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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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215 if (!desiredSize.isEmpty()) { | 215 if (!desiredSize.isEmpty()) { |
216 forciblyEvictedContexts().remove(0); | 216 forciblyEvictedContexts().remove(0); |
217 evictedContext->forceRestoreContext(); | 217 evictedContext->forceRestoreContext(); |
218 } | 218 } |
219 break; | 219 break; |
220 } | 220 } |
221 } | 221 } |
222 | 222 |
223 namespace { | 223 namespace { |
224 | 224 |
225 // ScopedDrawingBufferBinder is used for ReadPixels/CopyTexImage2D/CopySubImage2 D to read from | |
226 // a multisampled DrawingBuffer. In this situation, we need to blit to a single sampled buffer | |
227 // for reading, during which the bindings could be changed and need to be recove red. | |
228 class ScopedDrawingBufferBinder { | |
229 STACK_ALLOCATED(); | |
230 public: | |
231 ScopedDrawingBufferBinder(DrawingBuffer* drawingBuffer, WebGLFramebuffer* fr amebufferBinding) | |
232 : m_drawingBuffer(drawingBuffer) | |
233 , m_readFramebufferBinding(framebufferBinding) | |
234 { | |
235 // Commit DrawingBuffer if needed (e.g., for multisampling) | |
236 if (!m_readFramebufferBinding && m_drawingBuffer) | |
237 m_drawingBuffer->commit(); | |
238 } | |
239 | |
240 ~ScopedDrawingBufferBinder() | |
241 { | |
242 // Restore DrawingBuffer if needed | |
243 if (!m_readFramebufferBinding && m_drawingBuffer) | |
244 m_drawingBuffer->restoreFramebufferBindings(); | |
245 } | |
246 | |
247 private: | |
248 DrawingBuffer* m_drawingBuffer; | |
249 Member<WebGLFramebuffer> m_readFramebufferBinding; | |
250 }; | |
251 | |
252 GLint clamp(GLint value, GLint min, GLint max) | 225 GLint clamp(GLint value, GLint min, GLint max) |
253 { | 226 { |
254 if (value < min) | 227 if (value < min) |
255 value = min; | 228 value = min; |
256 if (value > max) | 229 if (value > max) |
257 value = max; | 230 value = max; |
258 return value; | 231 return value; |
259 } | 232 } |
260 | 233 |
261 // Return true if a character belongs to the ASCII subset as defined in | 234 // Return true if a character belongs to the ASCII subset as defined in |
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1601 case GL_DYNAMIC_DRAW: | 1574 case GL_DYNAMIC_DRAW: |
1602 break; | 1575 break; |
1603 default: | 1576 default: |
1604 synthesizeGLError(GL_INVALID_ENUM, "bufferData", "invalid usage"); | 1577 synthesizeGLError(GL_INVALID_ENUM, "bufferData", "invalid usage"); |
1605 return; | 1578 return; |
1606 } | 1579 } |
1607 | 1580 |
1608 if (!validateValueFitNonNegInt32("bufferData", "size", size)) | 1581 if (!validateValueFitNonNegInt32("bufferData", "size", size)) |
1609 return; | 1582 return; |
1610 | 1583 |
1584 buffer->setSize(size); | |
1585 | |
1611 webContext()->bufferData(target, static_cast<GLsizeiptr>(size), data, usage) ; | 1586 webContext()->bufferData(target, static_cast<GLsizeiptr>(size), data, usage) ; |
1612 } | 1587 } |
1613 | 1588 |
1614 void WebGLRenderingContextBase::bufferData(GLenum target, long long size, GLenum usage) | 1589 void WebGLRenderingContextBase::bufferData(GLenum target, long long size, GLenum usage) |
1615 { | 1590 { |
1616 if (isContextLost()) | 1591 if (isContextLost()) |
1617 return; | 1592 return; |
1618 if (!size) { | 1593 if (!size) { |
1619 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "size == 0"); | 1594 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "size == 0"); |
1620 return; | 1595 return; |
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3722 case GL_FLOAT: | 3697 case GL_FLOAT: |
3723 return DOMArrayBufferView::TypeFloat32; | 3698 return DOMArrayBufferView::TypeFloat32; |
3724 case GL_HALF_FLOAT_OES: | 3699 case GL_HALF_FLOAT_OES: |
3725 return DOMArrayBufferView::TypeUint16; | 3700 return DOMArrayBufferView::TypeUint16; |
3726 default: | 3701 default: |
3727 ASSERT_NOT_REACHED(); | 3702 ASSERT_NOT_REACHED(); |
3728 return DOMArrayBufferView::TypeUint8; | 3703 return DOMArrayBufferView::TypeUint8; |
3729 } | 3704 } |
3730 } | 3705 } |
3731 | 3706 |
