Index: public/platform/WebGraphicsContext3D.h |
diff --git a/public/platform/WebGraphicsContext3D.h b/public/platform/WebGraphicsContext3D.h |
index 0ecbba3f9dbd8eb976c5bbcfb7f9151f2a15ccd9..4960358ea020a7ffed47164c8996b8c2920ebf41 100644 |
--- a/public/platform/WebGraphicsContext3D.h |
+++ b/public/platform/WebGraphicsContext3D.h |
@@ -376,6 +376,9 @@ public: |
virtual WebString getTranslatedShaderSourceANGLE(WebGLId shader) = 0; |
+ // GL_CHROMIUM_screen_space_antialiasing |
+ virtual void applyScreenSpaceAntialiasingCHROMIUM() = 0; |
Ken Russell (switch to Gerrit)
2015/09/11 18:39:16
This will either need to be given an empty impleme
|
+ |
// GL_CHROMIUM_iosurface |
virtual void texImageIOSurface2DCHROMIUM(WGC3Denum target, WGC3Dint width, WGC3Dint height, WGC3Duint ioSurfaceId, WGC3Duint plane) { } |