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Side by Side Diff: source/libvpx/vpx_dsp/ssim.c

Issue 1302353004: libvpx: Pull from upstream (Closed) Base URL: https://chromium.googlesource.com/chromium/deps/libvpx.git@master
Patch Set: Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright (c) 2010 The WebM project authors. All Rights Reserved. 2 * Copyright (c) 2010 The WebM project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #include <math.h> 11 #include <math.h>
12 #include "./vp9_rtcd.h" 12 #include "./vpx_dsp_rtcd.h"
13 #include "vpx_dsp/ssim.h"
13 #include "vpx_ports/mem.h" 14 #include "vpx_ports/mem.h"
14 #include "vp9/encoder/vp9_ssim.h" 15 #include "vpx_ports/system_state.h"
15 16
16 void vp9_ssim_parms_16x16_c(uint8_t *s, int sp, uint8_t *r, 17 void vpx_ssim_parms_16x16_c(const uint8_t *s, int sp, const uint8_t *r,
17 int rp, unsigned long *sum_s, unsigned long *sum_r, 18 int rp, uint32_t *sum_s, uint32_t *sum_r,
18 unsigned long *sum_sq_s, unsigned long *sum_sq_r, 19 uint32_t *sum_sq_s, uint32_t *sum_sq_r,
19 unsigned long *sum_sxr) { 20 uint32_t *sum_sxr) {
20 int i, j; 21 int i, j;
21 for (i = 0; i < 16; i++, s += sp, r += rp) { 22 for (i = 0; i < 16; i++, s += sp, r += rp) {
22 for (j = 0; j < 16; j++) { 23 for (j = 0; j < 16; j++) {
23 *sum_s += s[j]; 24 *sum_s += s[j];
24 *sum_r += r[j]; 25 *sum_r += r[j];
25 *sum_sq_s += s[j] * s[j]; 26 *sum_sq_s += s[j] * s[j];
26 *sum_sq_r += r[j] * r[j]; 27 *sum_sq_r += r[j] * r[j];
27 *sum_sxr += s[j] * r[j]; 28 *sum_sxr += s[j] * r[j];
28 } 29 }
29 } 30 }
30 } 31 }
31 void vp9_ssim_parms_8x8_c(uint8_t *s, int sp, uint8_t *r, int rp, 32 void vpx_ssim_parms_8x8_c(const uint8_t *s, int sp, const uint8_t *r, int rp,
32 unsigned long *sum_s, unsigned long *sum_r, 33 uint32_t *sum_s, uint32_t *sum_r,
33 unsigned long *sum_sq_s, unsigned long *sum_sq_r, 34 uint32_t *sum_sq_s, uint32_t *sum_sq_r,
34 unsigned long *sum_sxr) { 35 uint32_t *sum_sxr) {
35 int i, j; 36 int i, j;
36 for (i = 0; i < 8; i++, s += sp, r += rp) { 37 for (i = 0; i < 8; i++, s += sp, r += rp) {
37 for (j = 0; j < 8; j++) { 38 for (j = 0; j < 8; j++) {
38 *sum_s += s[j]; 39 *sum_s += s[j];
39 *sum_r += r[j]; 40 *sum_r += r[j];
40 *sum_sq_s += s[j] * s[j]; 41 *sum_sq_s += s[j] * s[j];
41 *sum_sq_r += r[j] * r[j]; 42 *sum_sq_r += r[j] * r[j];
42 *sum_sxr += s[j] * r[j]; 43 *sum_sxr += s[j] * r[j];
