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| 1 <!-- Based on fast/repaint/canvas-resize.html --> |
1 <!DOCTYPE html> | 2 <!DOCTYPE html> |
2 <style> | 3 <style> |
3 canvas { | 4 canvas { |
4 position: absolute; | 5 position: absolute; |
5 width: 600px; | 6 width: 600px; |
6 height: 500px; | 7 height: 500px; |
7 top: 50px; | 8 top: 50px; |
8 left: 50px; | 9 left: 50px; |
9 } | 10 } |
10 </style> | 11 </style> |
11 Tests paint invalidation of canvas when it's resized. Passes if there is a whole
green circle. | 12 Tests paint invalidation of canvas when it's resized. Passes if there is a whole
green circle. |
12 <canvas id="canvas" width="500" height="500"></canvas> | 13 <canvas id="canvas" width="500" height="500"></canvas> |
13 | 14 |
14 <script src="resources/text-based-repaint.js"></script> | 15 <script src="resources/paint-invalidation-test.js"></script> |
15 <script> | 16 <script> |
16 function repaintTest() { | 17 window.expectedPaintInvalidationObjects = [ |
| 18 "LayoutHTMLCanvas (positioned) CANVAS id='canvas'", |
| 19 ]; |
| 20 function paintInvalidationTest() { |
17 document.getElementById('canvas').style.width = '500px'; | 21 document.getElementById('canvas').style.width = '500px'; |
18 } | 22 } |
19 onload = runRepaintTest; | 23 onload = runPaintInvalidationTest; |
20 | 24 |
21 var ctx = document.getElementById('canvas').getContext('2d'); | 25 var ctx = document.getElementById('canvas').getContext('2d'); |
22 ctx.beginPath(); | 26 ctx.beginPath(); |
23 ctx.arc(250, 250, 250, 0, 2 * Math.PI); | 27 ctx.arc(250, 250, 250, 0, 2 * Math.PI); |
24 ctx.fillStyle = 'green'; | 28 ctx.fillStyle = 'green'; |
25 ctx.fill(); | 29 ctx.fill(); |
26 </script> | 30 </script> |
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