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Unified Diff: src/gpu/batches/GrAAFillRectBatch.cpp

Issue 1301603004: GrAAFillRectBatch holds onto GrPipelineOptimizations (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 4 months ago
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Index: src/gpu/batches/GrAAFillRectBatch.cpp
diff --git a/src/gpu/batches/GrAAFillRectBatch.cpp b/src/gpu/batches/GrAAFillRectBatch.cpp
index 335dbedd8b1e4177c59e556c5ba5e4e2e40a846d..c6eb5ab9ed344f816b154eee8570e406a7f578d9 100644
--- a/src/gpu/batches/GrAAFillRectBatch.cpp
+++ b/src/gpu/batches/GrAAFillRectBatch.cpp
@@ -51,16 +51,14 @@ const GrIndexBuffer* get_index_buffer(GrResourceProvider* resourceProvider) {
* To use this template, an implementation must define the following static functions:
* A Geometry struct
*
- * bool CanCombineLocalCoords(const SkMatrix& mine, const SkMatrix& theirs,
- * bool usesLocalCoords)
+ * bool CanCombine(const Geometry& mine, const Geometry& theirs,
+ * const GrPipelineOptimizations&)
*
- * GrDefaultGeoProcFactory::LocalCoords::Type LocalCoordsType()
+ * const GrGeometryProcessor* CreateGP(const Geometry& seedGeometry,
+ * const GrPipelineOptimizations& opts)
*
- * bool StrideCheck(size_t vertexStride, bool canTweakAlphaForCoverage,
- * bool usesLocalCoords)
- *
- * void FillInAttributes(intptr_t startVertex, size_t vertexStride,
- * SkPoint* fan0Position, const Geometry&)
+ * Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
+ * const GrPipelineOptimizations& opts)
*/
template <typename Base>
class AAFillRectBatch : public GrVertexBatch {
@@ -83,18 +81,8 @@ public:
}
void initBatchTracker(const GrPipelineOptimizations& opt) override {
- // Handle any color overrides
- if (!opt.readsColor()) {
- fGeoData[0].fColor = GrColor_ILLEGAL;
- }
opt.getOverrideColorIfSet(&fGeoData[0].fColor);
-
- // setup batch properties
- fBatch.fColorIgnored = !opt.readsColor();
- fBatch.fColor = fGeoData[0].fColor;
- fBatch.fUsesLocalCoords = opt.readsLocalCoords();
- fBatch.fCoverageIgnored = !opt.readsCoverage();
- fBatch.fCanTweakAlphaForCoverage = opt.canTweakAlphaForCoverage();
+ fOpts = opt;
}
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
@@ -116,21 +104,8 @@ private:
fGeoData.push_back();
}
- GrColor color() const { return fBatch.fColor; }
- bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
- bool canTweakAlphaForCoverage() const { return fBatch.fCanTweakAlphaForCoverage; }
- bool colorIgnored() const { return fBatch.fColorIgnored; }
- const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
- bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
-
void onPrepareDraws(Target* target) override {
- bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
-
- SkAutoTUnref<const GrGeometryProcessor> gp(CreateFillRectGP(canTweakAlphaForCoverage,
- this->viewMatrix(),
- this->usesLocalCoords(),
- Base::LocalCoordsType(),
- this->coverageIgnored()));
+ SkAutoTUnref<const GrGeometryProcessor> gp(Base::CreateGP(this->seedGeometry(), fOpts));
if (!gp) {
SkDebugf("Couldn't create GrGeometryProcessor\n");
return;
@@ -139,8 +114,6 @@ private:
target->initDraw(gp, this->pipeline());
size_t vertexStride = gp->getVertexStride();
- SkASSERT(Base::StrideCheck(vertexStride, canTweakAlphaForCoverage,
- this->usesLocalCoords()));
int instanceCount = fGeoData.count();
SkAutoTUnref<const GrIndexBuffer> indexBuffer(get_index_buffer(target->resourceProvider()));
@@ -154,15 +127,15 @@ private:
}
for (int i = 0; i < instanceCount; i++) {
- this->generateAAFillRectGeometry(vertices,
- i * kVertsPerAAFillRect * vertexStride,
- vertexStride,
- fGeoData[i],
- canTweakAlphaForCoverage);
+ intptr_t verts = reinterpret_cast<intptr_t>(vertices) +
+ i * kVertsPerAAFillRect * vertexStride;
+ Base::Tesselate(verts, vertexStride, fGeoData[i], fOpts);
}
helper.recordDraw(target);
}
+ const Geometry& seedGeometry() const { return fGeoData[0]; }
+
bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override {
AAFillRectBatch* that = t->cast<AAFillRectBatch>();
if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(),
@@ -170,19 +143,14 @@ private:
return false;
}
- if (!Base::CanCombineLocalCoords(this->viewMatrix(), that->viewMatrix(),
- this->usesLocalCoords())) {
+ if (!Base::CanCombine(this->seedGeometry(), that->seedGeometry(), fOpts)) {
return false;
}
- if (this->color() != that->color()) {
- fBatch.fColor = GrColor_ILLEGAL;
- }
-
// In the event of two batches, one who can tweak, one who cannot, we just fall back to
// not tweaking
