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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/strings/string_number_conversions.h" | 10 #include "base/strings/string_number_conversions.h" |
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35 using ::testing::_; | 35 using ::testing::_; |
36 using ::testing::DoAll; | 36 using ::testing::DoAll; |
37 using ::testing::InSequence; | 37 using ::testing::InSequence; |
38 using ::testing::Invoke; | 38 using ::testing::Invoke; |
39 using ::testing::MatcherCast; | 39 using ::testing::MatcherCast; |
40 using ::testing::Mock; | 40 using ::testing::Mock; |
41 using ::testing::Pointee; | 41 using ::testing::Pointee; |
42 using ::testing::Return; | 42 using ::testing::Return; |
43 using ::testing::SaveArg; | 43 using ::testing::SaveArg; |
44 using ::testing::SetArrayArgument; | 44 using ::testing::SetArrayArgument; |
45 using ::testing::SetArgumentPointee; | 45 using ::testing::SetArgPointee; |
46 using ::testing::SetArgPointee; | 46 using ::testing::SetArgPointee; |
47 using ::testing::StrEq; | 47 using ::testing::StrEq; |
48 using ::testing::StrictMock; | 48 using ::testing::StrictMock; |
49 | 49 |
50 namespace gpu { | 50 namespace gpu { |
51 namespace gles2 { | 51 namespace gles2 { |
52 | 52 |
53 using namespace cmds; | 53 using namespace cmds; |
54 | 54 |
55 TEST_P(GLES2DecoderWithShaderTest, GetVertexAttribPointervSucceeds) { | 55 TEST_P(GLES2DecoderWithShaderTest, GetVertexAttribPointervSucceeds) { |
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497 // TODO(gman): BufferData | 497 // TODO(gman): BufferData |
498 | 498 |
499 // TODO(gman): BufferDataImmediate | 499 // TODO(gman): BufferDataImmediate |
500 | 500 |
501 // TODO(gman): BufferSubData | 501 // TODO(gman): BufferSubData |
502 | 502 |
503 // TODO(gman): BufferSubDataImmediate | 503 // TODO(gman): BufferSubDataImmediate |
504 | 504 |
505 } // namespace gles2 | 505 } // namespace gles2 |
506 } // namespace gpu | 506 } // namespace gpu |
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