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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ | 5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ |
| 6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ | 6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 43 virtual void loseContextCHROMIUM(blink::WGC3Denum current, | 43 virtual void loseContextCHROMIUM(blink::WGC3Denum current, |
| 44 blink::WGC3Denum other); | 44 blink::WGC3Denum other); |
| 45 | 45 |
| 46 virtual void reshapeWithScaleFactor( | 46 virtual void reshapeWithScaleFactor( |
| 47 int width, int height, float scale_factor); | 47 int width, int height, float scale_factor); |
| 48 | 48 |
| 49 virtual void prepareTexture(); | 49 virtual void prepareTexture(); |
| 50 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); | 50 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); |
| 51 | 51 |
| 52 virtual void activeTexture(blink::WGC3Denum texture); | 52 virtual void activeTexture(blink::WGC3Denum texture); |
| 53 virtual void applyScreenSpaceAntialiasing(); | |
|
Ken Russell (switch to Gerrit)
2015/08/28 02:34:03
Should be applyScreenSpaceAntialiasingCHROMIUM.
| |
| 53 virtual void attachShader(blink::WebGLId program, blink::WebGLId shader); | 54 virtual void attachShader(blink::WebGLId program, blink::WebGLId shader); |
| 54 virtual void bindAttribLocation(blink::WebGLId program, | 55 virtual void bindAttribLocation(blink::WebGLId program, |
| 55 blink::WGC3Duint index, | 56 blink::WGC3Duint index, |
| 56 const blink::WGC3Dchar* name); | 57 const blink::WGC3Dchar* name); |
| 57 virtual void bindBuffer(blink::WGC3Denum target, blink::WebGLId buffer); | 58 virtual void bindBuffer(blink::WGC3Denum target, blink::WebGLId buffer); |
| 58 virtual void bindFramebuffer(blink::WGC3Denum target, | 59 virtual void bindFramebuffer(blink::WGC3Denum target, |
| 59 blink::WebGLId framebuffer); | 60 blink::WebGLId framebuffer); |
| 60 virtual void bindRenderbuffer(blink::WGC3Denum target, | 61 virtual void bindRenderbuffer(blink::WGC3Denum target, |
| 61 blink::WebGLId renderbuffer); | 62 blink::WebGLId renderbuffer); |
| 62 virtual void bindTexture(blink::WGC3Denum target, blink::WebGLId texture); | 63 virtual void bindTexture(blink::WGC3Denum target, blink::WebGLId texture); |
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| 976 std::vector<blink::WGC3Denum> synthetic_errors_; | 977 std::vector<blink::WGC3Denum> synthetic_errors_; |
| 977 | 978 |
| 978 ::gpu::gles2::GLES2Interface* gl_; | 979 ::gpu::gles2::GLES2Interface* gl_; |
| 979 bool lose_context_when_out_of_memory_; | 980 bool lose_context_when_out_of_memory_; |
| 980 uint32_t flush_id_; | 981 uint32_t flush_id_; |
| 981 }; | 982 }; |
| 982 | 983 |
| 983 } // namespace gpu_blink | 984 } // namespace gpu_blink |
| 984 | 985 |
| 985 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ | 986 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ |
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