Chromium Code Reviews| Index: Source/modules/webgl/WebGLRenderingContextBase.cpp |
| diff --git a/Source/modules/webgl/WebGLRenderingContextBase.cpp b/Source/modules/webgl/WebGLRenderingContextBase.cpp |
| index 53aaea0151620316a369e2c80916623f0b6df6ab..61b7c2951e93769667bd8608611b1b2c52312ec1 100644 |
| --- a/Source/modules/webgl/WebGLRenderingContextBase.cpp |
| +++ b/Source/modules/webgl/WebGLRenderingContextBase.cpp |
| @@ -222,33 +222,6 @@ void WebGLRenderingContextBase::willDestroyContext(WebGLRenderingContextBase* co |
| namespace { |
| -// ScopedDrawingBufferBinder is used for ReadPixels/CopyTexImage2D/CopySubImage2D to read from |
| -// a multisampled DrawingBuffer. In this situation, we need to blit to a single sampled buffer |
| -// for reading, during which the bindings could be changed and need to be recovered. |
| -class ScopedDrawingBufferBinder { |
| - STACK_ALLOCATED(); |
| -public: |
| - ScopedDrawingBufferBinder(DrawingBuffer* drawingBuffer, WebGLFramebuffer* framebufferBinding) |
| - : m_drawingBuffer(drawingBuffer) |
| - , m_readFramebufferBinding(framebufferBinding) |
| - { |
| - // Commit DrawingBuffer if needed (e.g., for multisampling) |
| - if (!m_readFramebufferBinding && m_drawingBuffer) |
| - m_drawingBuffer->commit(); |
| - } |
| - |
| - ~ScopedDrawingBufferBinder() |
| - { |
| - // Restore DrawingBuffer if needed |
| - if (!m_readFramebufferBinding && m_drawingBuffer) |
| - m_drawingBuffer->restoreFramebufferBindings(); |
| - } |
| - |
| -private: |
| - DrawingBuffer* m_drawingBuffer; |
| - Member<WebGLFramebuffer> m_readFramebufferBinding; |
| -}; |
| - |
| GLint clamp(GLint value, GLint min, GLint max) |
| { |
| if (value < min) |
| @@ -3729,33 +3702,15 @@ DOMArrayBufferView::ViewType WebGLRenderingContextBase::readPixelsExpectedArrayB |
| } |
| } |
| -void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, DOMArrayBufferView* pixels) |
| +bool WebGLRenderingContextBase::validateReadPixelsFuncParameters(GLsizei width, GLsizei height, GLenum format, GLenum type, unsigned domArrayBufferLength, WebGLFramebuffer*& readFramebufferBinding) |
|
Zhenyao Mo
2015/08/18 21:48:39
I prefer not to return the readFramebufferBinding
yunchao
2015/08/19 09:33:39
Make sense. Done.
|
| { |
| - if (isContextLost()) |
| - return; |
| - // Due to WebGL's same-origin restrictions, it is not possible to |
| - // taint the origin using the WebGL API. |
| - ASSERT(canvas()->originClean()); |
| - // Validate input parameters. |
| - if (!pixels) { |
| - synthesizeGLError(GL_INVALID_VALUE, "readPixels", "no destination ArrayBufferView"); |
| - return; |
| - } |
| if (!validateReadPixelsFormatAndType(format, type)) |
| - return; |
| + return false; |
| GLenum readBufferInternalFormat = 0, readBufferType = 0; |
| - WebGLFramebuffer* readFramebufferBinding = nullptr; |
| if (!validateReadBufferAndGetInfo("readPixels", readFramebufferBinding, &readBufferInternalFormat, &readBufferType)) |
| - return; |
| + return false; |
| if (!validateReadPixelsFormatTypeCombination(format, type, readBufferInternalFormat, readBufferType)) |
| - return; |
| - |
| - DOMArrayBufferView::ViewType expectedViewType = readPixelsExpectedArrayBufferViewType(type); |
| - // Validate array type against pixel type. |
| - if (pixels->type() != expectedViewType) { |
| - synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "ArrayBufferView was the wrong type for the pixel format"); |
| - return; |
| - } |
| + return false; |
| // Calculate array size, taking into consideration of PACK_ALIGNMENT. |
| unsigned totalBytesRequired = 0; |
| @@ -3763,15 +3718,26 @@ void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsi |
| GLenum error = WebGLImageConversion::computeImageSizeInBytes(format, type, width, height, m_packAlignment, &totalBytesRequired, &padding); |
| if (error != GL_NO_ERROR) { |
| synthesizeGLError(error, "readPixels", "invalid dimensions"); |
| - return; |
| + return false; |
| } |
| - if (pixels->byteLength() < totalBytesRequired) { |
| + if (domArrayBufferLength && domArrayBufferLength < totalBytesRequired) { |
| synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "ArrayBufferView not large enough for dimensions"); |
| - return; |
| + return false; |
| } |
| + return true; |
| +} |
| + |
| +void WebGLRenderingContextBase::readPixelsImpl(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* data, unsigned domArrayBufferLength) |
| +{ |
| + // Due to WebGL's same-origin restrictions, it is not possible to |
| + // taint the origin using the WebGL API. |
| + ASSERT(canvas()->originClean()); |
| + |
| + WebGLFramebuffer* readFramebufferBinding = nullptr; |
| + if (!validateReadPixelsFuncParameters(format, type, width, height, domArrayBufferLength, readFramebufferBinding)) |
| + return; |
| clearIfComposited(); |
| - void* data = pixels->baseAddress(); |
| { |
| ScopedDrawingBufferBinder binder(drawingBuffer(), readFramebufferBinding); |
| @@ -3779,6 +3745,26 @@ void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsi |
| } |
| } |
| +void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, DOMArrayBufferView* pixels) |
| +{ |
| + if (isContextLost()) |
| + return; |
| + // Validate input parameters. |
| + if (!pixels) { |
| + synthesizeGLError(GL_INVALID_VALUE, "readPixels", "no destination ArrayBufferView"); |
| + return; |
| + } |
| + |
| + DOMArrayBufferView::ViewType expectedViewType = readPixelsExpectedArrayBufferViewType(type); |
| + // Validate array type against pixel type. |
| + if (pixels->type() != expectedViewType) { |
| + synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "ArrayBufferView was the wrong type for the pixel format"); |
| + return; |
| + } |
| + |
| + readPixelsImpl(x, y, width, height, format, type, pixels->baseAddress(), pixels->byteLength()); |
| +} |
| + |
| void WebGLRenderingContextBase::renderbufferStorageImpl( |
| GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, |
| const char* functionName) |