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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef NET_SPDY_SPDY_WRITE_QUEUE_H_ | |
6 #define NET_SPDY_SPDY_WRITE_QUEUE_H_ | |
7 | |
8 #include <deque> | |
9 | |
10 #include "base/basictypes.h" | |
11 #include "base/compiler_specific.h" | |
12 #include "base/memory/ref_counted.h" | |
13 #include "base/memory/scoped_ptr.h" | |
14 #include "net/base/net_export.h" | |
15 #include "net/base/request_priority.h" | |
16 | |
17 namespace net { | |
18 | |
19 class SpdyFrame; | |
20 class SpdyStream; | |
21 | |
22 // An object which provides a SpdyFrame for writing. We pass these | |
23 // around instead of SpdyFrames since some frames have to be generated | |
24 // "just in time". | |
25 class NET_EXPORT_PRIVATE SpdyFrameProducer { | |
26 public: | |
27 SpdyFrameProducer(); | |
28 | |
29 // Produces the frame to be written. Will be called at most once. | |
30 virtual scoped_ptr<SpdyFrame> ProduceFrame() = 0; | |
31 | |
32 virtual ~SpdyFrameProducer(); | |
33 | |
34 private: | |
35 DISALLOW_COPY_AND_ASSIGN(SpdyFrameProducer); | |
36 }; | |
37 | |
38 // A simple wrapper around a single SpdyFrame. | |
39 class NET_EXPORT_PRIVATE SimpleFrameProducer : public SpdyFrameProducer { | |
40 public: | |
41 explicit SimpleFrameProducer(scoped_ptr<SpdyFrame> frame); | |
42 | |
43 virtual ~SimpleFrameProducer(); | |
44 | |
45 virtual scoped_ptr<SpdyFrame> ProduceFrame() OVERRIDE; | |
46 | |
47 private: | |
48 scoped_ptr<SpdyFrame> frame_; | |
49 | |
50 DISALLOW_COPY_AND_ASSIGN(SimpleFrameProducer); | |
51 }; | |
52 | |
53 // A queue of SpdyFrameProducers to produce frames to write. Ordered | |
54 // by priority, and then FIFO. | |
55 class NET_EXPORT_PRIVATE SpdyWriteQueue { | |
Ryan Hamilton
2013/03/28 15:51:04
Since this WriteQueue is only used by the Session,
akalin
2013/04/06 01:17:48
Done.
| |
56 public: | |
57 SpdyWriteQueue(); | |
58 ~SpdyWriteQueue(); | |
59 | |
60 // Enqueues the given frame producer at the given priority | |
61 // associated with the given stream, which may be NULL if the frame | |
62 // producer is associated with the session. | |
Ryan Hamilton
2013/03/28 15:51:04
nit: if the frame is *not* associated with *a stre
akalin
2013/04/06 01:17:48
Done.
| |
63 void Enqueue(RequestPriority priority, | |
64 scoped_ptr<SpdyFrameProducer> frame_producer, | |
65 const scoped_refptr<SpdyStream>& stream); | |
Ryan Hamilton
2013/03/28 15:51:04
out of curiosity, why is this a const scoped_refpt
akalin
2013/04/06 01:17:48
it saves a ref inc/dec. habit I picked up from wil
| |
66 | |
67 // Dequeues the next frame producer and its associated | |
Ryan Hamilton
2013/03/28 15:51:04
nit: Can you comment on the ordering guarantees of
akalin
2013/04/06 01:17:48
Done.
| |
68 // stream. Returns true and fills in |frame_producer| and |stream| | |
69 // if successful -- otherwise, just returns false. | |
70 bool Dequeue(scoped_ptr<SpdyFrameProducer>* frame_producer, | |
71 scoped_refptr<SpdyStream>* stream); | |
72 | |
73 // Removes all pending writes for the given stream, which must be | |
74 // non-NULL. | |
75 void RemovePendingWritesForStream(const scoped_refptr<SpdyStream>& stream); | |
76 | |
77 // Removes all pending writes. | |
78 void Clear(); | |
79 | |
80 private: | |
81 // A struct holding a frame producer and its associated stream. | |
82 struct PendingWrite { | |
83 // This has to be a raw pointer since we store this in an STL | |
84 // container. | |
85 SpdyFrameProducer* frame_producer; | |
86 scoped_refptr<SpdyStream> stream; | |
87 | |
88 PendingWrite(); | |
89 PendingWrite(SpdyFrameProducer* frame_producer, | |
90 const scoped_refptr<SpdyStream>& stream); | |
91 ~PendingWrite(); | |
92 }; | |
93 | |
94 // The actual write queue, binned by priority. | |
95 std::deque<PendingWrite> queue_[NUM_PRIORITIES]; | |
96 | |
97 DISALLOW_COPY_AND_ASSIGN(SpdyWriteQueue); | |
98 }; | |
99 | |
100 } // namespace | |
101 | |
102 #endif // NET_SPDY_SPDY_WRITE_QUEUE_H_ | |
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