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Side by Side Diff: Source/platform/graphics/gpu/DrawingBuffer.h

Issue 1301923002: Add GL_CHROMIUM_screen_space_antialiasing to support alternative AA (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright (c) 2010, Google Inc. All rights reserved. 2 * Copyright (c) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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278 bool m_contentsChanged; 278 bool m_contentsChanged;
279 279
280 // True if commit() has been called since the last time markContentsChanged( ) had been called. 280 // True if commit() has been called since the last time markContentsChanged( ) had been called.
281 bool m_contentsChangeCommitted; 281 bool m_contentsChangeCommitted;
282 bool m_bufferClearNeeded; 282 bool m_bufferClearNeeded;
283 283
284 enum MultisampleMode { 284 enum MultisampleMode {
285 None, 285 None,
286 ImplicitResolve, 286 ImplicitResolve,
287 ExplicitResolve, 287 ExplicitResolve,
288 INTELCMAAResolve,
bajones 2015/08/19 16:26:44 Nit: I know that you're following the capitalizati
288 }; 289 };
289 290
290 MultisampleMode m_multisampleMode; 291 MultisampleMode m_multisampleMode;
291 292
292 WebGraphicsContext3D::Attributes m_actualAttributes; 293 WebGraphicsContext3D::Attributes m_actualAttributes;
293 unsigned m_internalColorFormat; 294 unsigned m_internalColorFormat;
294 unsigned m_colorFormat; 295 unsigned m_colorFormat;
295 unsigned m_internalRenderbufferFormat; 296 unsigned m_internalRenderbufferFormat;
296 int m_maxTextureSize; 297 int m_maxTextureSize;
297 int m_sampleCount; 298 int m_sampleCount;
(...skipping 16 matching lines...) Expand all
314 // used to resize the Canvas. 315 // used to resize the Canvas.
315 SkBitmap m_resizingBitmap; 316 SkBitmap m_resizingBitmap;
316 317
317 // Used to flip a bitmap vertically. 318 // Used to flip a bitmap vertically.
318 Vector<uint8_t> m_scanline; 319 Vector<uint8_t> m_scanline;
319 }; 320 };
320 321
321 } // namespace blink 322 } // namespace blink
322 323
323 #endif // DrawingBuffer_h 324 #endif // DrawingBuffer_h
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