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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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960 ASSERT(drawingBuffer()); | 960 ASSERT(drawingBuffer()); |
961 | 961 |
962 m_markedCanvasDirty = false; | 962 m_markedCanvasDirty = false; |
963 m_activeTextureUnit = 0; | 963 m_activeTextureUnit = 0; |
964 m_packAlignment = 4; | 964 m_packAlignment = 4; |
965 m_unpackAlignment = 4; | 965 m_unpackAlignment = 4; |
966 m_unpackFlipY = false; | 966 m_unpackFlipY = false; |
967 m_unpackPremultiplyAlpha = false; | 967 m_unpackPremultiplyAlpha = false; |
968 m_unpackColorspaceConversion = GC3D_BROWSER_DEFAULT_WEBGL; | 968 m_unpackColorspaceConversion = GC3D_BROWSER_DEFAULT_WEBGL; |
969 m_boundArrayBuffer = nullptr; | 969 m_boundArrayBuffer = nullptr; |
| 970 m_boundPixelPackBuffer = nullptr; |
970 m_currentProgram = nullptr; | 971 m_currentProgram = nullptr; |
971 m_framebufferBinding = nullptr; | 972 m_framebufferBinding = nullptr; |
972 m_renderbufferBinding = nullptr; | 973 m_renderbufferBinding = nullptr; |
973 m_valuebufferBinding = nullptr; | 974 m_valuebufferBinding = nullptr; |
974 m_depthMask = true; | 975 m_depthMask = true; |
975 m_stencilEnabled = false; | 976 m_stencilEnabled = false; |
976 m_stencilMask = 0xFFFFFFFF; | 977 m_stencilMask = 0xFFFFFFFF; |
977 m_stencilMaskBack = 0xFFFFFFFF; | 978 m_stencilMaskBack = 0xFFFFFFFF; |
978 m_stencilFuncRef = 0; | 979 m_stencilFuncRef = 0; |
979 m_stencilFuncRefBack = 0; | 980 m_stencilFuncRefBack = 0; |
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1091 if (!context->is3d()) | 1092 if (!context->is3d()) |
1092 return 0; | 1093 return 0; |
1093 return static_cast<const WebGLRenderingContextBase*>(context)->version(); | 1094 return static_cast<const WebGLRenderingContextBase*>(context)->version(); |
1094 } | 1095 } |
1095 | 1096 |
1096 WebGLRenderingContextBase::~WebGLRenderingContextBase() | 1097 WebGLRenderingContextBase::~WebGLRenderingContextBase() |
1097 { | 1098 { |
1098 // Remove all references to WebGLObjects so if they are the last reference | 1099 // Remove all references to WebGLObjects so if they are the last reference |
1099 // they will be freed before the last context is removed from the context gr
oup. | 1100 // they will be freed before the last context is removed from the context gr
oup. |
1100 m_boundArrayBuffer = nullptr; | 1101 m_boundArrayBuffer = nullptr; |
| 1102 m_boundPixelPackBuffer = nullptr; |
1101 m_defaultVertexArrayObject = nullptr; | 1103 m_defaultVertexArrayObject = nullptr; |
1102 m_boundVertexArrayObject = nullptr; | 1104 m_boundVertexArrayObject = nullptr; |
1103 m_vertexAttrib0Buffer = nullptr; | 1105 m_vertexAttrib0Buffer = nullptr; |
1104 m_currentProgram = nullptr; | 1106 m_currentProgram = nullptr; |
1105 m_framebufferBinding = nullptr; | 1107 m_framebufferBinding = nullptr; |
1106 m_renderbufferBinding = nullptr; | 1108 m_renderbufferBinding = nullptr; |
1107 m_valuebufferBinding = nullptr; | 1109 m_valuebufferBinding = nullptr; |
1108 | 1110 |
1109 for (size_t i = 0; i < m_textureUnits.size(); ++i) { | 1111 for (size_t i = 0; i < m_textureUnits.size(); ++i) { |
1110 m_textureUnits[i].m_texture2DBinding = nullptr; | 1112 m_textureUnits[i].m_texture2DBinding = nullptr; |
