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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BoxPainter_h | 5 #ifndef BoxPainter_h |
| 6 #define BoxPainter_h | 6 #define BoxPainter_h |
| 7 | 7 |
| 8 #include "core/layout/LayoutBoxModelObject.h" | 8 #include "core/layout/LayoutBoxModelObject.h" |
| 9 #include "core/paint/ObjectPainter.h" | 9 #include "core/paint/ObjectPainter.h" |
| 10 | 10 |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 typedef Vector<const FillLayer*, 8> FillLayerOcclusionOutputList; | 29 typedef Vector<const FillLayer*, 8> FillLayerOcclusionOutputList; |
| 30 // Returns true if the result fill layers have non-associative blending or c
ompositing mode. | 30 // Returns true if the result fill layers have non-associative blending or c
ompositing mode. |
| 31 // (i.e. The rendering will be different without creating isolation group by
context.saveLayer().) | 31 // (i.e. The rendering will be different without creating isolation group by
context.saveLayer().) |
| 32 // Note that the output list will be in top-bottom order. | 32 // Note that the output list will be in top-bottom order. |
| 33 bool calculateFillLayerOcclusionCulling(FillLayerOcclusionOutputList &revers
edPaintList, const FillLayer&); | 33 bool calculateFillLayerOcclusionCulling(FillLayerOcclusionOutputList &revers
edPaintList, const FillLayer&); |
| 34 | 34 |
| 35 void paintFillLayers(const PaintInfo&, const Color&, const FillLayer&, const
LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, SkXfermode::Mode =
SkXfermode::kSrcOver_Mode, LayoutObject* backgroundObject = nullptr); | 35 void paintFillLayers(const PaintInfo&, const Color&, const FillLayer&, const
LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, SkXfermode::Mode =
SkXfermode::kSrcOver_Mode, LayoutObject* backgroundObject = nullptr); |
| 36 void paintMaskImages(const PaintInfo&, const LayoutRect&); | 36 void paintMaskImages(const PaintInfo&, const LayoutRect&); |
| 37 void paintBoxDecorationBackgroundWithRect(const PaintInfo&, const LayoutPoin
t&, const LayoutRect&); | 37 void paintBoxDecorationBackgroundWithRect(const PaintInfo&, const LayoutPoin
t&, const LayoutRect&); |
| 38 static void paintFillLayerExtended(LayoutBoxModelObject&, const PaintInfo&,
const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, Inl
ineFlowBox* = nullptr, const LayoutSize& = LayoutSize(), SkXfermode::Mode = SkXf
ermode::kSrcOver_Mode, LayoutObject* backgroundObject = nullptr); | 38 static void paintFillLayerExtended(LayoutBoxModelObject&, const PaintInfo&,
const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, Inl
ineFlowBox* = nullptr, const LayoutSize& = LayoutSize(), SkXfermode::Mode = SkXf
ermode::kSrcOver_Mode, LayoutObject* backgroundObject = nullptr); |
| 39 static void calculateBackgroundImageGeometry(const LayoutBoxModelObject&, co
nst LayoutBoxModelObject* paintContainer, const GlobalPaintFlags, const FillLaye
r&, const LayoutRect& paintRect, BackgroundImageGeometry&, LayoutObject* backgro
undObject = nullptr); | |
| 40 static InterpolationQuality chooseInterpolationQuality(LayoutObject&, Graphi
csContext*, Image*, const void*, const LayoutSize&); | 39 static InterpolationQuality chooseInterpolationQuality(LayoutObject&, Graphi
csContext*, Image*, const void*, const LayoutSize&); |
| 41 static bool paintNinePieceImage(LayoutBoxModelObject&, GraphicsContext*, con
st LayoutRect&, const ComputedStyle&, const NinePieceImage&, SkXfermode::Mode =
SkXfermode::kSrcOver_Mode); | 40 static bool paintNinePieceImage(LayoutBoxModelObject&, GraphicsContext*, con
st LayoutRect&, const ComputedStyle&, const NinePieceImage&, SkXfermode::Mode =
SkXfermode::kSrcOver_Mode); |
| 42 static void paintBorder(LayoutBoxModelObject&, const PaintInfo&, const Layou
