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Unified Diff: src/gpu/batches/GrBWFillRectBatch.cpp

Issue 1301203002: Revert "fill rect batch refactor into separate batches" (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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Index: src/gpu/batches/GrBWFillRectBatch.cpp
diff --git a/src/gpu/batches/GrBWFillRectBatch.cpp b/src/gpu/batches/GrBWFillRectBatch.cpp
index 5c14aae25f0c20258016fbed9733eefdba92d297..f9ba2685eb731d3baf00548460f8e255d55df237 100644
--- a/src/gpu/batches/GrBWFillRectBatch.cpp
+++ b/src/gpu/batches/GrBWFillRectBatch.cpp
@@ -12,230 +12,202 @@
#include "GrDefaultGeoProcFactory.h"
#include "GrPrimitiveProcessor.h"
#include "GrQuad.h"
-#include "GrResourceProvider.h"
-#include "GrTInstanceBatch.h"
#include "GrVertexBatch.h"
-// Common functions
-class BWFillRectBatchBase {
-public:
- static const int kVertsPerInstance = 4;
- static const int kIndicesPerInstance = 6;
-
- static const GrIndexBuffer* GetIndexBuffer(GrResourceProvider* rp) {
- return rp->refQuadIndexBuffer();
- }
-
- template <typename Geometry>
- static void SetBounds(const Geometry& geo, SkRect* outBounds) {
- geo.fViewMatrix.mapRect(outBounds, geo.fRect);
- }
-};
-
-/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
- we have explicit local coords and sometimes not. We *could* always provide explicit local
- coords and just duplicate the positions when the caller hasn't provided a local coord rect,
- but we haven't seen a use case which frequently switches between local rect and no local
- rect draws.
-
- The color param is used to determine whether the opaque hint can be set on the draw state.
- The caller must populate the vertex colors itself.
-
- The vertex attrib order is always pos, color, [local coords].
- */
-static const GrGeometryProcessor* create_gp(const SkMatrix& viewMatrix,
- bool readsCoverage,
- bool hasExplicitLocalCoords,
- const SkMatrix* localMatrix) {
- using namespace GrDefaultGeoProcFactory;
- Color color(Color::kAttribute_Type);
- Coverage coverage(readsCoverage ? Coverage::kSolid_Type : Coverage::kNone_Type);
-
- // if we have a local rect, then we apply the localMatrix directly to the localRect to
- // generate vertex local coords
- if (hasExplicitLocalCoords) {
- LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
- return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
- } else {
- LocalCoords localCoords(LocalCoords::kUsePosition_Type, localMatrix ? localMatrix : NULL);
- return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords,
- viewMatrix);
- }
-}
-
-static void tesselate(intptr_t vertices,
- size_t vertexStride,
- GrColor color,
- const SkMatrix& viewMatrix,
- const SkRect& rect,
- const SkRect* localRect,
- const SkMatrix* localMatrix) {
- SkPoint* positions = reinterpret_cast<SkPoint*>(vertices);
-
- positions->setRectFan(rect.fLeft, rect.fTop,
- rect.fRight, rect.fBottom, vertexStride);
- viewMatrix.mapPointsWithStride(positions, vertexStride, BWFillRectBatchBase::kVertsPerInstance);
-
- // TODO we should only do this if local coords are being read
- if (localRect) {
- static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
- SkPoint* coords = reinterpret_cast<SkPoint*>(vertices + kLocalOffset);
- coords->setRectFan(localRect->fLeft, localRect->fTop,
- localRect->fRight, localRect->fBottom,
- vertexStride);
- if (localMatrix) {
- localMatrix->mapPointsWithStride(coords, vertexStride,
- BWFillRectBatchBase::kVertsPerInstance);
- }
- }
-
- static const int kColorOffset = sizeof(SkPoint);
- GrColor* vertColor = reinterpret_cast<GrColor*>(vertices + kColorOffset);
- for (int j = 0; j < 4; ++j) {
- *vertColor = color;
- vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
- }
-}
+class GrBatchFlushState;
+class SkMatrix;
+struct SkRect;
-class BWFillRectBatchNoLocalMatrixImp : public BWFillRectBatchBase {
+class BWFillRectBatch : public GrVertexBatch {
public:
struct Geometry {
SkMatrix fViewMatrix;
SkRect fRect;
+ SkRect fLocalRect;
+ SkMatrix fLocalMatrix;
GrColor fColor;
+ bool fHasLocalRect;
+ bool fHasLocalMatrix;
};
- static const char* Name() { return "BWFillRectBatchNoLocalMatrix"; }
-