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3722 case GL_FLOAT: | 3724 case GL_FLOAT: |
3723 return DOMArrayBufferView::TypeFloat32; | 3725 return DOMArrayBufferView::TypeFloat32; |
3724 case GL_HALF_FLOAT_OES: | 3726 case GL_HALF_FLOAT_OES: |
3725 return DOMArrayBufferView::TypeUint16; | 3727 return DOMArrayBufferView::TypeUint16; |
3726 default: | 3728 default: |
3727 ASSERT_NOT_REACHED(); | 3729 ASSERT_NOT_REACHED(); |
3728 return DOMArrayBufferView::TypeUint8; | 3730 return DOMArrayBufferView::TypeUint8; |
3729 } | 3731 } |
3730 } | 3732 } |
3731 | 3733 |
| 3734 bool WebGLRenderingContextBase::validateReadPixelsFuncParameters(GLsizei width,
GLsizei height, GLenum format, GLenum type, unsigned domArrayBufferLength, WebGL
Framebuffer*& readFramebufferBinding) |
| 3735 { |
| 3736 if (!validateReadPixelsFormatAndType(format, type)) |
| 3737 return false; |
| 3738 GLenum readBufferInternalFormat = 0, readBufferType = 0; |
| 3739 if (!validateReadBufferAndGetInfo("readPixels", readFramebufferBinding, &rea
dBufferInternalFormat, &readBufferType)) |
| 3740 return false; |
| 3741 if (!validateReadPixelsFormatTypeCombination(format, type, readBufferInterna
lFormat, readBufferType)) |
| 3742 return false; |
| 3743 |
| 3744 // Calculate array size, taking into consideration of PACK_ALIGNMENT. |
| 3745 unsigned totalBytesRequired = 0; |
| 3746 unsigned padding = 0; |
| 3747 GLenum error = WebGLImageConversion::computeImageSizeInBytes(format, type, w
idth, height, m_packAlignment, &totalBytesRequired, &padding); |
| 3748 if (error != GL_NO_ERROR) { |
| 3749 synthesizeGLError(error, "readPixels", "invalid dimensions"); |
| 3750 return false; |
| 3751 } |
| 3752 if (domArrayBufferLength && domArrayBufferLength < totalBytesRequired) { |
| 3753 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "ArrayBufferView n
ot large enough for dimensions"); |
| 3754 return false; |
| 3755 } |
| 3756 return true; |
| 3757 } |
| 3758 |
3732 void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsi
zei height, GLenum format, GLenum type, DOMArrayBufferView* pixels) | 3759 void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsi
zei height, GLenum format, GLenum type, DOMArrayBufferView* pixels) |
3733 { | 3760 { |
3734 if (isContextLost()) | 3761 if (isContextLost()) |
3735 return; | 3762 return; |
3736 // Due to WebGL's same-origin restrictions, it is not possible to | 3763 // Due to WebGL's same-origin restrictions, it is not possible to |
3737 // taint the origin using the WebGL API. | 3764 // taint the origin using the WebGL API. |
3738 ASSERT(canvas()->originClean()); | 3765 ASSERT(canvas()->originClean()); |
| 3766 if (isWebGL2OrHigher() && m_boundPixelPackBuffer.get()) { |
| 3767 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "PIXEL_PACK buffer
should not bound"); |
| 3768 return; |
| 3769 } |
3739 // Validate input parameters. | 3770 // Validate input parameters. |
3740 if (!pixels) { | 3771 if (!pixels) { |
3741 synthesizeGLError(GL_INVALID_VALUE, "readPixels", "no destination ArrayB
ufferView"); | 3772 synthesizeGLError(GL_INVALID_VALUE, "readPixels", "no destination ArrayB
ufferView"); |
3742 return; | 3773 return; |
3743 } | 3774 } |
3744 if (!validateReadPixelsFormatAndType(format, type)) | |
3745 return; | |
3746 GLenum readBufferInternalFormat = 0, readBufferType = 0; | |
