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1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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55 // didScroll is true. Scrolling may be immediate or animated. The base | 55 // didScroll is true. Scrolling may be immediate or animated. The base |
56 // class implementation always scrolls immediately, never animates. | 56 // class implementation always scrolls immediately, never animates. |
57 virtual ScrollResultOneDimensional userScroll(ScrollbarOrientation, ScrollGr
anularity, float step, float delta); | 57 virtual ScrollResultOneDimensional userScroll(ScrollbarOrientation, ScrollGr
anularity, float step, float delta); |
58 | 58 |
59 virtual void scrollToOffsetWithoutAnimation(const FloatPoint&); | 59 virtual void scrollToOffsetWithoutAnimation(const FloatPoint&); |
60 | 60 |
61 ScrollableArea* scrollableArea() const { return m_scrollableArea; } | 61 ScrollableArea* scrollableArea() const { return m_scrollableArea; } |
62 | 62 |
63 virtual void setIsActive() { } | 63 virtual void setIsActive() { } |
64 | 64 |
65 virtual ScrollResult handleWheelEvent(const PlatformWheelEvent&); | |
66 | |
67 #if OS(MACOSX) | 65 #if OS(MACOSX) |
68 virtual void handleWheelEventPhase(PlatformWheelEventPhase) { } | 66 virtual void handleWheelEventPhase(PlatformWheelEventPhase) { } |
69 #endif | 67 #endif |
70 | 68 |
71 void setCurrentPosition(const FloatPoint&); | 69 void setCurrentPosition(const FloatPoint&); |
72 FloatPoint currentPosition() const; | 70 FloatPoint currentPosition() const; |
73 | 71 |
74 virtual void cancelAnimations() { } | 72 virtual void cancelAnimations() { } |
75 virtual void serviceScrollAnimations() { } | 73 virtual void serviceScrollAnimations() { } |
76 virtual bool hasRunningAnimation() const { return false; } | 74 virtual bool hasRunningAnimation() const { return false; } |
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109 float m_currentPosX; // We avoid using a FloatPoint in order to reduce | 107 float m_currentPosX; // We avoid using a FloatPoint in order to reduce |
110 float m_currentPosY; // subclass code complexity. | 108 float m_currentPosY; // subclass code complexity. |
111 | 109 |
112 private: | 110 private: |
113 float clampScrollPosition(ScrollbarOrientation, float); | 111 float clampScrollPosition(ScrollbarOrientation, float); |
114 }; | 112 }; |
115 | 113 |
116 } // namespace blink | 114 } // namespace blink |
117 | 115 |
118 #endif // ScrollAnimator_h | 116 #endif // ScrollAnimator_h |
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