| Index: Source/core/rendering/RenderTableSection.cpp
|
| diff --git a/Source/core/rendering/RenderTableSection.cpp b/Source/core/rendering/RenderTableSection.cpp
|
| index 14ca53a580239a2c2ae9140513a9cceaf204a503..a04afb2003167a18f7a1413a66a82d682dfd3f8a 100644
|
| --- a/Source/core/rendering/RenderTableSection.cpp
|
| +++ b/Source/core/rendering/RenderTableSection.cpp
|
| @@ -998,8 +998,7 @@ void RenderTableSection::layoutRows()
|
| // If the child moved, we have to repaint it as well as any floating/positioned
|
| // descendants. An exception is if we need a layout. In this case, we know we're going to
|
| // repaint ourselves (and the child) anyway.
|
| - if (!RuntimeEnabledFeatures::repaintAfterLayoutEnabled()
|
| - && !table()->selfNeedsLayout() && cell->checkForRepaintDuringLayout())
|
| + if (!table()->selfNeedsLayout() && cell->checkForRepaintDuringLayout())
|
| cell->repaintDuringLayoutIfMoved(oldCellRect);
|
| }
|
| }
|
|
|