Index: source/libvpx/third_party/libyuv/source/rotate_argb.cc |
diff --git a/source/libvpx/third_party/libyuv/source/rotate_argb.cc b/source/libvpx/third_party/libyuv/source/rotate_argb.cc |
index b9673db15d3c7dffb0b0e927158e2df64b96b946..787c0ad1be9495ead9caa371be4361226e871ea9 100644 |
--- a/source/libvpx/third_party/libyuv/source/rotate_argb.cc |
+++ b/source/libvpx/third_party/libyuv/source/rotate_argb.cc |
@@ -27,24 +27,20 @@ extern "C" { |
(defined(__x86_64__) && !defined(__native_client__)) || defined(__i386__)) |
#define HAS_SCALEARGBROWDOWNEVEN_SSE2 |
void ScaleARGBRowDownEven_SSE2(const uint8* src_ptr, int src_stride, |
- int src_stepx, |
- uint8* dst_ptr, int dst_width); |
+ int src_stepx, uint8* dst_ptr, int dst_width); |
#endif |
#if !defined(LIBYUV_DISABLE_NEON) && !defined(__native_client__) && \ |
(defined(__ARM_NEON__) || defined(LIBYUV_NEON) || defined(__aarch64__)) |
#define HAS_SCALEARGBROWDOWNEVEN_NEON |
void ScaleARGBRowDownEven_NEON(const uint8* src_ptr, int src_stride, |
- int src_stepx, |
- uint8* dst_ptr, int dst_width); |
+ int src_stepx, uint8* dst_ptr, int dst_width); |
#endif |
void ScaleARGBRowDownEven_C(const uint8* src_ptr, int, |
- int src_stepx, |
- uint8* dst_ptr, int dst_width); |
+ int src_stepx, uint8* dst_ptr, int dst_width); |
static void ARGBTranspose(const uint8* src, int src_stride, |
- uint8* dst, int dst_stride, |
- int width, int height) { |
+ uint8* dst, int dst_stride, int width, int height) { |
int i; |
int src_pixel_step = src_stride >> 2; |
void (*ScaleARGBRowDownEven)(const uint8* src_ptr, int src_stride, |
@@ -68,8 +64,7 @@ static void ARGBTranspose(const uint8* src, int src_stride, |
} |
void ARGBRotate90(const uint8* src, int src_stride, |
- uint8* dst, int dst_stride, |
- int width, int height) { |
+ uint8* dst, int dst_stride, int width, int height) { |
// Rotate by 90 is a ARGBTranspose with the source read |
// from bottom to top. So set the source pointer to the end |
// of the buffer and flip the sign of the source stride. |
@@ -79,8 +74,7 @@ void ARGBRotate90(const uint8* src, int src_stride, |
} |
void ARGBRotate270(const uint8* src, int src_stride, |
- uint8* dst, int dst_stride, |
- int width, int height) { |
+ uint8* dst, int dst_stride, int width, int height) { |
// Rotate by 270 is a ARGBTranspose with the destination written |
// from bottom to top. So set the destination pointer to the end |
// of the buffer and flip the sign of the destination stride. |
@@ -90,8 +84,7 @@ void ARGBRotate270(const uint8* src, int src_stride, |
} |
void ARGBRotate180(const uint8* src, int src_stride, |
- uint8* dst, int dst_stride, |
- int width, int height) { |
+ uint8* dst, int dst_stride, int width, int height) { |
// Swap first and last row and mirror the content. Uses a temporary row. |
align_buffer_64(row, width * 4); |
const uint8* src_bot = src + src_stride * (height - 1); |
@@ -166,8 +159,7 @@ void ARGBRotate180(const uint8* src, int src_stride, |
LIBYUV_API |
int ARGBRotate(const uint8* src_argb, int src_stride_argb, |
- uint8* dst_argb, int dst_stride_argb, |
- int width, int height, |
+ uint8* dst_argb, int dst_stride_argb, int width, int height, |
enum RotationMode mode) { |
if (!src_argb || width <= 0 || height == 0 || !dst_argb) { |
return -1; |