- if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
- fBatch.fCanTweakAlphaForCoverage = false;
+ if (fOpts.canTweakAlphaForCoverage() && !that->fOpts.canTweakAlphaForCoverage()) {
+ fOpts = that->fOpts;
}
fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
@@ -190,142 +158,146 @@ private:
return true;
}
- void generateAAFillRectGeometry(void* vertices,
- size_t offset,
- size_t vertexStride,
- const Geometry& args,
- bool tweakAlphaForCoverage) const {
- intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
+ GrPipelineOptimizations fOpts;
+ SkSTArray<1, Geometry, true> fGeoData;
+};
- SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
- SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
+static const GrGeometryProcessor* create_fill_rect_gp(
+ const SkMatrix& viewMatrix,
+ const GrPipelineOptimizations& opts,
+ GrDefaultGeoProcFactory::LocalCoords::Type localCoordsType) {
+ using namespace GrDefaultGeoProcFactory;
+
+ Color color(Color::kAttribute_Type);
+ Coverage::Type coverageType;
+ // TODO remove coverage if coverage is ignored
+ /*if (coverageIgnored) {
+ coverageType = Coverage::kNone_Type;
+ } else*/ if (opts.canTweakAlphaForCoverage()) {
+ coverageType = Coverage::kSolid_Type;
+ } else {
+ coverageType = Coverage::kAttribute_Type;
+ }
+ Coverage coverage(coverageType);
+
+ // We assume the caller has inverted the viewmatrix
+ if (LocalCoords::kHasExplicit_Type == localCoordsType) {
+ LocalCoords localCoords(localCoordsType);
+ return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
+ } else {
+ LocalCoords localCoords(opts.readsLocalCoords() ? localCoordsType :
+ LocalCoords::kUnused_Type);
+ return CreateForDeviceSpace(color, coverage, localCoords, viewMatrix);
+ }
+}
- SkScalar inset = SkMinScalar(args.fDevRect.width(), SK_Scalar1);
- inset = SK_ScalarHalf * SkMinScalar(inset, args.fDevRect.height());
+static void generate_aa_fill_rect_geometry(intptr_t verts,
+ size_t vertexStride,
+ GrColor color,
+ const SkMatrix& viewMatrix,
+ const SkRect& rect,
+ const SkRect& devRect,
+ const GrPipelineOptimizations& opts,
+ const SkMatrix* localMatrix) {
+ SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
+ SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
+
+ SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
+ inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
+
+ if (viewMatrix.rectStaysRect()) {
+ set_inset_fan(fan0Pos, vertexStride, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
+ set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset);
+ } else {
+ // compute transformed (1, 0) and (0, 1) vectors
+ SkVector vec[2] = {
+ { viewMatrix[SkMatrix::kMScaleX], viewMatrix[SkMatrix::kMSkewY] },
+ { viewMatrix[SkMatrix::kMSkewX], viewMatrix[SkMatrix::kMScaleY] }
+ };
+
+ vec[0].normalize();
+ vec[0].scale(SK_ScalarHalf);
+ vec[1].normalize();
+ vec[1].scale(SK_ScalarHalf);
+
+ // create the rotated rect
+ fan0Pos->setRectFan(rect.fLeft, rect.fTop,
+ rect.fRight, rect.fBottom, vertexStride);
+ viewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4);
+
+ // Now create the inset points and then outset the original
+ // rotated points
+
+ // TL
+ *((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
+ *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + vec[1];
+ *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[1];
+ // BL
+ *((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
+ *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - vec[1];
+ *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[1];
+ // BR
+ *((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
+ *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - vec[1];
+ *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[1];
+ // TR
+ *((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
+ *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + vec[1];
+ *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[1];
+ }
- if (args.fViewMatrix.rectStaysRect()) {
- set_inset_fan(fan0Pos, vertexStride, args.fDevRect, -SK_ScalarHalf, -SK_ScalarHalf);
- set_inset_fan(fan1Pos, vertexStride, args.fDevRect, inset, inset);
- } else {
- // compute transformed (1, 0) and (0, 1) vectors
- SkVector vec[2] = {
- { args.fViewMatrix[SkMatrix::kMScaleX], args.fViewMatrix[SkMatrix::kMSkewY] },
- { args.fViewMatrix[SkMatrix::kMSkewX], args.fViewMatrix[SkMatrix::kMScaleY] }
- };
-
- vec[0].normalize();
- vec[0].scale(SK_ScalarHalf);
- vec[1].normalize();
- vec[1].scale(SK_ScalarHalf);
-
- // create the rotated rect
