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Side by Side Diff: Source/platform/image-encoders/skia/WEBPImageEncoder.h

Issue 1302423004: Support lossy and lossless <canvas>.toDataURL for webp (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright (c) 2011, Google Inc. All rights reserved. 2 * Copyright (c) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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34 #include "wtf/Vector.h" 34 #include "wtf/Vector.h"
35 35
36 class SkBitmap; 36 class SkBitmap;
37 37
38 namespace blink { 38 namespace blink {
39 39
40 struct ImageDataBuffer; 40 struct ImageDataBuffer;
41 41
42 class WEBPImageEncoder { 42 class WEBPImageEncoder {
43 public: 43 public:
44 // For callers: control the compression mode: lossy or lossless.
45 enum Mode { Default = 0, Lossy = Default, Lossless };
46
44 // Encode the input data with a compression quality in [0-100]. 47 // Encode the input data with a compression quality in [0-100].
45 static bool encode(const SkBitmap&, int quality, Vector<unsigned char>*); 48 static bool encode(const SkBitmap&, int quality, Vector<unsigned char>*, Mod e = Default);
46 static bool encode(const ImageDataBuffer&, int quality, Vector<unsigned char >*); 49 static bool encode(const ImageDataBuffer&, int quality, Vector<unsigned char >*, Mode = Default);
47 50
48 // For callers: provide a reasonable compression quality default. 51 // For callers: provide a reasonable compression quality default.
49 enum Quality { DefaultCompressionQuality = 80 }; 52 enum Quality { DefaultCompressionQuality = 80 };
50 }; 53 };
51 54
52 } // namespace blink 55 } // namespace blink
53 56
54 #endif 57 #endif
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