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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| 11 MOCK_METHOD1(ActiveTexture, void(GLenum texture)); | 11 MOCK_METHOD1(ActiveTexture, void(GLenum texture)); |
| 12 MOCK_METHOD0(ApplyFramebufferAttachmentCMAAINTEL, void()); |
| 12 MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader)); | 13 MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader)); |
| 13 MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id)); | 14 MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id)); |
| 14 MOCK_METHOD1(BeginTransformFeedback, void(GLenum primitiveMode)); | 15 MOCK_METHOD1(BeginTransformFeedback, void(GLenum primitiveMode)); |
| 15 MOCK_METHOD3(BindAttribLocation, | 16 MOCK_METHOD3(BindAttribLocation, |
| 16 void(GLuint program, GLuint index, const char* name)); | 17 void(GLuint program, GLuint index, const char* name)); |
| 17 MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer)); | 18 MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer)); |
| 18 MOCK_METHOD3(BindBufferBase, void(GLenum target, GLuint index, GLuint buffer)); | 19 MOCK_METHOD3(BindBufferBase, void(GLenum target, GLuint index, GLuint buffer)); |
| 19 MOCK_METHOD5(BindBufferRange, | 20 MOCK_METHOD5(BindBufferRange, |
| 20 void(GLenum target, | 21 void(GLenum target, |
| 21 GLuint index, | 22 GLuint index, |
| (...skipping 702 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 724 const void* ptr)); | 725 const void* ptr)); |
| 725 MOCK_METHOD6(VertexAttribPointer, | 726 MOCK_METHOD6(VertexAttribPointer, |
| 726 void(GLuint indx, | 727 void(GLuint indx, |
| 727 GLint size, | 728 GLint size, |
| 728 GLenum type, | 729 GLenum type, |
| 729 GLboolean normalized, | 730 GLboolean normalized, |
| 730 GLsizei stride, | 731 GLsizei stride, |
| 731 const void* ptr)); | 732 const void* ptr)); |
| 732 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); | 733 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); |
| 733 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); | 734 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); |
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