3732 void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsi zei height, GLenum format, GLenum type, DOMArrayBufferView* pixels) | 3707 bool WebGLRenderingContextBase::validateReadPixelsFuncParameters(GLsizei width, GLsizei height, GLenum format, GLenum type, long long bufferSize) |
3733 { | 3708 { |
3734 if (isContextLost()) | |
3735 return; | |
3736 // Due to WebGL's same-origin restrictions, it is not possible to | |
3737 // taint the origin using the WebGL API. | |
3738 ASSERT(canvas()->originClean()); | |
3739 // Validate input parameters. | |
3740 if (!pixels) { | |
3741 synthesizeGLError(GL_INVALID_VALUE, "readPixels", "no destination ArrayB ufferView"); | |
3742 return; | |
3743 } | |
3744 if (!validateReadPixelsFormatAndType(format, type)) | 3709 if (!validateReadPixelsFormatAndType(format, type)) |
3745 return; | 3710 return false; |
3711 WebGLFramebuffer* readFramebufferBinding = nullptr; | |
3746 GLenum readBufferInternalFormat = 0, readBufferType = 0; | 3712 GLenum readBufferInternalFormat = 0, readBufferType = 0; |
3747 WebGLFramebuffer* readFramebufferBinding = nullptr; | |
3748 if (!validateReadBufferAndGetInfo("readPixels", readFramebufferBinding, &rea dBufferInternalFormat, &readBufferType)) | 3713 if (!validateReadBufferAndGetInfo("readPixels", readFramebufferBinding, &rea dBufferInternalFormat, &readBufferType)) |
3749 return; | 3714 return false; |
3750 if (!validateReadPixelsFormatTypeCombination(format, type, readBufferInterna lFormat, readBufferType)) | 3715 if (!validateReadPixelsFormatTypeCombination(format, type, readBufferInterna lFormat, readBufferType)) |
3751 return; | 3716 return false; |
3752 | |
3753 DOMArrayBufferView::ViewType expectedViewType = readPixelsExpectedArrayBuffe rViewType(type); | |
3754 // Validate array type against pixel type. | |
3755 if (pixels->type() != expectedViewType) { | |
3756 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "ArrayBufferView w as the wrong type for the pixel format"); | |
3757 return; | |
3758 } | |
3759 | 3717 |
3760 // Calculate array size, taking into consideration of PACK_ALIGNMENT. | 3718 // Calculate array size, taking into consideration of PACK_ALIGNMENT. |
3761 unsigned totalBytesRequired = 0; | 3719 unsigned totalBytesRequired = 0; |
3762 unsigned padding = 0; | 3720 unsigned padding = 0; |
3763 GLenum error = WebGLImageConversion::computeImageSizeInBytes(format, type, w idth, height, m_packAlignment, &totalBytesRequired, &padding); | 3721 GLenum error = WebGLImageConversion::computeImageSizeInBytes(format, type, w idth, height, m_packAlignment, &totalBytesRequired, &padding); |
3764 if (error != GL_NO_ERROR) { | 3722 if (error != GL_NO_ERROR) { |
3765 synthesizeGLError(error, "readPixels", "invalid dimensions"); | 3723 synthesizeGLError(error, "readPixels", "invalid dimensions"); |
3724 return false; | |
3725 } | |
3726 if (bufferSize < static_cast<long long>(totalBytesRequired)) { | |
3727 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "buffer is not lar ge enough for dimensions"); | |
3728 return false; | |
3729 } | |
3730 return true; | |
3731 } | |
3732 | |
3733 void WebGLRenderingContextBase::readPixelsImpl(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* data, long long bufferSize) | |
3734 { | |
3735 // Due to WebGL's same-origin restrictions, it is not possible to | |
3736 // taint the origin using the WebGL API. | |
3737 ASSERT(canvas()->originClean()); | |
3738 | |
3739 if (!validateReadPixelsFuncParameters(width, height, format, type, bufferSiz e)) | |
3766 return; | 3740 return; |
3767 } | |
3768 if (pixels->byteLength() < totalBytesRequired) { | |
3769 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "ArrayBufferView n ot large enough for dimensions"); | |
3770 return; | |
3771 } | |
3772 | 3741 |
3773 clearIfComposited(); | 3742 clearIfComposited(); |
3774 void* data = pixels->baseAddress(); | |
3775 | 3743 |
3744 GLenum target = isWebGL2OrHigher() ? GL_READ_FRAMEBUFFER : GL_FRAMEBUFFER; | |
3745 WebGLFramebuffer* readFramebufferBinding = getFramebufferBinding(target); | |
Zhenyao Mo
2015/08/19 17:20:23
nit: ASSERT(readFramebufferBinding) here?
