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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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1610 GLenum coverMode) { | 1610 GLenum coverMode) { |
1611 gles2::GetGLContext()->StencilThenCoverStrokePathCHROMIUM(path, reference, | 1611 gles2::GetGLContext()->StencilThenCoverStrokePathCHROMIUM(path, reference, |
1612 mask, coverMode); | 1612 mask, coverMode); |
1613 } | 1613 } |
1614 GLenum GL_APIENTRY GLES2GetGraphicsResetStatusKHR() { | 1614 GLenum GL_APIENTRY GLES2GetGraphicsResetStatusKHR() { |
1615 return gles2::GetGLContext()->GetGraphicsResetStatusKHR(); | 1615 return gles2::GetGLContext()->GetGraphicsResetStatusKHR(); |
1616 } | 1616 } |
1617 void GL_APIENTRY GLES2BlendBarrierKHR() { | 1617 void GL_APIENTRY GLES2BlendBarrierKHR() { |
1618 gles2::GetGLContext()->BlendBarrierKHR(); | 1618 gles2::GetGLContext()->BlendBarrierKHR(); |
1619 } | 1619 } |
| 1620 void GL_APIENTRY GLES2ApplyScreenSpaceAntialiasing() { |
| 1621 gles2::GetGLContext()->ApplyScreenSpaceAntialiasing(); |
| 1622 } |
1620 | 1623 |
1621 namespace gles2 { | 1624 namespace gles2 { |
1622 | 1625 |
1623 extern const NameToFunc g_gles2_function_table[] = { | 1626 extern const NameToFunc g_gles2_function_table[] = { |
1624 { | 1627 { |
1625 "glActiveTexture", | 1628 "glActiveTexture", |
1626 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), | 1629 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), |
1627 }, | 1630 }, |
1628 { | 1631 { |
1629 "glAttachShader", | 1632 "glAttachShader", |
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2856 }, | 2859 }, |
2857 { | 2860 { |
2858 "glGetGraphicsResetStatusKHR", | 2861 "glGetGraphicsResetStatusKHR", |
2859 reinterpret_cast<GLES2FunctionPointer>(glGetGraphicsResetStatusKHR), | 2862 reinterpret_cast<GLES2FunctionPointer>(glGetGraphicsResetStatusKHR), |
2860 }, | 2863 }, |
2861 { | 2864 { |
2862 "glBlendBarrierKHR", | 2865 "glBlendBarrierKHR", |
2863 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), | 2866 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), |
2864 }, | 2867 }, |
2865 { | 2868 { |
| 2869 "glApplyScreenSpaceAntialiasing", |
| 2870 reinterpret_cast<GLES2FunctionPointer>(glApplyScreenSpaceAntialiasing), |
| 2871 }, |
| 2872 { |
2866 NULL, NULL, | 2873 NULL, NULL, |
2867 }, | 2874 }, |
2868 }; | 2875 }; |
2869 | 2876 |
2870 } // namespace gles2 | 2877 } // namespace gles2 |
2871 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 2878 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
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