tRect&, const ComputedStyle&, BackgroundBleedAvoidance = BackgroundBleedNone, bo
ol includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true); | 41 static void paintBorder(LayoutBoxModelObject&, const PaintInfo&, const Layou
tRect&, const ComputedStyle&, BackgroundBleedAvoidance = BackgroundBleedNone, bo
ol includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true); |
| 43 static void paintBoxShadow(const PaintInfo&, const LayoutRect&, const Comput
edStyle&, ShadowStyle, bool includeLogicalLeftEdge = true, bool includeLogicalRi
ghtEdge = true); | 42 static void paintBoxShadow(const PaintInfo&, const LayoutRect&, const Comput
edStyle&, ShadowStyle, bool includeLogicalLeftEdge = true, bool includeLogicalRi
ghtEdge = true); |
| 44 static bool shouldAntialiasLines(GraphicsContext*); | 43 static bool shouldAntialiasLines(GraphicsContext*); |
| 45 static bool allCornersClippedOut(const FloatRoundedRect& border, const IntRe
ct& clipRect); | 44 static bool allCornersClippedOut(const FloatRoundedRect& border, const IntRe
ct& clipRect); |
| 46 static bool shouldForceWhiteBackgroundForPrintEconomy(const ComputedStyle&,
const Document&); | 45 static bool shouldForceWhiteBackgroundForPrintEconomy(const ComputedStyle&,
const Document&); |
| 47 | 46 |
| 48 private: | 47 private: |
| 49 void paintBackground(const PaintInfo&, const LayoutRect&, const Color& backg
roundColor, BackgroundBleedAvoidance = BackgroundBleedNone); | 48 void paintBackground(const PaintInfo&, const LayoutRect&, const Color& backg
roundColor, BackgroundBleedAvoidance = BackgroundBleedNone); |
| 50 void paintFillLayer(const PaintInfo&, const Color&, const FillLayer&, const
LayoutRect&, BackgroundBleedAvoidance, SkXfermode::Mode, LayoutObject* backgroun
dObject = nullptr); | 49 void paintFillLayer(const PaintInfo&, const Color&, const FillLayer&, const
LayoutRect&, BackgroundBleedAvoidance, SkXfermode::Mode, LayoutObject* backgroun
dObject = nullptr); |
| 51 static FloatRoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(Layou
tObject&, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const Lay
outSize&, bool includeLogicalLeftEdge, bool includeLogicalRightEdge); | 50 static FloatRoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(Layou
tObject&, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const Lay
outSize&, bool includeLogicalLeftEdge, bool includeLogicalRightEdge); |
| 52 static FloatRoundedRect getBackgroundRoundedRect(LayoutObject&, const Layout
Rect&, InlineFlowBox*, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight, | 51 static FloatRoundedRect getBackgroundRoundedRect(LayoutObject&, const Layout
Rect&, InlineFlowBox*, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight, |
| 53 bool includeLogicalLeftEdge, bool includeLogicalRightEdge); | 52 bool includeLogicalLeftEdge, bool includeLogicalRightEdge); |
| 54 static void applyBoxShadowForBackground(GraphicsContext*, LayoutObject&); | 53 static void applyBoxShadowForBackground(GraphicsContext*, LayoutObject&); |
| 55 static bool fixedBackgroundPaintsInLocalCoordinates(const LayoutObject&, con
st GlobalPaintFlags); | |
| 56 static IntSize calculateFillTileSize(const LayoutBoxModelObject&, const Fill
Layer&, const IntSize& scaledPositioningAreaSize); | |
| 57 | 54 |
| 58 LayoutRect boundsForDrawingRecorder(const LayoutPoint& paintOffset); | 55 LayoutRect boundsForDrawingRecorder(const LayoutPoint& paintOffset); |
| 59 | 56 |
| 60 // FIXME: this should be const. | 57 // FIXME: this should be const. |
| 61 LayoutBox& m_layoutBox; | 58 LayoutBox& m_layoutBox; |
| 62 }; | 59 }; |
| 63 | 60 |
| 64 } // namespace blink | 61 } // namespace blink |
| 65 | 62 |
| 66 #endif | 63 #endif |
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