Index: tools/sk_tool_utils.cpp |
diff --git a/tools/sk_tool_utils.cpp b/tools/sk_tool_utils.cpp |
index a6d381e2cfdb1c39fa155ed6eb1958c8a0195a71..6e76fc14c29d64452f4008ed0210a4c1be44658b 100644 |
--- a/tools/sk_tool_utils.cpp |
+++ b/tools/sk_tool_utils.cpp |
@@ -12,6 +12,7 @@ |
#include "SkBitmap.h" |
#include "SkCanvas.h" |
#include "SkCommonFlags.h" |
+#include "SkPoint3.h" |
#include "SkShader.h" |
#include "SkTestScalerContext.h" |
#include "SkTextBlob.h" |
@@ -209,5 +210,112 @@ void add_to_text_blob(SkTextBlobBuilder* builder, const char* text, const SkPain |
memcpy(run.glyphs, glyphs.begin(), glyphs.count() * sizeof(uint16_t)); |
} |
+static inline void norm_to_rgb(SkBitmap* bm, int x, int y, const SkVector3& norm) { |
+ SkASSERT(SkScalarNearlyEqual(norm.length(), 1.0f)); |
+ unsigned char r = static_cast<unsigned char>((0.5f * norm.fX + 0.5f) * 255); |
+ unsigned char g = static_cast<unsigned char>((-0.5f * norm.fY + 0.5f) * 255); |
+ unsigned char b = static_cast<unsigned char>((0.5f * norm.fZ + 0.5f) * 255); |
+ *bm->getAddr32(x, y) = SkPackARGB32(0xFF, r, g, b); |
+} |
+ |
+void create_hemi_normal_map(SkBitmap* bm, const SkIRect& dst) { |
+ const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f), |
+ dst.fTop + (dst.height() / 2.0f)); |
+ const SkPoint halfSize = SkPoint::Make(dst.width() / 2.0f, dst.height() / 2.0f); |
+ |
+ SkVector3 norm; |
+ |
+ for (int y = dst.fTop; y < dst.fBottom; ++y) { |
+ for (int x = dst.fLeft; x < dst.fRight; ++x) { |
+ norm.fX = (x + 0.5f - center.fX) / halfSize.fX; |
+ norm.fY = (y + 0.5f - center.fY) / halfSize.fY; |
+ |
+ SkScalar tmp = norm.fX * norm.fX + norm.fY * norm.fY; |
+ if (tmp >= 1.0f) { |
+ norm.set(0.0f, 0.0f, 1.0f); |
+ } else { |
+ norm.fZ = sqrt(1.0f - tmp); |
+ } |
+ |
+ norm_to_rgb(bm, x, y, norm); |
+ } |
+ } |
+} |
+ |
+void create_frustum_normal_map(SkBitmap* bm, const SkIRect& dst) { |
+ const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f), |
+ dst.fTop + (dst.height() / 2.0f)); |
+ |
+ SkIRect inner = dst; |
+ inner.inset(dst.width()/4, dst.height()/4); |
+ |
+ SkPoint3 norm; |
+ const SkPoint3 left = SkPoint3::Make(-SK_ScalarRoot2Over2, 0.0f, SK_ScalarRoot2Over2); |
+ const SkPoint3 up = SkPoint3::Make(0.0f, -SK_ScalarRoot2Over2, SK_ScalarRoot2Over2); |
+ const SkPoint3 right = SkPoint3::Make(SK_ScalarRoot2Over2, 0.0f, SK_ScalarRoot2Over2); |
+ const SkPoint3 down = SkPoint3::Make(0.0f, SK_ScalarRoot2Over2, SK_ScalarRoot2Over2); |
+ |
+ for (int y = dst.fTop; y < dst.fBottom; ++y) { |
+ for (int x = dst.fLeft; x < dst.fRight; ++x) { |
+ if (inner.contains(x, y)) { |
+ norm.set(0.0f, 0.0f, 1.0f); |
+ } else { |
+ SkScalar locX = x + 0.5f - center.fX; |
+ SkScalar locY = y + 0.5f - center.fY; |
+ |
+ if (locX >= 0.0f) { |
+ if (locY > 0.0f) { |
+ norm = locX >= locY ? right : down; // LR corner |
+ } else { |
+ norm = locX > -locY ? right : up; // UR corner |
+ } |
+ } else { |
+ if (locY > 0.0f) { |
+ norm = -locX > locY ? left : down; // LL corner |
+ } else { |
+ norm = locX > locY ? up : left; // UL corner |
+ } |
+ } |
+ } |
+ |
+ norm_to_rgb(bm, x, y, norm); |
+ } |
+ } |
+} |
+ |
+void create_tetra_normal_map(SkBitmap* bm, const SkIRect& dst) { |
+ const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f), |
+ dst.fTop + (dst.height() / 2.0f)); |
+ |
+ static const SkScalar k1OverRoot3 = 0.5773502692f; |
+ |
+ SkPoint3 norm; |
+ const SkPoint3 leftUp = SkPoint3::Make(-k1OverRoot3, -k1OverRoot3, k1OverRoot3); |
+ const SkPoint3 rightUp = SkPoint3::Make(k1OverRoot3, -k1OverRoot3, k1OverRoot3); |
+ const SkPoint3 down = SkPoint3::Make(0.0f, SK_ScalarRoot2Over2, SK_ScalarRoot2Over2); |
+ |
+ for (int y = dst.fTop; y < dst.fBottom; ++y) { |
+ for (int x = dst.fLeft; x < dst.fRight; ++x) { |
+ SkScalar locX = x + 0.5f - center.fX; |
+ SkScalar locY = y + 0.5f - center.fY; |
+ |
+ if (locX >= 0.0f) { |
+ if (locY > 0.0f) { |
+ norm = locX >= locY ? rightUp : down; // LR corner |
+ } else { |
+ norm = rightUp; |
+ } |
+ } else { |
+ if (locY > 0.0f) { |
+ norm = -locX > locY ? leftUp : down; // LL corner |
+ } else { |
+ norm = leftUp; |
+ } |
+ } |
+ |
+ norm_to_rgb(bm, x, y, norm); |
+ } |
+ } |
+} |
} // namespace sk_tool_utils |