43 } 44 }
44 } 45 }
45 } 46 }
46 47
47 #if CONFIG_VP9_HIGHBITDEPTH 48 #if CONFIG_VP9_HIGHBITDEPTH
48 void vp9_highbd_ssim_parms_8x8_c(uint16_t *s, int sp, uint16_t *r, int rp, 49 void vpx_highbd_ssim_parms_8x8_c(const uint16_t *s, int sp,
50 const uint16_t *r, int rp,
49 uint32_t *sum_s, uint32_t *sum_r, 51 uint32_t *sum_s, uint32_t *sum_r,
50 uint32_t *sum_sq_s, uint32_t *sum_sq_r, 52 uint32_t *sum_sq_s, uint32_t *sum_sq_r,
51 uint32_t *sum_sxr) { 53 uint32_t *sum_sxr) {
52 int i, j; 54 int i, j;
53 for (i = 0; i < 8; i++, s += sp, r += rp) { 55 for (i = 0; i < 8; i++, s += sp, r += rp) {
54 for (j = 0; j < 8; j++) { 56 for (j = 0; j < 8; j++) {
55 *sum_s += s[j]; 57 *sum_s += s[j];
56 *sum_r += r[j]; 58 *sum_r += r[j];
57 *sum_sq_s += s[j] * s[j]; 59 *sum_sq_s += s[j] * s[j];
58 *sum_sq_r += r[j] * r[j]; 60 *sum_sq_r += r[j] * r[j];
59 *sum_sxr += s[j] * r[j]; 61 *sum_sxr += s[j] * r[j];
60 } 62 }
61 } 63 }
62 } 64 }
63 #endif // CONFIG_VP9_HIGHBITDEPTH 65 #endif // CONFIG_VP9_HIGHBITDEPTH
64 66
65 static const int64_t cc1 = 26634; // (64^2*(.01*255)^2 67 static const int64_t cc1 = 26634; // (64^2*(.01*255)^2
66 static const int64_t cc2 = 239708; // (64^2*(.03*255)^2 68 static const int64_t cc2 = 239708; // (64^2*(.03*255)^2
67 69
68 static double similarity(unsigned long sum_s, unsigned long sum_r, 70 static double similarity(uint32_t sum_s, uint32_t sum_r,
69 unsigned long sum_sq_s, unsigned long sum_sq_r, 71 uint32_t sum_sq_s, uint32_t sum_sq_r,
70 unsigned long sum_sxr, int count) { 72 uint32_t sum_sxr, int count) {
71 int64_t ssim_n, ssim_d; 73 int64_t ssim_n, ssim_d;
72 int64_t c1, c2; 74 int64_t c1, c2;
73 75
74 // scale the constants by number of pixels 76 // scale the constants by number of pixels
75 c1 = (cc1 * count * count) >> 12; 77 c1 = (cc1 * count * count) >> 12;
76 c2 = (cc2 * count * count) >> 12; 78 c2 = (cc2 * count * count) >> 12;
77 79
78 ssim_n = (2 * sum_s * sum_r + c1) * ((int64_t) 2 * count * sum_sxr - 80 ssim_n = (2 * sum_s * sum_r + c1) * ((int64_t) 2 * count * sum_sxr -
79 (int64_t) 2 * sum_s * sum_r + c2); 81 (int64_t) 2 * sum_s * sum_r + c2);
80 82
81 ssim_d = (sum_s * sum_s + sum_r * sum_r + c1) * 83 ssim_d = (sum_s * sum_s + sum_r * sum_r + c1) *
82 ((int64_t)count * sum_sq_s - (int64_t)sum_s * sum_s + 84 ((int64_t)count * sum_sq_s - (int64_t)sum_s * sum_s +