- static bool CanCombine(const Geometry& mine, const Geometry& theirs,
- const GrPipelineOptimizations& opts) {
- // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
- // local coords then we won't be able to batch. We could actually upload the viewmatrix
- // using vertex attributes in these cases, but haven't investigated that
- return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix);
+ static GrDrawBatch* Create(const Geometry& geometry) {
+ return SkNEW_ARGS(BWFillRectBatch, (geometry));
}
- static const GrGeometryProcessor* CreateGP(const Geometry& geo,
- const GrPipelineOptimizations& opts) {
- const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false,
- NULL);
+ const char* name() const override { return "RectBatch"; }
- SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
- return gp;
+ void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
+ // When this is called on a batch, there is only one geometry bundle
+ out->setKnownFourComponents(fGeoData[0].fColor);
}
- static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
- const GrPipelineOptimizations& opts) {
- tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL, NULL);
+ void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
+ out->setKnownSingleComponent(0xff);
}
-};
-class BWFillRectBatchLocalMatrixImp : public BWFillRectBatchBase {
-public:
- struct Geometry {
- SkMatrix fViewMatrix;
- SkMatrix fLocalMatrix;
- SkRect fRect;
- GrColor fColor;
- };
+ SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
- static const char* Name() { return "BWFillRectBatchLocalMatrix"; }
+private:
+ BWFillRectBatch(const Geometry& geometry) {
+ this->initClassID<BWFillRectBatch>();
+ fGeoData.push_back(geometry);
- static bool CanCombine(const Geometry& mine, const Geometry& theirs,
- const GrPipelineOptimizations& opts) {
- // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
- // local coords then we won't be able to batch. We could actually upload the viewmatrix
- // using vertex attributes in these cases, but haven't investigated that
- return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix);
+ fBounds = geometry.fRect;
+ geometry.fViewMatrix.mapRect(&fBounds);
}
- static const GrGeometryProcessor* CreateGP(const Geometry& geo,
- const GrPipelineOptimizations& opts) {
- const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false,
- &geo.fLocalMatrix);
+ GrColor color() const { return fBatch.fColor; }
+ bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
+ bool colorIgnored() const { return fBatch.fColorIgnored; }
+ const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
+ const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; }
+ bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; }
+ bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; }
+ bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
+
+ void initBatchTracker(const GrPipelineOptimizations& init) override {
+ // Handle any color overrides
+ if (!init.readsColor()) {
+ fGeoData[0].fColor = GrColor_ILLEGAL;
+ }
+ init.getOverrideColorIfSet(&fGeoData[0].fColor);
- SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
- return gp;
+ // setup batch properties
+ fBatch.fColorIgnored = !init.readsColor();
+ fBatch.fColor = fGeoData[0].fColor;
+ fBatch.fUsesLocalCoords = init.readsLocalCoords();
+ fBatch.fCoverageIgnored = !init.readsCoverage();
}
- static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
- const GrPipelineOptimizations& opts) {
- tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL,
- &geo.fLocalMatrix);
- }
-};
+ void onPrepareDraws(Target* target) override {
+ SkAutoTUnref<const GrGeometryProcessor> gp(this->createRectGP());
+ if (!gp) {
+ SkDebugf("Could not create GrGeometryProcessor\n");
+ return;
+ }
-class BWFillRectBatchLocalRectImp : public BWFillRectBatchBase {
-public:
- struct Geometry {
- SkMatrix fViewMatrix;
- SkRect fRect;
- SkRect fLocalRect;
- GrColor fColor;
- };
+ target->initDraw(gp, this->pipeline());
- static const char* Name() { return "BWFillRectBatchLocalRect"; }
+ int instanceCount = fGeoData.count();
+ size_t vertexStride = gp->getVertexStride();
+ SkASSERT(this->hasLocalRect() ?
