size_; |
69 | 75 |
70 // Increasing ID used for audio buffers correct sequence at read side. | 76 // Increasing ID used for audio buffers correct sequence at read side. |
71 uint32_t next_buffer_id_; | 77 uint32_t next_buffer_id_; |
72 | 78 |
79 // Next expected audio buffer index to have been read at the other side. We | |
80 // will get the index read at the other side over the socket. | |
81 uint32_t next_read_buffer_index_; | |
82 | |
83 // Keeps track of number of filled buffer segments in the ring buffer. | |
84 int number_of_filled_segments_; | |
85 | |
86 // Counts the total number of writes that and failed writes due to ring buffer | |
87 // being full. | |
88 size_t write_count_; | |
89 size_t write_error_count_; | |
90 | |
73 // Vector of audio buses allocated during construction and deleted in the | 91 // Vector of audio buses allocated during construction and deleted in the |
74 // destructor. | 92 // destructor. |
75 ScopedVector<media::AudioBus> audio_buses_; | 93 ScopedVector<media::AudioBus> audio_buses_; |
76 | 94 |
77 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputSyncWriter); | 95 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputSyncWriter); |
78 }; | 96 }; |
79 | 97 |
80 } // namespace content | 98 } // namespace content |
81 | 99 |
82 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_SYNC_WRITER_H_ | 100 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_SYNC_WRITER_H_ |
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