83 (int64_t)count * sum_sq_r - (int64_t) sum_r * sum_r + c2); 85 (int64_t)count * sum_sq_r - (int64_t) sum_r * sum_r + c2);
84 86
85 return ssim_n * 1.0 / ssim_d; 87 return ssim_n * 1.0 / ssim_d;
86 } 88 }
87 89
88 static double ssim_8x8(uint8_t *s, int sp, uint8_t *r, int rp) { 90 static double ssim_8x8(const uint8_t *s, int sp, const uint8_t *r, int rp) {
89 unsigned long sum_s = 0, sum_r = 0, sum_sq_s = 0, sum_sq_r = 0, sum_sxr = 0; 91 uint32_t sum_s = 0, sum_r = 0, sum_sq_s = 0, sum_sq_r = 0, sum_sxr = 0;
90 vp9_ssim_parms_8x8(s, sp, r, rp, &sum_s, &sum_r, &sum_sq_s, &sum_sq_r, 92 vpx_ssim_parms_8x8(s, sp, r, rp, &sum_s, &sum_r, &sum_sq_s, &sum_sq_r,
91 &sum_sxr); 93 &sum_sxr);
92 return similarity(sum_s, sum_r, sum_sq_s, sum_sq_r, sum_sxr, 64); 94 return similarity(sum_s, sum_r, sum_sq_s, sum_sq_r, sum_sxr, 64);
93 } 95 }
94 96
95 #if CONFIG_VP9_HIGHBITDEPTH 97 #if CONFIG_VP9_HIGHBITDEPTH
96 static double highbd_ssim_8x8(uint16_t *s, int sp, uint16_t *r, int rp, 98 static double highbd_ssim_8x8(const uint16_t *s, int sp, const uint16_t *r,
97 unsigned int bd) { 99 int rp, unsigned int bd) {
98 uint32_t sum_s = 0, sum_r = 0, sum_sq_s = 0, sum_sq_r = 0, sum_sxr = 0; 100 uint32_t sum_s = 0, sum_r = 0, sum_sq_s = 0, sum_sq_r = 0, sum_sxr = 0;
99 const int oshift = bd - 8; 101 const int oshift = bd - 8;
100 vp9_highbd_ssim_parms_8x8(s, sp, r, rp, &sum_s, &sum_r, &sum_sq_s, &sum_sq_r, 102 vpx_highbd_ssim_parms_8x8(s, sp, r, rp, &sum_s, &sum_r, &sum_sq_s, &sum_sq_r,
101 &sum_sxr); 103 &sum_sxr);
102 return similarity(sum_s >> oshift, 104 return similarity(sum_s >> oshift,
103 sum_r >> oshift, 105 sum_r >> oshift,
104 sum_sq_s >> (2 * oshift), 106 sum_sq_s >> (2 * oshift),
105 sum_sq_r >> (2 * oshift), 107 sum_sq_r >> (2 * oshift),
106 sum_sxr >> (2 * oshift), 108 sum_sxr >> (2 * oshift),
107 64); 109 64);
108 } 110 }
109 #endif // CONFIG_VP9_HIGHBITDEPTH 111 #endif // CONFIG_VP9_HIGHBITDEPTH
110 112
111 // We are using a 8x8 moving window with starting location of each 8x8 window 113 // We are using a 8x8 moving window with starting location of each 8x8 window
112 // on the 4x4 pixel grid. Such arrangement allows the windows to overlap 114 // on the 4x4 pixel grid. Such arrangement allows the windows to overlap
113 // block boundaries to penalize blocking artifacts. 115 // block boundaries to penalize blocking artifacts.
