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Side by Side Diff: gpu/command_buffer/service/feature_info.h

Issue 1298523003: Add GL_CHROMIUM_screen_space_antialiasing to support alternative AA (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix nit Created 5 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
7 7
8 #include <string> 8 #include <string>
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
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35 bool chromium_color_buffer_float_rgb; 35 bool chromium_color_buffer_float_rgb;
36 bool chromium_framebuffer_multisample; 36 bool chromium_framebuffer_multisample;
37 bool chromium_sync_query; 37 bool chromium_sync_query;
38 // Use glBlitFramebuffer() and glRenderbufferStorageMultisample() with 38 // Use glBlitFramebuffer() and glRenderbufferStorageMultisample() with
39 // GL_EXT_framebuffer_multisample-style semantics, since they are exposed 39 // GL_EXT_framebuffer_multisample-style semantics, since they are exposed
40 // as core GL functions on this implementation. 40 // as core GL functions on this implementation.
41 bool use_core_framebuffer_multisample; 41 bool use_core_framebuffer_multisample;
42 bool multisampled_render_to_texture; 42 bool multisampled_render_to_texture;
43 // Use the IMG GLenum values and functions rather than EXT. 43 // Use the IMG GLenum values and functions rather than EXT.
44 bool use_img_for_multisampled_render_to_texture; 44 bool use_img_for_multisampled_render_to_texture;
45 bool chromium_screen_space_antialiasing;
45 bool oes_standard_derivatives; 46 bool oes_standard_derivatives;
46 bool oes_egl_image_external; 47 bool oes_egl_image_external;
47 bool oes_depth24; 48 bool oes_depth24;
48 bool oes_compressed_etc1_rgb8_texture; 49 bool oes_compressed_etc1_rgb8_texture;
49 bool packed_depth24_stencil8; 50 bool packed_depth24_stencil8;
50 bool npot_ok; 51 bool npot_ok;
51 bool enable_texture_float_linear; 52 bool enable_texture_float_linear;
52 bool enable_texture_half_float_linear; 53 bool enable_texture_half_float_linear;
53 bool angle_translated_shader_source; 54 bool angle_translated_shader_source;
54 bool angle_pack_reverse_row_order; 55 bool angle_pack_reverse_row_order;
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176 bool disable_shader_translator_; 177 bool disable_shader_translator_;
177 scoped_ptr<gfx::GLVersionInfo> gl_version_info_; 178 scoped_ptr<gfx::GLVersionInfo> gl_version_info_;
178 179
179 DISALLOW_COPY_AND_ASSIGN(FeatureInfo); 180 DISALLOW_COPY_AND_ASSIGN(FeatureInfo);
180 }; 181 };
181 182
182 } // namespace gles2 183 } // namespace gles2
183 } // namespace gpu 184 } // namespace gpu
184 185
185 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ 186 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
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