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Side by Side Diff: ui/gl/gl_mock_autogen_gl.h

Issue 1298523003: Add GL_CHROMIUM_screen_space_antialiasing to support alternative AA (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix nit Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 MOCK_METHOD1(ActiveTexture, void(GLenum texture)); 11 MOCK_METHOD1(ActiveTexture, void(GLenum texture));
12 MOCK_METHOD0(ApplyFramebufferAttachmentCMAAINTEL, void());
12 MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader)); 13 MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader));
13 MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id)); 14 MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id));
14 MOCK_METHOD1(BeginTransformFeedback, void(GLenum primitiveMode)); 15 MOCK_METHOD1(BeginTransformFeedback, void(GLenum primitiveMode));
15 MOCK_METHOD3(BindAttribLocation, 16 MOCK_METHOD3(BindAttribLocation,
16 void(GLuint program, GLuint index, const char* name)); 17 void(GLuint program, GLuint index, const char* name));
17 MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer)); 18 MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer));
18 MOCK_METHOD3(BindBufferBase, void(GLenum target, GLuint index, GLuint buffer)); 19 MOCK_METHOD3(BindBufferBase, void(GLenum target, GLuint index, GLuint buffer));
19 MOCK_METHOD5(BindBufferRange, 20 MOCK_METHOD5(BindBufferRange,
20 void(GLenum target, 21 void(GLenum target,
21 GLuint index, 22 GLuint index,
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724 const void* ptr)); 725 const void* ptr));
725 MOCK_METHOD6(VertexAttribPointer, 726 MOCK_METHOD6(VertexAttribPointer,
726 void(GLuint indx, 727 void(GLuint indx,
727 GLint size, 728 GLint size,
728 GLenum type, 729 GLenum type,
729 GLboolean normalized, 730 GLboolean normalized,
730 GLsizei stride, 731 GLsizei stride,
731 const void* ptr)); 732 const void* ptr));
732 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); 733 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height));
733 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); 734 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout));
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