114 double vp9_ssim2(uint8_t *img1, uint8_t *img2, int stride_img1, 116 static double vpx_ssim2(const uint8_t *img1, const uint8_t *img2,
115 int stride_img2, int width, int height) { 117 int stride_img1, int stride_img2, int width,
118 int height) {
116 int i, j; 119 int i, j;
117 int samples = 0; 120 int samples = 0;
118 double ssim_total = 0; 121 double ssim_total = 0;
119 122
120 // sample point start with each 4x4 location 123 // sample point start with each 4x4 location
121 for (i = 0; i <= height - 8; 124 for (i = 0; i <= height - 8;
122 i += 4, img1 += stride_img1 * 4, img2 += stride_img2 * 4) { 125 i += 4, img1 += stride_img1 * 4, img2 += stride_img2 * 4) {
123 for (j = 0; j <= width - 8; j += 4) { 126 for (j = 0; j <= width - 8; j += 4) {
124 double v = ssim_8x8(img1 + j, stride_img1, img2 + j, stride_img2); 127 double v = ssim_8x8(img1 + j, stride_img1, img2 + j, stride_img2);
125 ssim_total += v; 128 ssim_total += v;
126 samples++; 129 samples++;
127 } 130 }
128 } 131 }
129 ssim_total /= samples; 132 ssim_total /= samples;
130 return ssim_total; 133 return ssim_total;
131 } 134 }
132 135
133 #if CONFIG_VP9_HIGHBITDEPTH 136 #if CONFIG_VP9_HIGHBITDEPTH
134 double vp9_highbd_ssim2(uint8_t *img1, uint8_t *img2, int stride_img1, 137 static double vpx_highbd_ssim2(const uint8_t *img1, const uint8_t *img2,
135 int stride_img2, int width, int height, 138 int stride_img1, int stride_img2, int width,
136 unsigned int bd) { 139 int height, unsigned int bd) {
137 int i, j; 140 int i, j;
138 int samples = 0; 141 int samples = 0;
139 double ssim_total = 0; 142 double ssim_total = 0;
140 143
141 // sample point start with each 4x4 location 144 // sample point start with each 4x4 location
142 for (i = 0; i <= height - 8; 145 for (i = 0; i <= height - 8;
143 i += 4, img1 += stride_img1 * 4, img2 += stride_img2 * 4) { 146 i += 4, img1 += stride_img1 * 4, img2 += stride_img2 * 4) {
144 for (j = 0; j <= width - 8; j += 4) { 147 for (j = 0; j <= width - 8; j += 4) {
145 double v = highbd_ssim_8x8(CONVERT_TO_SHORTPTR(img1 + j), stride_img1, 148 double v = highbd_ssim_8x8(CONVERT_TO_SHORTPTR(img1 + j), stride_img1,
146 CONVERT_TO_SHORTPTR(img2 + j), stride_img2, 149 CONVERT_TO_SHORTPTR(img2 + j), stride_img2,
147 bd); 150 bd);
148 ssim_total += v; 151 ssim_total += v;
149 samples++; 152 samples++;
150 } 153 }
151 } 154 }
152 ssim_total /= samples; 155 ssim_total /= samples;
153 return ssim_total; 156 return ssim_total;
154 } 157 }
155 #endif // CONFIG_VP9_HIGHBITDEPTH 158 #endif // CONFIG_VP9_HIGHBITDEPTH
156 159
157 double vp9_calc_ssim(YV12_BUFFER_CONFIG *source, YV12_BUFFER_CONFIG *dest, 160 double vpx_calc_ssim(const YV12_BUFFER_CONFIG *source,
161 const YV12_BUFFER_CONFIG *dest,
158 double *weight) { 162 double *weight) {
159 double a, b, c; 163 double a, b, c;
160 double ssimv; 164 double ssimv;
161 165
162 a = vp9_ssim2(source->y_buffer, dest->y_buffer, 166 a = vpx_ssim2(source->y_buffer, dest->y_buffer,
163 source->y_stride, dest->y_stride, 167 source->y_stride, dest->y_stride,
164 source->y_crop_width, source->y_crop_height); 168 source->y_crop_width, source->y_crop_height);
165 169
