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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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329 GL_APICALL void GL_APIENTRY glCoverFillPathCHROMIUM (GLidPath path, GLen
umPathCoverMode coverMode); | 329 GL_APICALL void GL_APIENTRY glCoverFillPathCHROMIUM (GLidPath path, GLen
umPathCoverMode coverMode); |
330 GL_APICALL void GL_APIENTRY glCoverStrokePathCHROMIUM (GLidPath path, GL
enumPathCoverMode coverMode); | 330 GL_APICALL void GL_APIENTRY glCoverStrokePathCHROMIUM (GLidPath path, GL
enumPathCoverMode coverMode); |
331 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath
path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode); | 331 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath
path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode); |
332 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa
th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); | 332 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa
th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); |
333 | 333 |
334 // Extension KHR_robustness | 334 // Extension KHR_robustness |
335 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); | 335 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); |
336 | 336 |
337 // Extension KHR_blend_equation_advanced | 337 // Extension KHR_blend_equation_advanced |
338 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 338 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
| 339 |
| 340 // Extension GL_CHROMIUM_screen_space_antialiasing |
| 341 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); |
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