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Unified Diff: Source/core/frame/PlatformEventDispatcher.cpp

Issue 1301543002: [Oilpan] Remove a raw pointer to PlatformEventController class on Oilpan build (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 4 months ago
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Index: Source/core/frame/PlatformEventDispatcher.cpp
diff --git a/Source/core/frame/PlatformEventDispatcher.cpp b/Source/core/frame/PlatformEventDispatcher.cpp
index b588df26190466b88d871cbc12c42ad46145b881..69156367d3f4dd9d8640a38c078d7fa543141fd2 100644
--- a/Source/core/frame/PlatformEventDispatcher.cpp
+++ b/Source/core/frame/PlatformEventDispatcher.cpp
@@ -11,95 +11,52 @@
namespace blink {
PlatformEventDispatcher::PlatformEventDispatcher()
- : m_needsPurge(false)
- , m_isDispatching(false)
{
}
void PlatformEventDispatcher::addController(PlatformEventController* controller)
{
+ ASSERT(controller);
+
bool wasEmpty = m_controllers.isEmpty();
- if (!m_controllers.contains(controller))
- m_controllers.append(controller);
+ m_controllers.add(controller);
if (wasEmpty)
startListening();
}
void PlatformEventDispatcher::removeController(PlatformEventController* controller)
{
- // Do not actually remove the controller from the vector, instead zero them out.
- // The zeros are removed in these two cases:
- // 1. either immediately if we are not dispatching any events,
- // 2. or after events to all controllers have dispatched (see notifyControllers()).
- // This is to correctly handle the re-entrancy case when a controller is destroyed
- // while the events are still being dispatched.
haraken 2015/08/19 11:12:51 This comment explains why we have to use a Vector
peria 2015/08/20 09:35:50 Ah, I understand that the main focus of this comme
timvolodine 2015/08/20 11:16:17 yes, the main concern here was that we can execute
- size_t index = m_controllers.find(controller);
- if (index == kNotFound)
+ if (!m_controllers.contains(controller))
return;
- m_controllers[index] = nullptr;
- m_needsPurge = true;
-
- if (!m_isDispatching)
- purgeControllers();
+ m_controllers.remove(controller);
+ purgeControllers();
}
void PlatformEventDispatcher::purgeControllers()
{
- ASSERT(m_needsPurge);
-
- size_t i = 0;
- while (i < m_controllers.size()) {
- if (!m_controllers[i]) {
- m_controllers[i] = m_controllers.last();
- m_controllers.removeLast();
- } else {
- ++i;
- }
- }
-
- m_needsPurge = false;
-
if (m_controllers.isEmpty())
stopListening();
}
void PlatformEventDispatcher::notifyControllers()
{
- {
- TemporaryChange<bool> changeIsDispatching(m_isDispatching, true);
- // Don't notify controllers removed or added during event dispatch.
- size_t size = m_controllers.size();
- for (size_t i = 0; i < size; ++i) {
- if (m_controllers[i])
- m_controllers[i]->didUpdateData();
- }
- }
-
- if (m_needsPurge)
- purgeControllers();
+ // didUpdateData() may delete the object itself, and it can lead to restructure m_controllers.
+ // Thus we restore elements of m_controllers into a Vector to access all elements.
+ HeapVector<PlatformEventController*> snapshotVector;
+ for (PlatformEventController* controller : m_controllers)
+ snapshotVector.append(controller);
+ for (PlatformEventController* controller : snapshotVector)
+ controller->didUpdateData();
+
+ purgeControllers();
}
DEFINE_TRACE(PlatformEventDispatcher)
{
#if ENABLE(OILPAN)
- // Trace the backing store, the weak(&bare) element references won't be.
visitor->trace(m_controllers);
- visitor->template registerWeakMembers<PlatformEventDispatcher, &PlatformEventDispatcher::clearWeakMembers>(this);
#endif
}
-#if ENABLE(OILPAN)
-void PlatformEventDispatcher::clearWeakMembers(Visitor* visitor)
-{
- for (size_t i = 0; i < m_controllers.size(); ++i) {
- if (!Heap::isHeapObjectAlive(m_controllers[i])) {
- m_controllers[i] = nullptr;
- m_needsPurge = true;
- }
- }
- // Next notification will purge the empty slots.
-}
-#endif
-
} // namespace blink
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