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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BoxPainter_h | 5 #ifndef BoxPainter_h |
6 #define BoxPainter_h | 6 #define BoxPainter_h |
7 | 7 |
8 #include "core/layout/LayoutBoxModelObject.h" | 8 #include "core/layout/LayoutBoxModelObject.h" |
9 #include "core/paint/ObjectPainter.h" | 9 #include "core/paint/ObjectPainter.h" |
10 | 10 |
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29 typedef Vector<const FillLayer*, 8> FillLayerOcclusionOutputList; | 29 typedef Vector<const FillLayer*, 8> FillLayerOcclusionOutputList; |
30 // Returns true if the result fill layers have non-associative blending or c
ompositing mode. | 30 // Returns true if the result fill layers have non-associative blending or c
ompositing mode. |
31 // (i.e. The rendering will be different without creating isolation group by
context.saveLayer().) | 31 // (i.e. The rendering will be different without creating isolation group by
context.saveLayer().) |
32 // Note that the output list will be in top-bottom order. | 32 // Note that the output list will be in top-bottom order. |
33 bool calculateFillLayerOcclusionCulling(FillLayerOcclusionOutputList &revers
edPaintList, const FillLayer&); | 33 bool calculateFillLayerOcclusionCulling(FillLayerOcclusionOutputList &revers
edPaintList, const FillLayer&); |
34 | 34 |
35 void paintFillLayers(const PaintInfo&, const Color&, const FillLayer&, const
LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, SkXfermode::Mode =
SkXfermode::kSrcOver_Mode, LayoutObject* backgroundObject = nullptr); | 35 void paintFillLayers(const PaintInfo&, const Color&, const FillLayer&, const
LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, SkXfermode::Mode =
SkXfermode::kSrcOver_Mode, LayoutObject* backgroundObject = nullptr); |
36 void paintMaskImages(const PaintInfo&, const LayoutRect&); | 36 void paintMaskImages(const PaintInfo&, const LayoutRect&); |
37 void paintBoxDecorationBackgroundWithRect(const PaintInfo&, const LayoutPoin
t&, const LayoutRect&); | 37 void paintBoxDecorationBackgroundWithRect(const PaintInfo&, const LayoutPoin
t&, const LayoutRect&); |
38 static void paintFillLayerExtended(LayoutBoxModelObject&, const PaintInfo&,
const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, Inl
ineFlowBox* = nullptr, const LayoutSize& = LayoutSize(), SkXfermode::Mode = SkXf
ermode::kSrcOver_Mode, LayoutObject* backgroundObject = nullptr); | 38 static void paintFillLayerExtended(LayoutBoxModelObject&, const PaintInfo&,
const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, Inl
ineFlowBox* = nullptr, const LayoutSize& = LayoutSize(), SkXfermode::Mode = SkXf
ermode::kSrcOver_Mode, LayoutObject* backgroundObject = nullptr); |
39 static void calculateBackgroundImageGeometry(LayoutBoxModelObject&, const La
youtBoxModelObject* paintContainer, const GlobalPaintFlags, const FillLayer&, co
nst LayoutRect& paintRect, BackgroundImageGeometry&, LayoutObject* backgroundObj
ect = nullptr); | 39 static void calculateBackgroundImageGeometry(const LayoutBoxModelObject&, co
nst LayoutBoxModelObject* paintContainer, const GlobalPaintFlags, const FillLaye
r&, const LayoutRect& paintRect, BackgroundImageGeometry&, LayoutObject* backgro
undObject = nullptr); |
40 static InterpolationQuality chooseInterpolationQuality(LayoutObject&, Graphi
csContext*, Image*, const void*, const LayoutSize&); | 40 static InterpolationQuality chooseInterpolationQuality(LayoutObject&, Graphi
csContext*, Image*, const void*, const LayoutSize&); |
41 static bool paintNinePieceImage(LayoutBoxModelObject&, GraphicsContext*, con
st LayoutRect&, const ComputedStyle&, const NinePieceImage&, SkXfermode::Mode =
SkXfermode::kSrcOver_Mode); | 41 static bool paintNinePieceImage(LayoutBoxModelObject&, GraphicsContext*, con
st LayoutRect&, const ComputedStyle&, const NinePieceImage&, SkXfermode::Mode =
SkXfermode::kSrcOver_Mode); |
42 static void paintBorder(LayoutBoxModelObject&, const PaintInfo&, const Layou