3747 WebGLFramebuffer* readFramebufferBinding = nullptr; | |
3748 if (!validateReadBufferAndGetInfo("readPixels", readFramebufferBinding, &rea
dBufferInternalFormat, &readBufferType)) | |
3749 return; | |
3750 if (!validateReadPixelsFormatTypeCombination(format, type, readBufferInterna
lFormat, readBufferType)) | |
3751 return; | |
3752 | 3775 |
3753 DOMArrayBufferView::ViewType expectedViewType = readPixelsExpectedArrayBuffe
rViewType(type); | 3776 DOMArrayBufferView::ViewType expectedViewType = readPixelsExpectedArrayBuffe
rViewType(type); |
3754 // Validate array type against pixel type. | 3777 // Validate array type against pixel type. |
3755 if (pixels->type() != expectedViewType) { | 3778 if (pixels->type() != expectedViewType) { |
3756 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "ArrayBufferView w
as the wrong type for the pixel format"); | 3779 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "ArrayBufferView w
as the wrong type for the pixel format"); |
3757 return; | 3780 return; |
3758 } | 3781 } |
3759 | 3782 |
3760 // Calculate array size, taking into consideration of PACK_ALIGNMENT. | 3783 WebGLFramebuffer* readFramebufferBinding = nullptr; |
3761 unsigned totalBytesRequired = 0; | 3784 if (!validateReadPixelsFuncParameters(format, type, width, height, pixels->b
yteLength(), readFramebufferBinding)) |
3762 unsigned padding = 0; | |
3763 GLenum error = WebGLImageConversion::computeImageSizeInBytes(format, type, w
idth, height, m_packAlignment, &totalBytesRequired, &padding); | |
3764 if (error != GL_NO_ERROR) { | |
3765 synthesizeGLError(error, "readPixels", "invalid dimensions"); | |
3766 return; | 3785 return; |
3767 } | |
3768 if (pixels->byteLength() < totalBytesRequired) { | |
3769 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "ArrayBufferView n
ot large enough for dimensions"); | |
3770 return; | |
3771 } | |
3772 | 3786 |
3773 clearIfComposited(); | 3787 clearIfComposited(); |
3774 void* data = pixels->baseAddress(); | 3788 void* data = pixels->baseAddress(); |
3775 | 3789 |
3776 { | 3790 { |
3777 ScopedDrawingBufferBinder binder(drawingBuffer(), readFramebufferBinding
); | 3791 ScopedDrawingBufferBinder binder(drawingBuffer(), readFramebufferBinding
); |
3778 webContext()->readPixels(x, y, width, height, format, type, data); | 3792 webContext()->readPixels(x, y, width, height, format, type, data); |
3779 } | 3793 } |
3780 } | 3794 } |
3781 | 3795 |
| 3796 void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsi
zei height, GLenum format, GLenum type, long long offset) |
| 3797 { |
| 3798 if (isContextLost() || !isWebGL2OrHigher()) |
| 3799 return; |
| 3800 // Due to WebGL's same-origin restrictions, it is not possible to |
| 3801 // taint the origin using the WebGL API. |
| 3802 ASSERT(canvas()->originClean()); |
| 3803 if (!m_boundPixelPackBuffer.get()) { |
| 3804 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "no PIXEL_PACK buf
fer bound"); |
| 3805 return; |
| 3806 } |
| 3807 |
| 3808 WebGLFramebuffer* readFramebufferBinding = nullptr; |
| 3809 if (!validateReadPixelsFuncParameters(format, type, width, height, 0, readFr
amebufferBinding)) |
| 3810 return; |
| 3811 |
| 3812 clearIfComposited(); |
| 3813 { |
| 3814 ScopedDrawingBufferBinder binder(drawingBuffer(), readFramebufferBinding
); |