- fan0Pos->setRectFan(args.fRect.fLeft, args.fRect.fTop,
- args.fRect.fRight, args.fRect.fBottom, vertexStride);
- args.fViewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4);
-
- // Now create the inset points and then outset the original
- // rotated points
-
- // TL
- *((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
- *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + vec[1];
- *((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[1];
- // BL
- *((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
- *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - vec[1];
- *((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[1];
- // BR
- *((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
- *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - vec[1];
- *((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[1];
- // TR
- *((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
- *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + vec[1];
- *((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[1];
+ if (localMatrix) {
+ SkMatrix invViewMatrix;
+ if (!viewMatrix.invert(&invViewMatrix)) {
+ SkASSERT(false);
+ invViewMatrix = SkMatrix::I();
}
+ SkMatrix localCoordMatrix;
+ localCoordMatrix.setConcat(*localMatrix, invViewMatrix);
+ SkPoint* fan0Loc = reinterpret_cast<SkPoint*>(verts + sizeof(SkPoint) + sizeof(GrColor));
+ localCoordMatrix.mapPointsWithStride(fan0Loc, fan0Pos, vertexStride, 8);
+ }
- Base::FillInAttributes(verts, vertexStride, fan0Pos, args);
-
- // Make verts point to vertex color and then set all the color and coverage vertex attrs
- // values.
- verts += sizeof(SkPoint);
-
- // The coverage offset is always the last vertex attribute
- intptr_t coverageOffset = vertexStride - sizeof(GrColor) - sizeof(SkPoint);
- for (int i = 0; i < 4; ++i) {
- if (tweakAlphaForCoverage) {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
- } else {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = args.fColor;
- *reinterpret_cast<float*>(verts + i * vertexStride + coverageOffset) = 0;
- }
- }
+ bool tweakAlphaForCoverage = opts.canTweakAlphaForCoverage();
+
+ // Make verts point to vertex color and then set all the color and coverage vertex attrs
+ // values.
+ verts += sizeof(SkPoint);
- int scale;
- if (inset < SK_ScalarHalf) {
- scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
- SkASSERT(scale >= 0 && scale <= 255);
+ // The coverage offset is always the last vertex attribute
+ intptr_t coverageOffset = vertexStride - sizeof(GrColor) - sizeof(SkPoint);
+ for (int i = 0; i < 4; ++i) {
+ if (tweakAlphaForCoverage) {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
} else {
- scale = 0xff;
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
+ *reinterpret_cast<float*>(verts + i * vertexStride + coverageOffset) = 0;
}
+ }
- verts += 4 * vertexStride;
-
- float innerCoverage = GrNormalizeByteToFloat(scale);
- GrColor scaledColor = (0xff == scale) ? args.fColor : SkAlphaMulQ(args.fColor, scale);
-
- for (int i = 0; i < 4; ++i) {
- if (tweakAlphaForCoverage) {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
- } else {
- *reinterpret_cast<GrColor*>(verts + i * vertexStride) = args.fColor;
- *reinterpret_cast<float*>(verts + i * vertexStride +
- coverageOffset) = innerCoverage;
- }
- }
+ int scale;
+ if (inset < SK_ScalarHalf) {
+ scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
+ SkASSERT(scale >= 0 && scale <= 255);
+ } else {
+ scale = 0xff;
}
- static const GrGeometryProcessor* CreateFillRectGP(
- bool tweakAlphaForCoverage,
- const SkMatrix& viewMatrix,
- bool usesLocalCoords,
- GrDefaultGeoProcFactory::LocalCoords::Type localCoordsType,
- bool coverageIgnored) {
- using namespace GrDefaultGeoProcFactory;
-
- Color color(Color::kAttribute_Type);
- Coverage::Type coverageType;
- // TODO remove coverage if coverage is ignored
- /*if (coverageIgnored) {
- coverageType = Coverage::kNone_Type;
- } else*/ if (tweakAlphaForCoverage) {
- coverageType = Coverage::kSolid_Type;
- } else {
- coverageType = Coverage::kAttribute_Type;
- }
- Coverage coverage(coverageType);
+ verts += 4 * vertexStride;
- // We assume the caller has inverted the viewmatrix
- if (LocalCoords::kHasExplicit_Type == localCoordsType) {
- LocalCoords localCoords(localCoordsType);
- return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
+ float innerCoverage = GrNormalizeByteToFloat(scale);
+ GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
+
+ for (int i = 0; i < 4; ++i) {