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) :
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
+ QuadHelper helper;
+ void* vertices = helper.init(target, vertexStride, instanceCount);
- static bool CanCombine(const Geometry& mine, const Geometry& theirs,
- const GrPipelineOptimizations& opts) {
- return true;
- }
+ if (!vertices) {
+ return;
+ }
- static const GrGeometryProcessor* CreateGP(const Geometry& geo,
- const GrPipelineOptimizations& opts) {
- const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true,
- NULL);
+ for (int i = 0; i < instanceCount; i++) {
+ const Geometry& geom = fGeoData[i];
+
+ intptr_t offset = reinterpret_cast<intptr_t>(vertices) +
+ kVerticesPerQuad * i * vertexStride;
+ SkPoint* positions = reinterpret_cast<SkPoint*>(offset);
+
+ positions->setRectFan(geom.fRect.fLeft, geom.fRect.fTop,
+ geom.fRect.fRight, geom.fRect.fBottom, vertexStride);
+ geom.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerticesPerQuad);
+
+ // TODO we should only do this if local coords are being read
+ if (geom.fHasLocalRect) {
+ static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
+ SkPoint* coords = reinterpret_cast<SkPoint*>(offset + kLocalOffset);
+ coords->setRectFan(geom.fLocalRect.fLeft, geom.fLocalRect.fTop,
+ geom.fLocalRect.fRight, geom.fLocalRect.fBottom,
+ vertexStride);
+ if (geom.fHasLocalMatrix) {
+ geom.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVerticesPerQuad);
+ }
+ }
+
+ static const int kColorOffset = sizeof(SkPoint);
+ GrColor* vertColor = reinterpret_cast<GrColor*>(offset + kColorOffset);
+ for (int j = 0; j < 4; ++j) {
+ *vertColor = geom.fColor;
+ vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
+ }
+ }
- SkASSERT(gp->getVertexStride() ==
- sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr));
- return gp;
+ helper.recordDraw(target);
}
- static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
- const GrPipelineOptimizations& opts) {
- tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect,
- NULL);
- }
-};
+ bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override {
+ BWFillRectBatch* that = t->cast<BWFillRectBatch>();
+ if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(),
+ that->bounds(), caps)) {
+ return false;
+ }
-class BWFillRectBatchLocalMatrixLocalRectImp : public BWFillRectBatchBase {
-public:
- struct Geometry {
- SkMatrix fViewMatrix;
- SkMatrix fLocalMatrix;
- SkRect fRect;
- SkRect fLocalRect;
- GrColor fColor;
- };
+ if (this->hasLocalRect() != that->hasLocalRect()) {
+ return false;
+ }
+
+ SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
+ if (!this->hasLocalRect() && this->usesLocalCoords()) {
+ if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
+ return false;
+ }
- static const char* Name() { return "BWFillRectBatchLocalMatrixLocalRect"; }
+ if (this->hasLocalMatrix() != that->hasLocalMatrix()) {
+ return false;
+ }
+
+ if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) {
+ return false;
+ }
+ }
- static bool CanCombine(const Geometry& mine, const Geometry& theirs,
- const GrPipelineOptimizations& opts) {
+ if (this->color() != that->color()) {
+ fBatch.fColor = GrColor_ILLEGAL;
+ }
+ fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
+ this->joinBounds(that->bounds());
return true;
}
- static const GrGeometryProcessor* CreateGP(const Geometry& geo,
- const GrPipelineOptimizations& opts) {
- const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true,
- NULL);
- SkASSERT(gp->getVertexStride() ==
- sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr));
- return gp;
+ /** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
+ we have explicit local coords and sometimes not. We *could* always provide explicit local
+ coords and just duplicate the positions when the caller hasn't provided a local coord rect,
+ but we haven't seen a use case which frequently switches between local rect and no local
+ rect draws.
+
+ The color param is used to determine whether the opaque hint can be set on the draw state.
+ The caller must populate the vertex colors itself.
+
+ The vertex attrib order is always pos, color, [local coords].