| 3815 webContext()->readPixels(x, y, width, height, format, type, (void*)offse
t); |
| 3816 } |
| 3817 } |
| 3818 |
3782 void WebGLRenderingContextBase::renderbufferStorageImpl( | 3819 void WebGLRenderingContextBase::renderbufferStorageImpl( |
3783 GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsize
i height, | 3820 GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsize
i height, |
3784 const char* functionName) | 3821 const char* functionName) |
3785 { | 3822 { |
3786 ASSERT(!samples); // |samples| > 0 is only valid in WebGL2's renderbufferSto
rageMultisample(). | 3823 ASSERT(!samples); // |samples| > 0 is only valid in WebGL2's renderbufferSto
rageMultisample(). |
3787 ASSERT(!isWebGL2OrHigher()); // Make sure this is overridden in WebGL 2. | 3824 ASSERT(!isWebGL2OrHigher()); // Make sure this is overridden in WebGL 2. |
3788 switch (internalformat) { | 3825 switch (internalformat) { |
3789 case GL_DEPTH_COMPONENT16: | 3826 case GL_DEPTH_COMPONENT16: |
3790 case GL_RGBA4: | 3827 case GL_RGBA4: |
3791 case GL_RGB5_A1: | 3828 case GL_RGB5_A1: |
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6581 visitor->trace(m_texture3DBinding); | 6618 visitor->trace(m_texture3DBinding); |
6582 visitor->trace(m_texture2DArrayBinding); | 6619 visitor->trace(m_texture2DArrayBinding); |
6583 } | 6620 } |
6584 | 6621 |
6585 DEFINE_TRACE(WebGLRenderingContextBase) | 6622 DEFINE_TRACE(WebGLRenderingContextBase) |
6586 { | 6623 { |
6587 visitor->trace(m_contextObjects); | 6624 visitor->trace(m_contextObjects); |
6588 visitor->trace(m_contextLostCallbackAdapter); | 6625 visitor->trace(m_contextLostCallbackAdapter); |
6589 visitor->trace(m_errorMessageCallbackAdapter); | 6626 visitor->trace(m_errorMessageCallbackAdapter); |
6590 visitor->trace(m_boundArrayBuffer); | 6627 visitor->trace(m_boundArrayBuffer); |
| 6628 visitor->trace(m_boundPixelPackBuffer); |
6591 visitor->trace(m_defaultVertexArrayObject); | 6629 visitor->trace(m_defaultVertexArrayObject); |
6592 visitor->trace(m_boundVertexArrayObject); | 6630 visitor->trace(m_boundVertexArrayObject); |
6593 visitor->trace(m_vertexAttrib0Buffer); | 6631 visitor->trace(m_vertexAttrib0Buffer); |
6594 visitor->trace(m_currentProgram); | 6632 visitor->trace(m_currentProgram); |
6595 visitor->trace(m_framebufferBinding); | 6633 visitor->trace(m_framebufferBinding); |
6596 visitor->trace(m_renderbufferBinding); | 6634 visitor->trace(m_renderbufferBinding); |
6597 visitor->trace(m_valuebufferBinding); | 6635 visitor->trace(m_valuebufferBinding); |
6598 visitor->trace(m_textureUnits); | 6636 visitor->trace(m_textureUnits); |
6599 visitor->trace(m_blackTexture2D); | 6637 visitor->trace(m_blackTexture2D); |
6600 visitor->trace(m_blackTextureCubeMap); | 6638 visitor->trace(m_blackTextureCubeMap); |
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6627 | 6665 |
6628 return totalBytesPerPixel; | 6666 return totalBytesPerPixel; |
6629 } | 6667 } |
6630 | 6668 |
6631 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const | 6669 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const |
6632 { | 6670 { |
6633 return m_drawingBuffer.get(); | 6671 return m_drawingBuffer.get(); |
6634 } | 6672 } |
6635 | 6673 |
6636 } // namespace blink | 6674 } // namespace blink |
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