yunchao
2015/08/20 08:16:39
Seems that we can't add this assertion. In my opin
Zhenyao Mo
2015/08/20 17:27:34
You are right.
| |
3776 { | 3746 { |
3777 ScopedDrawingBufferBinder binder(drawingBuffer(), readFramebufferBinding ); | 3747 ScopedDrawingBufferBinder binder(drawingBuffer(), readFramebufferBinding ); |
3778 webContext()->readPixels(x, y, width, height, format, type, data); | 3748 webContext()->readPixels(x, y, width, height, format, type, data); |
3779 } | 3749 } |
3780 } | 3750 } |
3781 | 3751 |
3752 void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsi zei height, GLenum format, GLenum type, DOMArrayBufferView* pixels) | |
3753 { | |
3754 if (isContextLost()) | |
3755 return; | |
3756 // Validate input parameters. | |
3757 if (!pixels) { | |
3758 synthesizeGLError(GL_INVALID_VALUE, "readPixels", "no destination ArrayB ufferView"); | |
3759 return; | |
3760 } | |
3761 | |
3762 DOMArrayBufferView::ViewType expectedViewType = readPixelsExpectedArrayBuffe rViewType(type); | |
3763 // Validate array type against pixel type. | |
3764 if (pixels->type() != expectedViewType) { | |
3765 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "ArrayBufferView w as the wrong type for the pixel format"); | |
3766 return; | |
3767 } | |
3768 | |
3769 readPixelsImpl(x, y, width, height, format, type, pixels->baseAddress(), sta tic_cast<long long>(pixels->byteLength())); | |
3770 } | |
3771 | |
3782 void WebGLRenderingContextBase::renderbufferStorageImpl( | 3772 void WebGLRenderingContextBase::renderbufferStorageImpl( |
3783 GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsize i height, | 3773 GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsize i height, |
3784 const char* functionName) | 3774 const char* functionName) |
3785 { | 3775 { |
3786 ASSERT(!samples); // |samples| > 0 is only valid in WebGL2's renderbufferSto rageMultisample(). | 3776 ASSERT(!samples); // |samples| > 0 is only valid in WebGL2's renderbufferSto rageMultisample(). |
3787 ASSERT(!isWebGL2OrHigher()); // Make sure this is overridden in WebGL 2. | 3777 ASSERT(!isWebGL2OrHigher()); // Make sure this is overridden in WebGL 2. |
3788 switch (internalformat) { | 3778 switch (internalformat) { |
3789 case GL_DEPTH_COMPONENT16: | 3779 case GL_DEPTH_COMPONENT16: |
3790 case GL_RGBA4: | 3780 case GL_RGBA4: |
3791 case GL_RGB5_A1: | 3781 case GL_RGB5_A1: |
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6627 | 6617 |
6628 return totalBytesPerPixel; | 6618 return totalBytesPerPixel; |
6629 } | 6619 } |
6630 | 6620 |
6631 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const | 6621 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const |
6632 { | 6622 { |
6633 return m_drawingBuffer.get(); | 6623 return m_drawingBuffer.get(); |
6634 } | 6624 } |
6635 | 6625 |
6636 } // namespace blink | 6626 } // namespace blink |
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