166 b = vp9_ssim2(source->u_buffer, dest->u_buffer, 170 b = vpx_ssim2(source->u_buffer, dest->u_buffer,
167 source->uv_stride, dest->uv_stride, 171 source->uv_stride, dest->uv_stride,
168 source->uv_crop_width, source->uv_crop_height); 172 source->uv_crop_width, source->uv_crop_height);
169 173
170 c = vp9_ssim2(source->v_buffer, dest->v_buffer, 174 c = vpx_ssim2(source->v_buffer, dest->v_buffer,
171 source->uv_stride, dest->uv_stride, 175 source->uv_stride, dest->uv_stride,
172 source->uv_crop_width, source->uv_crop_height); 176 source->uv_crop_width, source->uv_crop_height);
173 177
174 ssimv = a * .8 + .1 * (b + c); 178 ssimv = a * .8 + .1 * (b + c);
175 179
176 *weight = 1; 180 *weight = 1;
177 181
178 return ssimv; 182 return ssimv;
179 } 183 }
180 184
181 double vp9_calc_ssimg(YV12_BUFFER_CONFIG *source, YV12_BUFFER_CONFIG *dest, 185 double vpx_calc_ssimg(const YV12_BUFFER_CONFIG *source,
186 const YV12_BUFFER_CONFIG *dest,
182 double *ssim_y, double *ssim_u, double *ssim_v) { 187 double *ssim_y, double *ssim_u, double *ssim_v) {
183 double ssim_all = 0; 188 double ssim_all = 0;
184 double a, b, c; 189 double a, b, c;
185 190
186 a = vp9_ssim2(source->y_buffer, dest->y_buffer, 191 a = vpx_ssim2(source->y_buffer, dest->y_buffer,
187 source->y_stride, dest->y_stride, 192 source->y_stride, dest->y_stride,
188 source->y_crop_width, source->y_crop_height); 193 source->y_crop_width, source->y_crop_height);
189 194
190 b = vp9_ssim2(source->u_buffer, dest->u_buffer, 195 b = vpx_ssim2(source->u_buffer, dest->u_buffer,
191 source->uv_stride, dest->uv_stride, 196 source->uv_stride, dest->uv_stride,
192 source->uv_crop_width, source->uv_crop_height); 197 source->uv_crop_width, source->uv_crop_height);
193 198
194 c = vp9_ssim2(source->v_buffer, dest->v_buffer, 199 c = vpx_ssim2(source->v_buffer, dest->v_buffer,
195 source->uv_stride, dest->uv_stride, 200 source->uv_stride, dest->uv_stride,
196 source->uv_crop_width, source->uv_crop_height); 201 source->uv_crop_width, source->uv_crop_height);
197 *ssim_y = a; 202 *ssim_y = a;
198 *ssim_u = b; 203 *ssim_u = b;
199 *ssim_v = c; 204 *ssim_v = c;
200 ssim_all = (a * 4 + b + c) / 6; 205 ssim_all = (a * 4 + b + c) / 6;
201 206
202 return ssim_all; 207 return ssim_all;
203 } 208 }
204 209
(...skipping 19 matching lines...) Expand all
224 // factoring out n*n 229 // factoring out n*n
225 // 230 //
226 // ssim(x,y) = 231 // ssim(x,y) =
227 // (2*sum(x)*sum(y) + n*n*c1)*(2*(n*sum(xi*yi)-sum(x)*sum(y))+n*n*c2) / 232 // (2*sum(x)*sum(y) + n*n*c1)*(2*(n*sum(xi*yi)-sum(x)*sum(y))+n*n*c2) /
228 // (((sum(x)*sum(x)+sum(y)*sum(y)) + n*n*c1) * 233 // (((sum(x)*sum(x)+sum(y)*sum(y)) + n*n*c1) *
229 // (n*sum(xi*xi)-sum(xi)*sum(xi)+n*sum(yi*yi)-sum(yi)*sum(yi)+n*n*c2)) 234 // (n*sum(xi*xi)-sum(xi)*sum(xi)+n*sum(yi*yi)-sum(yi)*sum(yi)+n*n*c2))
230 // 235 //
231 // Replace c1 with n*n * c1 for the final step that leads to this code: 236 // Replace c1 with n*n * c1 for the final step that leads to this code:
232 // The final step scales by 12 bits so we don't lose precision in the constants. 237 // The final step scales by 12 bits so we don't lose precision in the constants.