+ */
+ const GrGeometryProcessor* createRectGP() const {
+ using namespace GrDefaultGeoProcFactory;
+ Color color(Color::kAttribute_Type);
+ Coverage coverage(this->coverageIgnored() ? Coverage::kNone_Type : Coverage::kSolid_Type);
+
+ // if we have a local rect, then we apply the localMatrix directly to the localRect to
+ // generate vertex local coords
+ if (this->hasLocalRect()) {
+ LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
+ return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
+ } else {
+ LocalCoords localCoords(LocalCoords::kUsePosition_Type,
+ this->hasLocalMatrix() ? &this->localMatrix() : NULL);
+ return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords,
+ this->viewMatrix());
+ }
}
- static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
- const GrPipelineOptimizations& opts) {
- tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect,
- &geo.fLocalMatrix);
- }
-};
+ struct BatchTracker {
+ GrColor fColor;
+ bool fUsesLocalCoords;
+ bool fColorIgnored;
+ bool fCoverageIgnored;
+ };
-typedef GrTInstanceBatch<BWFillRectBatchNoLocalMatrixImp> BWFillRectBatchSimple;
-typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixImp> BWFillRectBatchLocalMatrix;
-typedef GrTInstanceBatch<BWFillRectBatchLocalRectImp> BWFillRectBatchLocalRect;
-typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixLocalRectImp> BWFillRectBatchLocalMatrixLocalRect;
+ BatchTracker fBatch;
+ SkSTArray<1, Geometry, true> fGeoData;
+};
namespace GrBWFillRectBatch {
GrDrawBatch* Create(GrColor color,
@@ -243,44 +215,26 @@ GrDrawBatch* Create(GrColor color,
const SkRect& rect,
const SkRect* localRect,
const SkMatrix* localMatrix) {
- // TODO bubble these up as separate calls
- if (localRect && localMatrix) {
- BWFillRectBatchLocalMatrixLocalRect* batch = BWFillRectBatchLocalMatrixLocalRect::Create();
- BWFillRectBatchLocalMatrixLocalRect::Geometry& geo = *batch->geometry();
- geo.fColor = color;
- geo.fViewMatrix = viewMatrix;
- geo.fLocalMatrix = *localMatrix;
- geo.fRect = rect;
- geo.fLocalRect = *localRect;
- batch->init();
- return batch;
- } else if (localRect) {
- BWFillRectBatchLocalRect* batch = BWFillRectBatchLocalRect::Create();
- BWFillRectBatchLocalRect::Geometry& geo = *batch->geometry();
- geo.fColor = color;
- geo.fViewMatrix = viewMatrix;
- geo.fRect = rect;
- geo.fLocalRect = *localRect;
- batch->init();
- return batch;
- } else if (localMatrix) {
- BWFillRectBatchLocalMatrix* batch = BWFillRectBatchLocalMatrix::Create();
- BWFillRectBatchLocalMatrix::Geometry& geo = *batch->geometry();
- geo.fColor = color;
- geo.fViewMatrix = viewMatrix;
- geo.fLocalMatrix = *localMatrix;
- geo.fRect = rect;
- batch->init();
- return batch;
+ BWFillRectBatch::Geometry geometry;
+ geometry.fColor = color;
+ geometry.fViewMatrix = viewMatrix;
+ geometry.fRect = rect;
+
+ if (localRect) {
+ geometry.fHasLocalRect = true;
+ geometry.fLocalRect = *localRect;
+ } else {
+ geometry.fHasLocalRect = false;
+ }
+
+ if (localMatrix) {
+ geometry.fHasLocalMatrix = true;
+ geometry.fLocalMatrix = *localMatrix;
} else {
- BWFillRectBatchSimple* batch = BWFillRectBatchSimple::Create();
- BWFillRectBatchSimple::Geometry& geo = *batch->geometry();
- geo.fColor = color;
- geo.fViewMatrix = viewMatrix;
- geo.fRect = rect;
- batch->init();
- return batch;
+ geometry.fHasLocalMatrix = false;
}
+
+ return BWFillRectBatch::Create(geometry);
}
};
@@ -291,16 +245,25 @@ GrDrawBatch* Create(GrColor color,
#include "GrBatchTest.h"
DRAW_BATCH_TEST_DEFINE(RectBatch) {
- GrColor color = GrRandomColor(random);
- SkRect rect = GrTest::TestRect(random);
- SkRect localRect = GrTest::TestRect(random);
- SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random);
- SkMatrix localMatrix = GrTest::TestMatrix(random);
-
- bool hasLocalRect = random->nextBool();
- bool hasLocalMatrix = random->nextBool();
- return GrBWFillRectBatch::Create(color, viewMatrix, rect, hasLocalRect ? &localRect : nullptr,
- hasLocalMatrix ? &localMatrix : nullptr);
+ BWFillRectBatch::Geometry geometry;
+ geometry.fColor = GrRandomColor(random);
+
+ geometry.fRect = GrTest::TestRect(random);
+ geometry.fHasLocalRect = random->nextBool();
+
+ if (geometry.fHasLocalRect) {
+ geometry.fViewMatrix = GrTest::TestMatrixInvertible(random);
+ geometry.fLocalRect = GrTest::TestRect(random);
+ } else {
+ geometry.fViewMatrix = GrTest::TestMatrix(random);
+ }
+
+ geometry.fHasLocalMatrix = random->nextBool();
+ if (geometry.fHasLocalMatrix) {
+ geometry.fLocalMatrix = GrTest::TestMatrix(random);
+ }
+
+ return BWFillRectBatch::Create(geometry);
}
#endif
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