tRect&, const ComputedStyle&, BackgroundBleedAvoidance = BackgroundBleedNone, bo
ol includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true); | 42 static void paintBorder(LayoutBoxModelObject&, const PaintInfo&, const Layou
tRect&, const ComputedStyle&, BackgroundBleedAvoidance = BackgroundBleedNone, bo
ol includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true); |
43 static void paintBoxShadow(const PaintInfo&, const LayoutRect&, const Comput
edStyle&, ShadowStyle, bool includeLogicalLeftEdge = true, bool includeLogicalRi
ghtEdge = true); | 43 static void paintBoxShadow(const PaintInfo&, const LayoutRect&, const Comput
edStyle&, ShadowStyle, bool includeLogicalLeftEdge = true, bool includeLogicalRi
ghtEdge = true); |
44 static bool shouldAntialiasLines(GraphicsContext*); | 44 static bool shouldAntialiasLines(GraphicsContext*); |
45 static bool allCornersClippedOut(const FloatRoundedRect& border, const IntRe
ct& clipRect); | 45 static bool allCornersClippedOut(const FloatRoundedRect& border, const IntRe
ct& clipRect); |
46 static bool shouldForceWhiteBackgroundForPrintEconomy(const ComputedStyle&,
const Document&); | 46 static bool shouldForceWhiteBackgroundForPrintEconomy(const ComputedStyle&,
const Document&); |
47 | 47 |
48 private: | 48 private: |
49 void paintBackground(const PaintInfo&, const LayoutRect&, const Color& backg
roundColor, BackgroundBleedAvoidance = BackgroundBleedNone); | 49 void paintBackground(const PaintInfo&, const LayoutRect&, const Color& backg
roundColor, BackgroundBleedAvoidance = BackgroundBleedNone); |
50 void paintFillLayer(const PaintInfo&, const Color&, const FillLayer&, const
LayoutRect&, BackgroundBleedAvoidance, SkXfermode::Mode, LayoutObject* backgroun
dObject = nullptr); | 50 void paintFillLayer(const PaintInfo&, const Color&, const FillLayer&, const
LayoutRect&, BackgroundBleedAvoidance, SkXfermode::Mode, LayoutObject* backgroun
dObject = nullptr); |
51 static FloatRoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(Layou
tObject&, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const Lay
outSize&, bool includeLogicalLeftEdge, bool includeLogicalRightEdge); | 51 static FloatRoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(Layou
tObject&, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const Lay
outSize&, bool includeLogicalLeftEdge, bool includeLogicalRightEdge); |
52 static FloatRoundedRect getBackgroundRoundedRect(LayoutObject&, const Layout
Rect&, InlineFlowBox*, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight, | 52 static FloatRoundedRect getBackgroundRoundedRect(LayoutObject&, const Layout
Rect&, InlineFlowBox*, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight, |
53 bool includeLogicalLeftEdge, bool includeLogicalRightEdge); | 53 bool includeLogicalLeftEdge, bool includeLogicalRightEdge); |
54 static void applyBoxShadowForBackground(GraphicsContext*, LayoutObject&); | 54 static void applyBoxShadowForBackground(GraphicsContext*, LayoutObject&); |
55 static bool fixedBackgroundPaintsInLocalCoordinates(const LayoutObject&, con
st GlobalPaintFlags); | 55 static bool fixedBackgroundPaintsInLocalCoordinates(const LayoutObject&, con
st GlobalPaintFlags); |
56 static IntSize calculateFillTileSize(const LayoutBoxModelObject&, const Fill
Layer&, const IntSize& scaledPositioningAreaSize); | 56 static IntSize calculateFillTileSize(const LayoutBoxModelObject&, const Fill
Layer&, const IntSize& scaledPositioningAreaSize); |
57 | 57 |
58 LayoutRect boundsForDrawingRecorder(const LayoutPoint& paintOffset); | 58 LayoutRect boundsForDrawingRecorder(const LayoutPoint& paintOffset); |
59 | 59 |
60 // FIXME: this should be const. | 60 // FIXME: this should be const. |
61 LayoutBox& m_layoutBox; | 61 LayoutBox& m_layoutBox; |
62 }; | 62 }; |
63 | 63 |
64 } // namespace blink | 64 } // namespace blink |
65 | 65 |
66 #endif | 66 #endif |
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