233 238
234 double ssimv_similarity(Ssimv *sv, int64_t n) { 239 static double ssimv_similarity(const Ssimv *sv, int64_t n) {
235 // Scale the constants by number of pixels. 240 // Scale the constants by number of pixels.
236 const int64_t c1 = (cc1 * n * n) >> 12; 241 const int64_t c1 = (cc1 * n * n) >> 12;
237 const int64_t c2 = (cc2 * n * n) >> 12; 242 const int64_t c2 = (cc2 * n * n) >> 12;
238 243
239 const double l = 1.0 * (2 * sv->sum_s * sv->sum_r + c1) / 244 const double l = 1.0 * (2 * sv->sum_s * sv->sum_r + c1) /
240 (sv->sum_s * sv->sum_s + sv->sum_r * sv->sum_r + c1); 245 (sv->sum_s * sv->sum_s + sv->sum_r * sv->sum_r + c1);
241 246
242 // Since these variables are unsigned sums, convert to double so 247 // Since these variables are unsigned sums, convert to double so
243 // math is done in double arithmetic. 248 // math is done in double arithmetic.
244 const double v = (2.0 * n * sv->sum_sxr - 2 * sv->sum_s * sv->sum_r + c2) 249 const double v = (2.0 * n * sv->sum_sxr - 2 * sv->sum_s * sv->sum_r + c2)
(...skipping 10 matching lines...) Expand all
255 // This luminance factor is super sensitive to the dark side of luminance 260 // This luminance factor is super sensitive to the dark side of luminance
256 // values and completely insensitive on the white side. check out 2 sets 261 // values and completely insensitive on the white side. check out 2 sets
257 // (1,3) and (250,252) the term gives ( 2*1*3/(1+9) = .60 262 // (1,3) and (250,252) the term gives ( 2*1*3/(1+9) = .60
258 // 2*250*252/ (250^2+252^2) => .99999997 263 // 2*250*252/ (250^2+252^2) => .99999997
259 // 264 //
260 // As a result in this tweaked version of the calculation in which the 265 // As a result in this tweaked version of the calculation in which the
261 // luminance is taken as percentage off from peak possible. 266 // luminance is taken as percentage off from peak possible.
262 // 267 //
263 // 255 * 255 - (sum_s - sum_r) / count * (sum_s - sum_r) / count 268 // 255 * 255 - (sum_s - sum_r) / count * (sum_s - sum_r) / count
264 // 269 //
265 double ssimv_similarity2(Ssimv *sv, int64_t n) { 270 static double ssimv_similarity2(const Ssimv *sv, int64_t n) {
266 // Scale the constants by number of pixels. 271 // Scale the constants by number of pixels.
267 const int64_t c1 = (cc1 * n * n) >> 12; 272 const int64_t c1 = (cc1 * n * n) >> 12;
268 const int64_t c2 = (cc2 * n * n) >> 12; 273 const int64_t c2 = (cc2 * n * n) >> 12;
269 274
270 const double mean_diff = (1.0 * sv->sum_s - sv->sum_r) / n; 275 const double mean_diff = (1.0 * sv->sum_s - sv->sum_r) / n;
271 const double l = (255 * 255 - mean_diff * mean_diff + c1) / (255 * 255 + c1); 276 const double l = (255 * 255 - mean_diff * mean_diff + c1) / (255 * 255 + c1);
272 277
273 // Since these variables are unsigned, sums convert to double so 278 // Since these variables are unsigned, sums convert to double so
274 // math is done in double arithmetic. 279 // math is done in double arithmetic.
