| Index: content/renderer/render_thread_impl.cc
|
| diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc
|
| index e84132f08f94b137ce01d819f96f00e5e2279c20..7912cad652a98534a77edc8c80982a330c40773d 100644
|
| --- a/content/renderer/render_thread_impl.cc
|
| +++ b/content/renderer/render_thread_impl.cc
|
| @@ -430,6 +430,10 @@ void RenderThreadImpl::Init() {
|
|
|
| base::DiscardableMemory::SetPreferredType(type);
|
|
|
| + // Allow discardable memory implementations to register memory pressure
|
| + // listeners.
|
| + base::DiscardableMemory::RegisterMemoryPressureListeners();
|
| +
|
| // AllocateGpuMemoryBuffer must be used exclusively on one thread but
|
| // it doesn't have to be the same thread RenderThreadImpl is created on.
|
| allocate_gpu_memory_buffer_thread_checker_.DetachFromThread();
|
|
|