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Side by Side Diff: gpu/blink/webgraphicscontext3d_impl.h

Issue 1298523003: Add GL_CHROMIUM_screen_space_antialiasing to support alternative AA (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix nit Created 5 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ 5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_
6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ 6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
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43 virtual void loseContextCHROMIUM(blink::WGC3Denum current, 43 virtual void loseContextCHROMIUM(blink::WGC3Denum current,
44 blink::WGC3Denum other); 44 blink::WGC3Denum other);
45 45
46 virtual void reshapeWithScaleFactor( 46 virtual void reshapeWithScaleFactor(
47 int width, int height, float scale_factor); 47 int width, int height, float scale_factor);
48 48
49 virtual void prepareTexture(); 49 virtual void prepareTexture();
50 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); 50 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height);
51 51
52 virtual void activeTexture(blink::WGC3Denum texture); 52 virtual void activeTexture(blink::WGC3Denum texture);
53 virtual void applyScreenSpaceAntialiasingCHROMIUM();
53 virtual void attachShader(blink::WebGLId program, blink::WebGLId shader); 54 virtual void attachShader(blink::WebGLId program, blink::WebGLId shader);
54 virtual void bindAttribLocation(blink::WebGLId program, 55 virtual void bindAttribLocation(blink::WebGLId program,
55 blink::WGC3Duint index, 56 blink::WGC3Duint index,
56 const blink::WGC3Dchar* name); 57 const blink::WGC3Dchar* name);
57 virtual void bindBuffer(blink::WGC3Denum target, blink::WebGLId buffer); 58 virtual void bindBuffer(blink::WGC3Denum target, blink::WebGLId buffer);
58 virtual void bindFramebuffer(blink::WGC3Denum target, 59 virtual void bindFramebuffer(blink::WGC3Denum target,
59 blink::WebGLId framebuffer); 60 blink::WebGLId framebuffer);
60 virtual void bindRenderbuffer(blink::WGC3Denum target, 61 virtual void bindRenderbuffer(blink::WGC3Denum target,
61 blink::WebGLId renderbuffer); 62 blink::WebGLId renderbuffer);
62 virtual void bindTexture(blink::WGC3Denum target, blink::WebGLId texture); 63 virtual void bindTexture(blink::WGC3Denum target, blink::WebGLId texture);
(...skipping 897 matching lines...) Expand 10 before | Expand all | Expand 10 after
960 std::vector<blink::WGC3Denum> synthetic_errors_; 961 std::vector<blink::WGC3Denum> synthetic_errors_;
961 962
962 ::gpu::gles2::GLES2Interface* gl_; 963 ::gpu::gles2::GLES2Interface* gl_;
963 bool lose_context_when_out_of_memory_; 964 bool lose_context_when_out_of_memory_;
964 uint32_t flush_id_; 965 uint32_t flush_id_;
965 }; 966 };
966 967
967 } // namespace gpu_blink 968 } // namespace gpu_blink
968 969
969 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ 970 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_
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