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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/blink/webgraphicscontext3d_impl.h" | 5 #include "gpu/blink/webgraphicscontext3d_impl.h" |
| 6 | 6 |
| 7 #include "base/atomicops.h" | 7 #include "base/atomicops.h" |
| 8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "gpu/GLES2/gl2extchromium.h" | 10 #include "gpu/GLES2/gl2extchromium.h" |
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| 251 dstX0, dstY0, dstX1, dstY1, | 251 dstX0, dstY0, dstX1, dstY1, |
| 252 mask, filter); | 252 mask, filter); |
| 253 } | 253 } |
| 254 | 254 |
| 255 DELEGATE_TO_GL_5(renderbufferStorageMultisampleCHROMIUM, | 255 DELEGATE_TO_GL_5(renderbufferStorageMultisampleCHROMIUM, |
| 256 RenderbufferStorageMultisampleCHROMIUM, WGC3Denum, WGC3Dsizei, | 256 RenderbufferStorageMultisampleCHROMIUM, WGC3Denum, WGC3Dsizei, |
| 257 WGC3Denum, WGC3Dsizei, WGC3Dsizei) | 257 WGC3Denum, WGC3Dsizei, WGC3Dsizei) |
| 258 | 258 |
| 259 DELEGATE_TO_GL_1(activeTexture, ActiveTexture, WGC3Denum) | 259 DELEGATE_TO_GL_1(activeTexture, ActiveTexture, WGC3Denum) |
| 260 | 260 |
| 261 DELEGATE_TO_GL(applyScreenSpaceAntialiasingCHROMIUM, |
| 262 ApplyScreenSpaceAntialiasingCHROMIUM); |
| 263 |
| 261 DELEGATE_TO_GL_2(attachShader, AttachShader, WebGLId, WebGLId) | 264 DELEGATE_TO_GL_2(attachShader, AttachShader, WebGLId, WebGLId) |
| 262 | 265 |
| 263 DELEGATE_TO_GL_3(bindAttribLocation, BindAttribLocation, WebGLId, | 266 DELEGATE_TO_GL_3(bindAttribLocation, BindAttribLocation, WebGLId, |
| 264 WGC3Duint, const WGC3Dchar*) | 267 WGC3Duint, const WGC3Dchar*) |
| 265 | 268 |
| 266 DELEGATE_TO_GL_2(bindBuffer, BindBuffer, WGC3Denum, WebGLId) | 269 DELEGATE_TO_GL_2(bindBuffer, BindBuffer, WGC3Denum, WebGLId) |
| 267 | 270 |
| 268 DELEGATE_TO_GL_2(bindFramebuffer, BindFramebuffer, WGC3Denum, WebGLId) | 271 DELEGATE_TO_GL_2(bindFramebuffer, BindFramebuffer, WGC3Denum, WebGLId) |
| 269 | 272 |
| 270 DELEGATE_TO_GL_2(bindRenderbuffer, BindRenderbuffer, WGC3Denum, WebGLId) | 273 DELEGATE_TO_GL_2(bindRenderbuffer, BindRenderbuffer, WGC3Denum, WebGLId) |
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| 1248 output_attribs->stencil_size = attributes.stencil ? 8 : 0; | 1251 output_attribs->stencil_size = attributes.stencil ? 8 : 0; |
| 1249 output_attribs->samples = attributes.antialias ? 4 : 0; | 1252 output_attribs->samples = attributes.antialias ? 4 : 0; |
| 1250 output_attribs->sample_buffers = attributes.antialias ? 1 : 0; | 1253 output_attribs->sample_buffers = attributes.antialias ? 1 : 0; |
| 1251 output_attribs->fail_if_major_perf_caveat = | 1254 output_attribs->fail_if_major_perf_caveat = |
| 1252 attributes.failIfMajorPerformanceCaveat; | 1255 attributes.failIfMajorPerformanceCaveat; |
| 1253 output_attribs->bind_generates_resource = false; | 1256 output_attribs->bind_generates_resource = false; |
| 1254 output_attribs->webgl_version = attributes.webGLVersion; | 1257 output_attribs->webgl_version = attributes.webGLVersion; |
| 1255 } | 1258 } |
| 1256 | 1259 |
| 1257 } // namespace gpu_blink | 1260 } // namespace gpu_blink |
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