+ if (tweakAlphaForCoverage) {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
} else {
- LocalCoords localCoords(usesLocalCoords ? localCoordsType : LocalCoords::kUnused_Type);
- return CreateForDeviceSpace(color, coverage, localCoords, viewMatrix);
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
+ *reinterpret_cast<float*>(verts + i * vertexStride +
+ coverageOffset) = innerCoverage;
}
}
-
- struct BatchTracker {
- GrColor fColor;
- bool fUsesLocalCoords;
- bool fColorIgnored;
- bool fCoverageIgnored;
- bool fCanTweakAlphaForCoverage;
- };
-
- BatchTracker fBatch;
- SkSTArray<1, Geometry, true> fGeoData;
-};
+}
class AAFillRectBatchNoLocalMatrixImp {
public:
@@ -336,26 +308,33 @@ public:
GrColor fColor;
};
- inline static bool CanCombineLocalCoords(const SkMatrix& mine, const SkMatrix& theirs,
- bool usesLocalCoords) {
+ inline static bool CanCombine(const Geometry& mine, const Geometry& theirs,
+ const GrPipelineOptimizations& opts) {
// We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
// local coords then we won't be able to batch. We could actually upload the viewmatrix
// using vertex attributes in these cases, but haven't investigated that
- return !usesLocalCoords || mine.cheapEqualTo(theirs);
+ return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix);
}
- inline static GrDefaultGeoProcFactory::LocalCoords::Type LocalCoordsType() {
- return GrDefaultGeoProcFactory::LocalCoords::kUsePosition_Type;
+ inline static const GrGeometryProcessor* CreateGP(const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
+ const GrGeometryProcessor* gp =
+ create_fill_rect_gp(geo.fViewMatrix, opts,
+ GrDefaultGeoProcFactory::LocalCoords::kUsePosition_Type);
+
+ SkASSERT(opts.canTweakAlphaForCoverage() ?
+ gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
+ gp->getVertexStride() ==
+ sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
+ return gp;
}
- inline static bool StrideCheck(size_t vertexStride, bool canTweakAlphaForCoverage,
- bool usesLocalCoords) {
- return canTweakAlphaForCoverage ?
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr);
+ inline static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
+ generate_aa_fill_rect_geometry(vertices, vertexStride,
+ geo.fColor, geo.fViewMatrix, geo.fRect, geo.fDevRect, opts,
+ NULL);
}
-
- inline static void FillInAttributes(intptr_t, size_t, SkPoint*, const Geometry&) {}
};
class AAFillRectBatchLocalMatrixImp {
@@ -368,34 +347,30 @@ public:
GrColor fColor;
};
- inline static bool CanCombineLocalCoords(const SkMatrix& mine, const SkMatrix& theirs,
- bool usesLocalCoords) {
+ inline static bool CanCombine(const Geometry& mine, const Geometry& theirs,
+ const GrPipelineOptimizations&) {
return true;
}
- inline static GrDefaultGeoProcFactory::LocalCoords::Type LocalCoordsType() {
- return GrDefaultGeoProcFactory::LocalCoords::kHasExplicit_Type;
+ inline static const GrGeometryProcessor* CreateGP(const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
+ const GrGeometryProcessor* gp =
+ create_fill_rect_gp(geo.fViewMatrix, opts,
+ GrDefaultGeoProcFactory::LocalCoords::kHasExplicit_Type);
+
+ SkASSERT(opts.canTweakAlphaForCoverage() ?
+ gp->getVertexStride() ==
+ sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) :
+ gp->getVertexStride() ==
+ sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordCoverage));
+ return gp;
}
- inline static bool StrideCheck(size_t vertexStride, bool canTweakAlphaForCoverage,
- bool usesLocalCoords) {
- // Whomever created us should not have done so if there are no local coords
- return canTweakAlphaForCoverage ?
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) :
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordCoverage);
- }
-
- inline static void FillInAttributes(intptr_t vertices, size_t vertexStride,
- SkPoint* fan0Pos, const Geometry& args) {
- SkMatrix invViewMatrix;
- if (!args.fViewMatrix.invert(&invViewMatrix)) {
- SkASSERT(false);
- invViewMatrix = SkMatrix::I();
- }
- SkMatrix localCoordMatrix;
- localCoordMatrix.setConcat(args.fLocalMatrix, invViewMatrix);
- SkPoint* fan0Loc = reinterpret_cast<SkPoint*>(vertices + sizeof(SkPoint) + sizeof(GrColor));
- localCoordMatrix.mapPointsWithStride(fan0Loc, fan0Pos, vertexStride, 8);
+ inline static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
+ const GrPipelineOptimizations& opts) {
+ generate_aa_fill_rect_geometry(vertices, vertexStride,
+ geo.fColor, geo.fViewMatrix, geo.fRect, geo.fDevRect, opts,
+ &geo.fLocalMatrix);
}
};
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