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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <GLES2/gl2.h> | 5 #include <GLES2/gl2.h> |
6 #include <GLES2/gl2ext.h> | 6 #include <GLES2/gl2ext.h> |
7 | 7 |
8 #include "gpu/command_buffer/tests/gl_manager.h" | 8 #include "gpu/command_buffer/tests/gl_manager.h" |
9 #include "gpu/command_buffer/tests/gl_test_utils.h" | 9 #include "gpu/command_buffer/tests/gl_test_utils.h" |
10 #include "testing/gmock/include/gmock/gmock.h" | 10 #include "testing/gmock/include/gmock/gmock.h" |
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42 GLManager gl_; | 42 GLManager gl_; |
43 GLuint tex_; | 43 GLuint tex_; |
44 GLuint fbo_; | 44 GLuint fbo_; |
45 bool extension_available_; | 45 bool extension_available_; |
46 }; | 46 }; |
47 | 47 |
48 TEST_F(TextureStorageTest, CorrectPixels) { | 48 TEST_F(TextureStorageTest, CorrectPixels) { |
49 if (!extension_available_) | 49 if (!extension_available_) |
50 return; | 50 return; |
51 | 51 |
52 // TODO(dshwang): After fixing mesa bug, which crashes on updating immutable | |
53 // texture bound to FBO, remove this workaround. crbug.com/521904 | |
piman
2015/08/19 21:07:21
Is this something that should be fixed / worked ar
dshwang
2015/08/20 07:47:46
right, client can kill gpu process via this patter
dshwang
2015/08/20 15:41:24
Done.
| |
54 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, | |
55 0); | |
56 | |
52 glTexStorage2DEXT(GL_TEXTURE_2D, 2, GL_RGBA8_OES, 2, 2); | 57 glTexStorage2DEXT(GL_TEXTURE_2D, 2, GL_RGBA8_OES, 2, 2); |
53 | 58 |
54 uint8 source_pixels[16] = { | 59 uint8 source_pixels[16] = { |
55 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4 | 60 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4 |
56 }; | 61 }; |
57 glTexSubImage2D(GL_TEXTURE_2D, | 62 glTexSubImage2D(GL_TEXTURE_2D, |
58 0, | 63 0, |
59 0, 0, | 64 0, 0, |
60 2, 2, | 65 2, 2, |
61 GL_RGBA, GL_UNSIGNED_BYTE, | 66 GL_RGBA, GL_UNSIGNED_BYTE, |
62 source_pixels); | 67 source_pixels); |
68 | |
69 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, | |
70 tex_, 0); | |
71 | |
63 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 2, 2, 0, source_pixels)); | 72 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 2, 2, 0, source_pixels)); |
64 } | 73 } |
65 | 74 |
66 TEST_F(TextureStorageTest, IsImmutable) { | 75 TEST_F(TextureStorageTest, IsImmutable) { |
67 if (!extension_available_) | 76 if (!extension_available_) |
68 return; | 77 return; |
69 | 78 |
70 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 4, 4); | 79 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 4, 4); |
71 | 80 |
72 GLint param = 0; | 81 GLint param = 0; |
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149 GL_RGBA, | 158 GL_RGBA, |
150 GL_UNSIGNED_BYTE, | 159 GL_UNSIGNED_BYTE, |
151 NULL); | 160 NULL); |
152 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | 161 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
153 } | 162 } |
154 | 163 |
155 } // namespace gpu | 164 } // namespace gpu |
156 | 165 |
157 | 166 |
158 | 167 |
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