275 const double v = (2.0 * n * sv->sum_sxr - 2 * sv->sum_s * sv->sum_r + c2) 280 const double v = (2.0 * n * sv->sum_sxr - 2 * sv->sum_s * sv->sum_r + c2)
276 / (n * sv->sum_sq_s - sv->sum_s * sv->sum_s + 281 / (n * sv->sum_sq_s - sv->sum_s * sv->sum_s +
277 n * sv->sum_sq_r - sv->sum_r * sv->sum_r + c2); 282 n * sv->sum_sq_r - sv->sum_r * sv->sum_r + c2);
278 283
279 return l * v; 284 return l * v;
280 } 285 }
281 void ssimv_parms(uint8_t *img1, int img1_pitch, uint8_t *img2, int img2_pitch, 286 static void ssimv_parms(uint8_t *img1, int img1_pitch, uint8_t *img2,
282 Ssimv *sv) { 287 int img2_pitch, Ssimv *sv) {
283 vp9_ssim_parms_8x8(img1, img1_pitch, img2, img2_pitch, 288 vpx_ssim_parms_8x8(img1, img1_pitch, img2, img2_pitch,
284 &sv->sum_s, &sv->sum_r, &sv->sum_sq_s, &sv->sum_sq_r, 289 &sv->sum_s, &sv->sum_r, &sv->sum_sq_s, &sv->sum_sq_r,
285 &sv->sum_sxr); 290 &sv->sum_sxr);
286 } 291 }
287 292
288 double vp9_get_ssim_metrics(uint8_t *img1, int img1_pitch, 293 double vpx_get_ssim_metrics(uint8_t *img1, int img1_pitch,
289 uint8_t *img2, int img2_pitch, 294 uint8_t *img2, int img2_pitch,
290 int width, int height, 295 int width, int height,
291 Ssimv *sv2, Metrics *m, 296 Ssimv *sv2, Metrics *m,
292 int do_inconsistency) { 297 int do_inconsistency) {
293 double dssim_total = 0; 298 double dssim_total = 0;
294 double ssim_total = 0; 299 double ssim_total = 0;
295 double ssim2_total = 0; 300 double ssim2_total = 0;
296 double inconsistency_total = 0; 301 double inconsistency_total = 0;
297 int i, j; 302 int i, j;
298 int c = 0; 303 int c = 0;
299 double norm; 304 double norm;
300 double old_ssim_total = 0; 305 double old_ssim_total = 0;
301 vp9_clear_system_state(); 306 vpx_clear_system_state();
302 // We can sample points as frequently as we like start with 1 per 4x4. 307 // We can sample points as frequently as we like start with 1 per 4x4.
303 for (i = 0; i < height; i += 4, 308 for (i = 0; i < height; i += 4,
304 img1 += img1_pitch * 4, img2 += img2_pitch * 4) { 309 img1 += img1_pitch * 4, img2 += img2_pitch * 4) {
305 for (j = 0; j < width; j += 4, ++c) { 310 for (j = 0; j < width; j += 4, ++c) {
306 Ssimv sv = {0}; 311 Ssimv sv = {0};
307 double ssim; 312 double ssim;
308 double ssim2; 313 double ssim2;
309 double dssim; 314 double dssim;
310 uint32_t var_new; 315 uint32_t var_new;
311 uint32_t var_old; 316 uint32_t var_old;
(...skipping 129 matching lines...) Expand 10 before | Expand all | Expand 10 after
441 inconsistency_total = 0; 446 inconsistency_total = 0;
442 447
443 m->ssimc = inconsistency_total; 448 m->ssimc = inconsistency_total;
444 449
445 m->dssim = dssim_total; 450 m->dssim = dssim_total;
446 return inconsistency_total; 451 return inconsistency_total;
447 } 452 }
448 453
449 454
450 #if CONFIG_VP9_HIGHBITDEPTH 455 #if CONFIG_VP9_HIGHBITDEPTH
451 double vp9_highbd_calc_ssim(YV12_BUFFER_CONFIG *source, 456 double vpx_highbd_calc_ssim(const YV12_BUFFER_CONFIG *source,
452 YV12_BUFFER_CONFIG *dest, 457 const YV12_BUFFER_CONFIG *dest,
