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Side by Side Diff: public/platform/WebGraphicsContext3D.h

Issue 1301923002: Add GL_CHROMIUM_screen_space_antialiasing to support alternative AA (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: add empty implementation Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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369 virtual void setErrorMessageCallback(WebGraphicsErrorMessageCallback* callba ck) { } 369 virtual void setErrorMessageCallback(WebGraphicsErrorMessageCallback* callba ck) { }
370 // GL_ARB_robustness 370 // GL_ARB_robustness
371 // 371 //
372 // This entry point must provide slightly different semantics than 372 // This entry point must provide slightly different semantics than
373 // the GL_ARB_robustness extension; specifically, the lost context 373 // the GL_ARB_robustness extension; specifically, the lost context
374 // state is sticky, rather than reported only once. 374 // state is sticky, rather than reported only once.
375 virtual WGC3Denum getGraphicsResetStatusARB() { return 0; /* GL_NO_ERROR */ } 375 virtual WGC3Denum getGraphicsResetStatusARB() { return 0; /* GL_NO_ERROR */ }
376 376
377 virtual WebString getTranslatedShaderSourceANGLE(WebGLId shader) = 0; 377 virtual WebString getTranslatedShaderSourceANGLE(WebGLId shader) = 0;
378 378
379 // GL_CHROMIUM_screen_space_antialiasing
380 virtual void applyScreenSpaceAntialiasingCHROMIUM() { }
381
379 // GL_CHROMIUM_iosurface 382 // GL_CHROMIUM_iosurface
380 virtual void texImageIOSurface2DCHROMIUM(WGC3Denum target, WGC3Dint width, W GC3Dint height, WGC3Duint ioSurfaceId, WGC3Duint plane) { } 383 virtual void texImageIOSurface2DCHROMIUM(WGC3Denum target, WGC3Dint width, W GC3Dint height, WGC3Duint ioSurfaceId, WGC3Duint plane) { }
381 384
382 // GL_EXT_texture_storage 385 // GL_EXT_texture_storage
383 virtual void texStorage2DEXT(WGC3Denum target, WGC3Dint levels, WGC3Duint in ternalformat, 386 virtual void texStorage2DEXT(WGC3Denum target, WGC3Dint levels, WGC3Duint in ternalformat,
384 WGC3Dint width, WGC3Dint height) { } 387 WGC3Dint width, WGC3Dint height) { }
385 388
386 // GL_EXT_occlusion_query 389 // GL_EXT_occlusion_query
387 virtual WebGLId createQueryEXT() { return 0; } 390 virtual WebGLId createQueryEXT() { return 0; }
388 virtual void deleteQueryEXT(WebGLId query) { } 391 virtual void deleteQueryEXT(WebGLId query) { }
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560 virtual void vertexAttribI4iv(WGC3Duint index, const WGC3Dint *v) { } 563 virtual void vertexAttribI4iv(WGC3Duint index, const WGC3Dint *v) { }
561 virtual void vertexAttribI4ui(WGC3Duint index, WGC3Duint x, WGC3Duint y, WGC 3Duint z, WGC3Duint w) { } 564 virtual void vertexAttribI4ui(WGC3Duint index, WGC3Duint x, WGC3Duint y, WGC 3Duint z, WGC3Duint w) { }
562 virtual void vertexAttribI4uiv(WGC3Duint index, const WGC3Duint *v) { } 565 virtual void vertexAttribI4uiv(WGC3Duint index, const WGC3Duint *v) { }
563 virtual void vertexAttribIPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dsizei stride, WGC3Dintptr pointer) { } 566 virtual void vertexAttribIPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dsizei stride, WGC3Dintptr pointer) { }
564 virtual void waitSync(WGC3Dsync sync, WGC3Dbitfield flags, WGC3Duint64 timeo ut) { } 567 virtual void waitSync(WGC3Dsync sync, WGC3Dbitfield flags, WGC3Duint64 timeo ut) { }
565 }; 568 };
566 569
567 } // namespace blink 570 } // namespace blink
568 571
569 #endif 572 #endif
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