453 double *weight, unsigned int bd) { 458 double *weight, unsigned int bd) {
454 double a, b, c; 459 double a, b, c;
455 double ssimv; 460 double ssimv;
456 461
457 a = vp9_highbd_ssim2(source->y_buffer, dest->y_buffer, 462 a = vpx_highbd_ssim2(source->y_buffer, dest->y_buffer,
458 source->y_stride, dest->y_stride, 463 source->y_stride, dest->y_stride,
459 source->y_crop_width, source->y_crop_height, bd); 464 source->y_crop_width, source->y_crop_height, bd);
460 465
461 b = vp9_highbd_ssim2(source->u_buffer, dest->u_buffer, 466 b = vpx_highbd_ssim2(source->u_buffer, dest->u_buffer,
462 source->uv_stride, dest->uv_stride, 467 source->uv_stride, dest->uv_stride,
463 source->uv_crop_width, source->uv_crop_height, bd); 468 source->uv_crop_width, source->uv_crop_height, bd);
464 469
465 c = vp9_highbd_ssim2(source->v_buffer, dest->v_buffer, 470 c = vpx_highbd_ssim2(source->v_buffer, dest->v_buffer,
466 source->uv_stride, dest->uv_stride, 471 source->uv_stride, dest->uv_stride,
467 source->uv_crop_width, source->uv_crop_height, bd); 472 source->uv_crop_width, source->uv_crop_height, bd);
468 473
469 ssimv = a * .8 + .1 * (b + c); 474 ssimv = a * .8 + .1 * (b + c);
470 475
471 *weight = 1; 476 *weight = 1;
472 477
473 return ssimv; 478 return ssimv;
474 } 479 }
475 480
476 double vp9_highbd_calc_ssimg(YV12_BUFFER_CONFIG *source, 481 double vpx_highbd_calc_ssimg(const YV12_BUFFER_CONFIG *source,
477 YV12_BUFFER_CONFIG *dest, double *ssim_y, 482 const YV12_BUFFER_CONFIG *dest, double *ssim_y,
478 double *ssim_u, double *ssim_v, unsigned int bd) { 483 double *ssim_u, double *ssim_v, unsigned int bd) {
479 double ssim_all = 0; 484 double ssim_all = 0;
480 double a, b, c; 485 double a, b, c;
481 486
482 a = vp9_highbd_ssim2(source->y_buffer, dest->y_buffer, 487 a = vpx_highbd_ssim2(source->y_buffer, dest->y_buffer,
483 source->y_stride, dest->y_stride, 488 source->y_stride, dest->y_stride,
484 source->y_crop_width, source->y_crop_height, bd); 489 source->y_crop_width, source->y_crop_height, bd);
485 490
486 b = vp9_highbd_ssim2(source->u_buffer, dest->u_buffer, 491 b = vpx_highbd_ssim2(source->u_buffer, dest->u_buffer,
487 source->uv_stride, dest->uv_stride, 492 source->uv_stride, dest->uv_stride,
488 source->uv_crop_width, source->uv_crop_height, bd); 493 source->uv_crop_width, source->uv_crop_height, bd);
489 494
490 c = vp9_highbd_ssim2(source->v_buffer, dest->v_buffer, 495 c = vpx_highbd_ssim2(source->v_buffer, dest->v_buffer,
491 source->uv_stride, dest->uv_stride, 496 source->uv_stride, dest->uv_stride,
492 source->uv_crop_width, source->uv_crop_height, bd); 497 source->uv_crop_width, source->uv_crop_height, bd);
493 *ssim_y = a; 498 *ssim_y = a;
494 *ssim_u = b; 499 *ssim_u = b;
495 *ssim_v = c; 500 *ssim_v = c;
496 ssim_all = (a * 4 + b + c) / 6; 501 ssim_all = (a * 4 + b + c) / 6;
497 502
498 return ssim_all; 503 return ssim_all;
499 } 504 }
500 #endif // CONFIG_VP9_HIGHBITDEPTH 505 #endif // CONFIG_VP9_HIGHBITDEPTH
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